武装突袭3

武装突袭3

Cartridge Cases
207 条留言
A  [作者] 7 月 19 日 下午 1:56 
It doesn't. Last update was 6 years! ago. It's dirt simple and works like a charm.
If anybody want to rewrite/republish it - you have my full permission. I absolutely not invented to update this mod (or any other of my old ones.)
Jonathan Torres 7 月 18 日 下午 12:09 
Does it have any dependency?
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 2 月 28 日 下午 2:47 
For some reason, this specific mod breaks missions that use "BIS_fnc_missionSelector" scripts.
Tigerlover 2023 年 7 月 28 日 下午 1:52 
Marc: I play Oldman a lot and did not get any problem with this mod.
JetfireBlack 2023 年 7 月 2 日 下午 7:01 
Hi, would it be possible to add compatibility with the Global Mobilization CDLC?

It uses different memory points (cartridge_pos/cartridge_dir instead of nabojnicestart/nabojniceend), so something like _cartridgeStart = getText (configfile >> "CfgWeapons" >> _weapon >> "cartridgePos"); and _cartridgeEnd = getText (configfile >> "CfgWeapons" >> _weapon >> "cartridgeVel"); or similar solutions should™ work with GM and any other mod using custom memory points.

It would make this already amazing mod even more amazing.
x6Jack9x 2023 年 3 月 28 日 下午 2:29 
Weird bug when in multiplayer, it works fine until you enter a vehicle. After you get out, no more cases only on my soldier. Every other AI have cases working.
LordBlueBaron22 2021 年 9 月 12 日 下午 9:52 
@Cav I wish :(
Cav 2021 年 6 月 23 日 下午 8:44 
Has there been a client side version made yet ?:security::steamthumbsup:
Nilia 2021 年 5 月 29 日 上午 10:09 
We use this on our Server, every Player has the Mod installed but whe i change the Max Amount of Cases and if KI can drop them, it seems like it doesent apply. Does this mod only have to be installed Server side and no player can have it installed?
Blackburn 2021 年 5 月 8 日 下午 9:35 
можешь добавить плиз возможность выставить таймер в настройках после которого гильзы будут удаляться
Nexi 2021 年 5 月 6 日 下午 4:51 
there is a problem with some types of 5.56 bullets ther is a very shiny type that floats off the ground then falls after a refresh about a minute to a while later
Jinkis 2021 年 3 月 5 日 上午 6:55 
This mod has a 15-20 fps impact for us, even before any shots have been fired at the very beginning of a mission. Very strange.
Mr.Ben 2021 年 2 月 18 日 下午 7:05 
Would it be possible to add an option to have this run as a client side only mod? As far as I can see it would only need changes in a couple of places?
EliotXII 2021 年 2 月 17 日 下午 8:19 
ty
King Carter 2021 年 2 月 17 日 下午 4:56 
this mod is so great. keep updating it please
A  [作者] 2021 年 2 月 17 日 上午 5:14 
after 2.02 release
A  [作者] 2021 年 2 月 17 日 上午 5:13 
maybe one or two updates, nothing special
EliotXII 2021 年 2 月 17 日 上午 2:54 
intend to continue the mod?
=L.Y.H= 2021 年 1 月 24 日 上午 2:36 
BIG FPS DROP on huge battle scenario.
Six 2020 年 12 月 30 日 下午 12:19 
Mod works. Its something I prefer to use always.
Yo Gabba Gabba! 2020 年 11 月 24 日 下午 7:04 
What about caseless weapons like the MX?
RLC warrior 2020 年 9 月 21 日 上午 10:25 
the mod doesn't even load, i can't find it in the cba settings
playing on MP on a dedicated server
Tobi 2020 年 5 月 14 日 上午 7:37 
It seems to be broken as server-only mod. Singleplayer works fine.
When running as server-mod I can see the settings and everything just fine, even "#aacc debug true" is working, there is just no cases appearing.
Gregory 2020 年 2 月 22 日 上午 2:45 
Welp... It works in singleplayer, but when playing coop only one player and AI spanws casings... If other players are shooting there are not ejecting spent cases. Any ideas how to fix it?
Skankhunt42 2020 年 2 月 15 日 上午 7:15 
doesn't seem to work with LOGIC FSM installed
Cheeki Breeki 2020 年 1 月 25 日 上午 4:49 
@Livdsubset3
You need this client and server side in the -mod command line
Lividsubset3 2020 年 1 月 21 日 下午 1:56 
Is this mod working for anyone with a server, i have recently added it to my server and nothing is happening
Skankhunt42 2019 年 12 月 31 日 下午 11:39 
also getting this error
7:31:41 "@AACC: Not on the server side"
i assume its the reason why Im getting some bugs
Skankhunt42 2019 年 12 月 31 日 下午 11:06 
Do I install this as a server mod or just as a mod one in the server command line?
Also noticed that when reloading with m240b from RHSUSAF it drops all the cases onto my position than having the cases pile up naturally next to me.
Brazzer 2019 年 11 月 23 日 上午 6:00 
Hello, reports this error in RPT:

