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i am serious, i just straight out cannot tend downed non rescued people so i will try this mod out anyways
JK, I assume it's to get rid of the "incompatible with 1.3" flag, and to prepare the way for adding new features to the mod.
Anyway, I like this mod. There's a situation where one of my fearless power armored (UAC kit mod) pawn somehow got their hand shot off by some centipedes (around 10 centipedes, raid by drop pod right outside my embrasures, so they get the most protection, while we were on sitting ducks), but when tasked with tending on themselves, they casually walks to a harvested herb medicine right in the middle of a battlefield, and just casually tending themselves right there, while somehow only get a couple of harmless hits.
While it's a miracle that they didn't die by centipedes' shot, I'd prefer that they tend to themselves at a place safe from harm.
I haven't noticed the issue with Quality Builder, but if it does come up I'll probs write it off as needing more skill to do field work adequately.
Only thing is I wish I could tend neutrals. Enemies I get because restraining them in a prison is less dangerous, but neutrals would be nice.
cause if i want to put them to sleep in order to get them into a medical bed for surgery or whatever then i'll need to be able to administer anesthetic.
@Oh God Spiders No Nah I have no idea :D I haven't changed anything in particular, to my knowledge, and it looks normal to me. Wish I could say I did anything like that intentionally :)
Thanks!
you need to update Harmony as it is not a recomanded version right now. Should update it to 2.0.0.7 or use Harmony as dependit mod
I have limited time working on RimWorld mods these days, but if you post the bugs you're experiencing in the Bug Zapper, I will do my best to make time to ensure maximum compatibility and functionality! :)
@GenBOOM without both of mods you can just put a bed mark right next to your pawn and rescue him to that bed mark and do all treatments needed, this mod just save you the need of put bed marks
the field medic adds a item that do this, and i think its tottaly unecessary."
This is false if you have an actual hopital, as pawns will carry someone bleeding out to hospital, ignoring the sleep spot you placed nearby.
thanks for making your own mod useless
the field medic adds a item that do this, and i think its tottaly unecessary.