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⣿⠿⣛⣽⣾⣿⣿⠿⠋⠄⢻⣷⣾⣿⣧⠟⣡⣾⣿⣿⣿⣿⣿⣿⡇⣿
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⣿⣿⣿⣿⣿⣧⣄⣁⡀⠙⢿⡿⠋⠄⣸⡆⠄⠻⣿⡿⠟⢛⣩⣝⣚⣿
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1. Chapter 2, Opening the garage door with electicity near the water. If you jump down after doing inside and closing the door, there would be no way of turning back,
2. Chapter 2. Residenal area. You can jump on the car and go over the fence. I thought this is what you should do to access the house you can't enter. The top-left building in front of the massive one with 3 floors and 4 balconies. No way of turning back.
3. Chapter 2, Same area. There are a chair on the house of one building amd sniper rifle there. You can just jump to the same area and never get back.
4. Chapter 3. After the dock has separated and the gates are open, you can just simply climb to the roof and stuck if jump from there (left from the gate).
Aunque si tienes el problema que los bots se quedan atascados, no es culpa del mapa, sino de la mediocre inteligencia de los bots. Instala el mod "Left 4 bots 2" y verás como mejora de manera considerable la inteligencia de los bots
Porque por alguna razón sin left 4 bots 2, los bots se vuelven más tontos en las campañas custom
A este mapa le doy 8/10
The level design is too narrow and felt suffocating, the environnement isn't really well-made and was just lacking decorations, and the finale was completely lackluster and lacked any sense of accomplishement.
This needs a lot of polishing
the finale chapter is so bad
Even when the last gate is opened, there is one pup that doesn't come in. It's not like he's left behind, he's like a dog.
1.5/10
It's a mess in parts.
Hard to find where to go. Poor pathing.
The last part is confusing. I actually got over a fence into a semi unfinished area and couldn't get back into the main map. Had to start over.
Maybe it would benefit from repeated playthroughs.
But I don't have the inclination.