全面战争:战锤2

全面战争:战锤2

THE SKAVEN
301 条留言
Gimmegames4free 2023 年 10 月 28 日 上午 3:49 
How do we order raids in skaven corrupted provinces?
Gleen Cross 2023 年 1 月 12 日 上午 12:37 
I hope you can port this mod (and the Beastmen one) into Warhammer 3, the Skaven and Beastmen just gets butchered, lol they are supposed to be a constant threat in lore, it's not like you can eradicate them for good
Red17 2022 年 12 月 8 日 下午 2:33 
will the author transfer the mod to the third part I tried and somehow it doesn't work
TKB || Jeff McBiscuit 2022 年 11 月 7 日 上午 3:34 
*than
HEMA_FENCER 2022 年 7 月 29 日 下午 6:16 
I dont get any events only that rival skaven inhabit ruins but for myself and other events i dont even get
BloodW0lf 2022 年 2 月 9 日 上午 3:21 
does this work in multiplayer?
ThatWasMyPlan 2022 年 1 月 9 日 下午 1:42 
May I will try with CTT.
Tylerr 2022 年 1 月 5 日 上午 10:14 
Appears to nerf ravenous expansion skill. No longer all regions only local.
Who 2021 年 12 月 11 日 下午 10:47 
Has anyone tried this with CTT?
至尊宝 2021 年 11 月 21 日 上午 7:55 
rayden_solo 2021 年 8 月 2 日 下午 1:06 
this mod makes me build giant fungi caves everywhere
10/10 would shroom again
Drender 2021 年 7 月 22 日 上午 4:35 
Will it work correctly without an update?
Human72 2021 年 6 月 14 日 下午 11:11 
will there be one for the undead and chaos as well for these flavor styles?
DudeChris33 2021 年 4 月 11 日 下午 10:28 
The growth from the growth building is ridiculously low. I suggest moving the food generation elsewhere.
grz34998 2021 年 3 月 7 日 下午 3:24 
Does this mod have any effect on the Ravenous expansion warlord skill?
Joeyjoejoe17 2021 年 3 月 1 日 上午 6:14 
Nice continued work on this mod. It adds a little more spice to the fun gameplay of the Skaven.
Andrew Whiteingale 2021 年 2 月 22 日 上午 11:17 
okay, it doesn't work again but it worked an hour before, what is happening by Twin-tailed comet?
Andrew Whiteingale 2021 年 2 月 21 日 上午 7:01 
mod stopped working for some reason, Sigmar's Son!
Zarkis  [作者] 2021 年 1 月 20 日 上午 8:38 
You can do that but your savegame will depend on it afterwards. So if you want to test it make a save before installing the mod.
grz34998 2021 年 1 月 19 日 下午 5:04 
What happens if this mod is added mid game?
137438 2021 年 1 月 16 日 上午 4:10 
Oh, and one more thing, growth provided by growth building is too low, make skavenbright and hellpit very hard to developed, I suggest separate food building chain and growth building chain
Mosley was right 2020 年 12 月 14 日 上午 10:07 
Heheh! E-everyone should endorses this mod, yes-yes?
137438 2020 年 12 月 8 日 上午 11:50 
what about make food consume increase when skaven have lots of foods, and food consume decrease when skaven have low food numbers, such as city won't cost food if skaven only have 0% to 20% amount of food

according to the description, strong skaven start feed on weak skaven when food amount is low, that means skaven less rely on food and more rely on other skavens
and also even poor skavenslaves can get enough food when food amount is high, which means skaven start to consume more foods
Zarkis  [作者] 2020 年 12 月 5 日 下午 11:23 
@Lord Omlette

