SteamVR
Clocktown - Zelda Majora's Mask 3D
14 条留言
DeadSM 2021 年 5 月 3 日 下午 8:13 
Would love to know how you got the play pause on the soundscape entity. I haven't gotten it to work yet. Great work!
Broly (Maximum Power) 2017 年 12 月 6 日 下午 4:42 
Hey Joseph, if you need any help with anything feel free to add me. I'm by no means an expert in this topic but I know a few things by now. I'm always down for more Zelda Destinations. Especially sounds and interiors should be easy to solve.
Beanski 2017 年 12 月 3 日 下午 8:15 
nicee
MercyMoon  [作者] 2017 年 12 月 3 日 下午 7:20 
Ok. So I'm really trying to work out the music, but I need some help with scripting. The music itself is a soundscape and not an ambient_generic. I was also trying to work out a teleporter for those interior bigger than exterior rooms. Need some help with that.
Kotoflame 2017 年 12 月 3 日 上午 10:06 
Hi, is there any way to reduce the volume of the music/turn it off? I tried hosting this as a lobby in steamVR with a friend, and we couldn't hear each other at all.
ℒ𝑜𝓈𝓉 𝒮𝑜𝓊𝓁 2017 年 12 月 1 日 上午 5:45 
if the music was to change to the music from the"stone tower"
in majors mask https://www.youtube.com/watch?v=Ab60XEyA5OQ
when you first find Ben and keep playing as he goes all
"stone angels" on you well.....the nightmare fuel 0_o"
MercyMoon  [作者] 2017 年 11 月 30 日 下午 10:08 
Haha. I move Ben around with every update. He used to be in the Milk Bar behind the curtains and in the back of the Curiosity Shop.
Jahdon 2017 年 11 月 30 日 下午 8:35 
This is a great map! However, the like (that I'm assuming is from Ben Drowned) scared the living shit out of me. Avoid going downstairs!
ℒ𝑜𝓈𝓉 𝒮𝑜𝓊𝓁 2017 年 11 月 30 日 上午 4:23 
this place EPIC THANKS! + epic work your doing
the part I didnt like about this map was looking up at the moon and the music stopped
(no biggy lil creepy) then to keep exploring the town just to teleport infront of "Ben"
I just Nope'd right outa there for the time being 0_o"
MercyMoon  [作者] 2017 年 11 月 29 日 下午 6:30 
@Pooter I'll try to push an update so the music can be toggled
Medkit 2017 年 11 月 29 日 下午 5:06 
I've tried many Enviorments/Scenarios...This has to be the best EVER:steamhappy:. Could not believe how big and polished everything was. I have a question though. Is there a way to disable the music? It is distracting when there are several people trying to talk, and cant hear eachother.
LeBaron 2017 年 11 月 27 日 下午 6:51 
@Joseph Thx for th einfo Dude! I'm gonna check out the bomb shop next time I go in.

Once again, Grat job!!!
MercyMoon  [作者] 2017 年 11 月 27 日 下午 6:49 
@[C2D]LeBaron Thank you for the appreciation! Currently the only room interior is The Bomb Shop, which was a bit of a pain to maneuver because it collides with the back of the houses from The Laundry Pool area. Music repetition is coming in the next update. As far as the Zora band, :-/ I can't animate but I can certainly place the character models and add the music. Once again, thank you all for the support! It means a lot. I might even make another big scenario in the future. Maybe even combine the whole game into one big scenario.
LeBaron 2017 年 11 月 27 日 下午 5:30 
Pfft, seriously, dude? You're trying to impress someone with this? What a weak attempt at... ...OMG THE MOON!!!! THE MOON IS THERE!!!! OH. MY. FRIGGING. GAWD! ....And now I need a new pair of underpants.

Now, to be serious, one of the best Zelda Scenarios in VR so far, Trully Amazing! It's BIG and not buggy at all!!! So beaultiful! Congratulations, You NAILED IT!!! 11/10!!!

Question: you say add MORE room interiors. Is there already any interios we can visit? Where / how? I'm really interested in this

And for suggestions: maybe make the music repeat? like, when it ends, take to te top and play again from the intro? It's such a nice song!

And also, I think the coolest interior would be the bar with the Zora's band playing that cool music and everything. BTW the Zora's place in this game was one of my favourite game scenarios ever.

Once again, Congratulations, and sincerely: thanks for this. A BIG THANK YOU for bringing this Zelda moment back with VR. =]