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Yes , using mod can made this problem sry :(
thx Time_of_Day ,
it's , first , a prototype and an experimental orbital vessel , but it can be used to create , from a single point , communication , overwatching / spying and moving respawn point around a planet ... more big or more little , it will be perhaps better and some other purpose could be imagine ! ;)
still cool
thx (a lot) Trozzo , I'm a fan of your creations ! :)
it's a very good news SiXie , thx ;)
thx Incognito , we do what we can with what we have ! ;)
thx Anach , a bigger could be great , ... or a very bigger ( a flying fortress , a town ... !)
Yeah, currently, when you try to orbit a planet, you eventually either reenter atmosphere or fling off into space.
Perhaps the gyroscop overide is unlocked !? or it can come from the down solar panel rotor ... (it will be a bug !) ... turn the rotor on off to see or try on a new world !? ... I'm sorry
thx PICKELD PAIN ;)
I havn't see this video , but I have read few discussion on the forum about satellit problem... they "drive" me on the way ;)
@ G'waynir , thx , with 0,0014 on the gyroscop overide the satellite will revolve around Earth planet , but it's approximatly ! The radius of revolution (about 76 km) will be know exactly to determinate the circular arc and then it will be possible to know how many meter the satellite will go down for a determinate horizontal distance and then , have the right value for the gyroscop setup .... (!?)
With less thruster I afraid that it don't fly enought hight to go over the hight montain !
It's needed 12 KG of uranium per reactor and per revolution ( 48 kg )
@ SiXie thx
It should be palaced on an "horizontal" surface (ice lake) and press only the green button (the other will change the gyroscop setup) check if gyro is well on 0 , 0 and 0 before start ( *gyro* group in the begining of the control menu)
I hope it's help you