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4. Apothecary is not automatically applying their potions to team-mates, with the auto-cast enabled (and full resources/stamina etc). Pathfinding is also not great with their potions. The Apothecary will not follow walking pawns to apply their potion and will give up if they walk away.
1. The mage spell that summons a minion for hauling/cleaning does not do anything at all. The minion just wanders around. This is from the spell scroll given to a different mage. Haven't tried the Summoners version.
2. Bards "entertain" skill cannot be toggled off, after turning it on. It gives an error every time you use the ability and then cannot be toggled off.
3. Error on save load when using a Super-Soldier. This error has been present for years at this point. I remember it many playthroughs ago:
"Could not get load ID. We're asking for something which was never added during LoadingVars. pathRelToParent=/sourcePrecept, parent=TM_PistolSpec_Base313936"
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3573095529
If you're really set on it, you may want to look into the mods that add new custom classes, and create your own class with the mixture of abilities you want.
and before you ask ... there was absolutely NOTHING in the log and i have JecsLite AND the unofficial JecsTools update
It was the best Rim mod three years ago, but now the best thing the author can do is hand over its support to other, much more competent and adequate people.
im running it with medieval
Here's the log if it helps any. https://gist.github.com/HugsLibRecordKeeper/8081efb026fa7bdf348ef9ac3194c986