Overgrowth

Overgrowth

Night Ambush
17 条留言
Nuculais  [作者] 2019 年 7 月 21 日 下午 9:49 
thanks ben carson
Justinian Lignalacus 2019 年 7 月 21 日 下午 1:07 
Spooky shit. This has been endorsed Ben Carson 2024
Nuculais  [作者] 2019 年 6 月 12 日 下午 5:34 
@SoundnShock
Hahaha
Luigi 2019 年 6 月 12 日 上午 6:23 
imagine you playing on a super dark forest with a fire stick and slender rabbit appears randomly XDD
Nuculais  [作者] 2018 年 2 月 25 日 下午 10:50 
@Feral
Hmmm, I dont know what could be wrong, it works in game for me.
Jenno 2018 年 2 月 25 日 下午 9:05 
I cant seem to do that with the small fire object
Nuculais  [作者] 2018 年 2 月 25 日 下午 7:54 
@Feral
You need to place the fire object then select it and hold alt. Then youll see lines appear on the rabbit and while still holding alt you can click on the part of the rabbit you want to connect it to.
Jenno 2018 年 2 月 25 日 下午 7:42 
How do i get fire that can be attached to objects, the reason being is im trying to make a character with flaming limbs that can set others on fire with his attacks
Nuculais  [作者] 2017 年 12 月 13 日 下午 8:29 
@Zed Amadeus
I'm excited to see what you and others will do with this idea. It would be great to have a proper level or even campaign with dark lighting and interactive torches etc.
Zed 2017 年 12 月 13 日 下午 8:20 
The flames aren't intended to move around... so it doesn't always look amazing... that's why when I made my own NON lethal torch, I added a dynamic light where the flame should be, an ambient shadow behind the character, and made sure there was a lot less flame...
Zed 2017 年 12 月 13 日 下午 8:17 
This opens up a lot of doors for people who want to make darker levels...


Great for horror campaigns... extremely hard to set up... (I tried...)

Also, horror campaigns would be hard to make... horrific. but this'll certainly help
R-Bull™ _P-Omen 2017 年 11 月 12 日 下午 4:38 
No it's not that...here i took some screens to show you what i mean.
Here you can see the flame doesn't sync with the model: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1199821192

Here i lit myself on fire after doing a full jump: http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1199821189
Nuculais  [作者] 2017 年 11 月 12 日 下午 2:45 
@R-Bull™ _Paradoxical-(8)-Omen
Thanks. I think the reason the flame went off the stick is because the enemies took the staff. I have a stick object over the actual staff so it may appear that youre still holding it but and enemy could have taken it. I think the flame uses the same burning hotspot as the lava so I'm not sure it would have made a difference anyway.
R-Bull™ _P-Omen 2017 年 11 月 12 日 上午 5:48 
Really fun mod and cool idea with the torch staff (so cool to light enemies up with your attack :D)
But there seems to be a bug where your flame lags and doesn't stay on the end of the staff...i lit myself on fire many times just by rolling and jumping.
I think there are molten rocks or something that burn you up only when you touch them, maybe that would be better than flames?
Camocorp:3 2017 年 11 月 11 日 下午 2:25 
oh cool thanks
Nuculais  [作者] 2017 年 11 月 10 日 下午 3:42 
@hilbern77
I just connected a fire object to the rabbits hand at the right distance so it would seem to be on top of the staff. That is why it doesnt work right when you drop the staff. ;)
Camocorp:3 2017 年 11 月 10 日 上午 6:38 
how did you make the staff flaming