You are right. Probably a copy and paste error.
Reece 2020 年 12 月 5 日 下午 2:31 
Could you make it so ports give a small amount of food too?
LordOmlette 2020 年 12 月 5 日 下午 2:28 
Hey there, in campaign_effect_scopes_tables the Location for zar_region_to_province_any is set to region_to_province_own, but that is supposedly not a valid location value. Should this have been set to provincewide? (Or provincewide_when_governor?)
Warlock Overlord Nukit Claw 2020 年 12 月 5 日 上午 3:26 
Dude really? SHUT THE ♥♥♥♥ UP ABOUT UPDATES. Overhauls sometimes take A ♥♥♥♥♥♥♥ of time because multiple tables are getting ♥♥♥♥♥♥ with new units so have some ♥♥♥♥♥♥♥ patience thanks!
Pepe Silvia 2020 年 12 月 4 日 下午 3:45 
When my man gonna update this thick mod?
Aile 2020 年 9 月 15 日 下午 8:50 
Is there any chance you can make this work with the vemintide skaven overhaul mod? i think both of them combined would make the ultimate skaven overhaul.
Skatters 2020 年 6 月 28 日 下午 11:21 
I was impatiently waiting on patches :p For anyone else reading - yes this works 1.9.2 :)
Skatters 2020 年 6 月 28 日 下午 10:18 
This working with the 1.9.2 Beta?
Great mod :)
Warlock Overlord Nukit Claw 2020 年 6 月 27 日 下午 12:36 
chuck read the comp text it says you don't need this. Its already integrated *sigh*
Chuckawookie 2020 年 6 月 27 日 上午 11:08 
Causes crashing with SFO.
Lampros 2020 年 6 月 17 日 上午 11:11 
shaffer_gary,

Wait, this mod makes Skaven hard to play "as" or "against"?
Warlock Overlord Nukit Claw 2020 年 6 月 12 日 下午 3:28 
This is compatible with Radious btw
Punish teammates professionally 2020 年 5 月 27 日 上午 4:02 
Thank you, my friend. As a user in other countries, I hope you can keep updating
HARBiNG3R 2020 年 5 月 12 日 下午 10:09 
the occupy mechanic needs a cool down. I razed a settlement and it was instantly occupied so i had to raze it a 2nd time on the same turn.
InquisitiveBard 2020 年 4 月 13 日 下午 8:32 
@Zarkis Just figured I'd let you know that this is fully compatible with Radious as far as I've been able to tell. Been using it for a long time with it.
JustGary 2020 年 3 月 23 日 上午 9:01 
SFO: GRIMHAMMER II

A mod I love is, makes Skaven very hard to play

Thanks Gary
Theobald 2020 年 3 月 21 日 下午 3:29 
What would you think about making the "spawn in a ruin"' mechanism also a thing for greenskin factions ?
Rustic Clover 2020 年 3 月 6 日 下午 5:59 
Also, does this work with multiplayer?
Rustic Clover 2020 年 3 月 6 日 下午 5:59 
I personally like how often skaven occupy ruins now.
Rachel L 2020 年 3 月 6 日 上午 8:12 
You might want to remove or lower the chance of skave ocuppying a settlement by a lot, because i had a skaven faction occupy a settlement the turn it got razed and that is quite OP
The Xennial 2020 年 2 月 27 日 上午 3:13 
@kainoa25
do you know in what way it conflicts with Mixu's mod?
The Xennial 2020 年 2 月 27 日 上午 3:10 
doesn't work together with ultimate skaven i assume?
kainoa25 2020 年 2 月 21 日 下午 11:08 
conflicts with mixu's LL sadly.
Zarkis  [作者] 2020 年 2 月 15 日 上午 8:36 
@Adlet
There were just lucky.
Kaelbar 2020 年 2 月 15 日 上午 4:22 
I'm curious, are the skaven with few settlement more lucky in my game or do they have more chance to get the even "sneaky skaven" ?
Because in all the game i did (except me who never got the even) it always triggered on skaven with few settlement
Guts 2020 年 1 月 29 日 下午 6:54 
Unfortunately this mod's changes to the march stance for skaven conflict with forced march 100% cost. That mod loads with priority over this one, and still the changes by this mod take precedent.
Dat The Boss 2020 年 1 月 27 日 下午 5:13 
Anyone tested this with radious mod?