"Sound: Error: File: A3\sounds_f\weapons\shells\5_56\Shellcase_556_Dirt_01 not found !!!"

Other than this works really well set serverside, thank you
myfran01 2019 年 9 月 13 日 下午 9:30 
I noticed casings stay suspended in the air when fired from an elevated gun on vehicle .
Operator-San 2019 年 8 月 12 日 下午 10:05 
using #aacc_debug true and then #aacc_debug false sometimes fixes MP, seems to be a bit more iffy with the latest update
krabb 2019 年 8 月 7 日 上午 8:08 
Does this work for Vehicles like AT cannons and tanks as well?
MAC 2019 年 6 月 2 日 下午 11:47 
Would it ever be possible to get the belt links to stay as well?
Reaper 2019 年 5 月 5 日 下午 7:50 
"Works on server-side or singleplayer"
shiva chirr 2019 年 4 月 8 日 下午 9:24 
is this server side only just wondering
GHOST 2019 年 3 月 23 日 上午 11:41 
@Ahroovi

Sorry for not explaining well, sometimes it's hard to make me understand, I'm sorry my English is not the best.
The Army testing and rejection Caseless Ammo, and instead began to test the CT Ammo (cased telescopic) with a good acceptance and possibilities of being adopted in the future, these ammunitions are similar, the only difference is that the CT ammunition ejects plastic case when firing.

Bohemia release ArmA 3 pointing to a futuristic conflict in the year 2030, I take advantage of it in several ways, to do something different, so that the weapons look more futuristic when using caseless ammo, incidentally improving performance, etc., etc.

But the truth is that nobody uses caseless ammunition, and it would be great if someone could correct and / or add this plastic case as if it were CT ammo.
Ahroovi 2019 年 3 月 22 日 下午 7:09 
Caseless round>Drops plastic CASE
CASEless.
If it drops a plastic case, it is... cased. If it is caseless, nothing will drop (besides maybe a belt link). It's quite simple and literally in the name of the round/design.
GHOST 2019 年 3 月 21 日 上午 10:37 
@Cheesy Jesus, i understand that, but... when you shot a caseless round, drops a plastic case.
https://www.youtube.com/watch?v=LUZUGAS4rjM
Cheesy Jesus 2019 年 3 月 21 日 上午 9:14 
@GHOST, 6.5 caliber doesn't show up because it is a caseless round.
GHOST 2019 年 3 月 21 日 上午 12:45 
Caliber 6.5 dont work, maybe it's because of this latest update of A3?
A  [作者] 2019 年 3 月 12 日 上午 2:14 
Done
chis2009diman 2019 年 3 月 12 日 上午 1:56 
The mod is installed,but the settings are not displayed, the old version worked fine.
EliotXII 2019 年 2 月 18 日 上午 6:04 
nice, could for more varieties of cartridges!
Luke Glanton 2018 年 12 月 14 日 上午 7:59 
I prefer Bullet Casings :)
Axebeard 2018 年 11 月 21 日 下午 7:03 
Is this better or worse than Bullet Casings mod?
Operator-San 2018 年 10 月 27 日 下午 9:01 
still has a issue with multiplayer
HBAOplus 2018 年 7 月 14 日 上午 5:58 
Will you please make the ammo belt links stay on the ground for a longer time? Thanks in advance.
Benzec 2018 年 7 月 6 日 下午 1:51 
Does this mod has impact with fps?