安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Also, @V vix, map must be beaten first before editor allows you to post it.
но враги расположены ужасно ! что делает карту не проходимой .
лично я считаю нужно учитывать каждый компонент при создании таких карт ! (google translate to you help)
They're alright, but I'd rather make my own. Thanks anyway.
Commission, eh? Can you add me so we can discuss this in details?
In TF2 universe, there are definitely attack dogs, its just that Valve didn't look forward adding them due to balancing.
@GMELRETRO
What even are you saying?
I know it's just a game balance thing and another enemy type to place within levels, I was just making a joke.
I disagree.
I JUST BUSTED A FAT N U T
https://www.youtube.com/watch?v=2lfFEq8zh9M
boi
You wot?