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(This is probably a stupid question, but it occurs to me to ask, the bin *is* connected to your colony's power grid, right?)
But yes, in b19, plowed soil can revert to rich soil when crops are harvested, and rich soil can revert to normal soil. (Both possibilities can be adjusted in the mod's settings; if you don't like the behavior, you can simply turn it off.) It is, however, impossible for plowed soil to revert directly to normal soil. There are no conditions under which rich soil will be "skipped" in the degradation process.
Also note that by default, when soil degrades after crops are harvested, the tile will immediately be flagged to be refertilized or replowed, preventing new crops from being planted until the tile is back to what it was before. But again, this behavior is configurable.
We believe in you!
I'm j/k, but I am +1 on the list; this is really the only mod I'm missing from b18 and the new map I rolled desperately needs terraforming to be more viable for farming.
The features of the Terraforming research that are largely vanilla oriented could be its own mod, and Fertile Fields could expand upon it.
Any luck updating to B19? I tried to update myself for personal use and failed, the disconnect between folders and files in this game sends my mind whirling, it'd be easier if things were more organised / the game had a modding tool, or if there was a modding repo that could easily be imported into an IDE like netbeans.
@Captain Lurney You were actually able to read that mess? My brain refused to, but I guess that could be because of my skim reading habits.
As a rule of thumb, a single paragraph should be no larger than 5 lines. It can vary, but 5 lines on average.
@Rainbeau Flambe: Thank you for your great work and all the time you spend on modding for RW! It was a great time with your Mods!
I am a little sad to hear that FF is abadonned.
That is, if Kiame isn't already doing so...
It's not as complex as Fertile Fields, but it does allow for soil to be moved around, fertilized, and tended. It's also one mod in a pretty complex suite, but it does function solo.