Space Engineers

Space Engineers

'Claymore' Chaingun Tank (Vanilla)
46 条留言
Bruce LeedleLeedleLeedleLee  [作者] 2020 年 9 月 5 日 下午 2:00 
Nope i didnt, its just pistons tensing up, releasing and one tick later releasing their ammo
Vickal 2020 年 9 月 5 日 下午 12:06 
ok thanks for the info. Another question: i was actually searching for the gun based on the comment you did on the SPG-17 Chamäleon Tank. You said you reverse-engineered it's gun. I can't find it however. Did you publish it?
Bruce LeedleLeedleLeedleLee  [作者] 2020 年 9 月 5 日 上午 11:35 
The gun relied on mechanisms that were removed ages ago
Vickal 2020 年 9 月 5 日 上午 11:25 
The gun is not working? Otherwise, really NICE tank. Love how the tracks work!
Stabs 2018 年 4 月 10 日 下午 3:04 
You should make a collection of all of your tanks!
Wackaboom 2018 年 3 月 13 日 上午 8:34 
Ok, i was looking into that, but I had issues with doing it quick enough for the projectile to be effective. But based on this information, i guess ill give it another shot, and maybe i will have another clangy additon to the NMC's experimental weapons division. Thx for the help.
Bruce LeedleLeedleLeedleLee  [作者] 2018 年 3 月 13 日 上午 8:29 
its really just changing offset. you could do that with a bunch of timer blocks
Wackaboom 2018 年 3 月 13 日 上午 8:26 
Ok, so scripting them are still good then? In that case, i guess ill just have alter my code? Gods don't share fire with man I suppose? ;)
Bruce LeedleLeedleLeedleLee  [作者] 2018 年 3 月 13 日 上午 7:49 
i remade the guns past the update, and they are extremely strong now. I would consider this build just very outdated
Wackaboom 2018 年 3 月 13 日 上午 7:04 
Hi!
Bruce: What is it that stops the gun from working now? I have tried to build a similar construction (gun) with both timers and scripts, and i think there might be some hope in i timerbased build? What do you think?
Bruce LeedleLeedleLeedleLee  [作者] 2018 年 2 月 17 日 上午 4:32 
tank, yes, gun no
shadowallen 2018 年 2 月 16 日 下午 6:11 
does this still work?
Bruce LeedleLeedleLeedleLee  [作者] 2018 年 2 月 6 日 上午 3:45 
use merge blocks
gerokzule 2018 年 2 月 5 日 下午 9:55 
how do you copy past track segments when im dong mine it wont let me paste near rotors.
Husker 2018 年 1 月 28 日 下午 1:31 
Do you have any tips on attaching tracks when designing tanks? I always fiddle around with a ship and landig gears to somehow try and pull the track over the wheels. Incredibly tedious
CTH2004 2018 年 1 月 24 日 下午 12:48 
@Bruce LeedleLeedleLeedleLee

Thanks!
Mike Loeven 2018 年 1 月 12 日 下午 6:13 
You forgot to say "I'll be here all week"
Bruce LeedleLeedleLeedleLee  [作者] 2018 年 1 月 12 日 下午 5:26 
*Claps*
CTH2004 2018 年 1 月 12 日 下午 3:52 
Don't you mean Clang More?

Ba-da-bing Ba-da-Boom
Mike Loeven 2017 年 12 月 30 日 下午 9:03 
Based on the description shouldn't the tank have been named Clangmore instead of Claymore
LEOSAURE 2017 年 12 月 29 日 上午 6:04 
Publish the Chaingun in Large Grid ?
Alien 480 2017 年 12 月 9 日 下午 7:40 
are you ever going to make an independant rotor gun?
TheSilverInfinity 2017 年 11 月 24 日 下午 2:56 
RIP
Alb 2017 年 11 月 18 日 下午 11:52 
The tank tracks seem to work fine still. Mortar is laughably broke now.

RIP safety-lock. Too good for us.
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 11 月 18 日 上午 5:21 
yeah, the new update ¯\_(ツ)_/¯
SirAndrewTheThird 2017 年 11 月 17 日 下午 5:18 
RIP
dagriefaa 2017 年 11 月 17 日 下午 4:20 
Aaaaand broken.
Alysius 2017 年 11 月 6 日 上午 7:19 
been having fun with this. i also tried to paste this in DS just for curiosity purposes lol
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 10 月 31 日 上午 8:48 
not more than on any other build
Dave 2017 年 10 月 31 日 上午 7:44 
That's a lot of rotors... did you encounter clang trying to build this?
Vollstrecker 2017 年 10 月 30 日 下午 6:45 
NICE!
Rhea.licious 2017 年 10 月 30 日 下午 5:49 
Okay Bruce I see how it is. Anyways, are the ships in Rdav's Fleet Command II video going to be uploaded to the workshop?
McTec Ind. 2017 年 10 月 30 日 下午 1:44 
nice one! as to be expected from the master mechanic. :)
Flygtur 2017 年 10 月 30 日 上午 9:43 
I like how you can be a scientist within a game and discover new ways of making weapons!
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 10 月 30 日 上午 8:00 
sorry
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 10 月 30 日 上午 8:00 
nope
Oneill_SFA 2017 年 10 月 30 日 上午 6:34 
yeah, I'd like to replicate this sort of gun for a big build I'm doing. any chance of a tutorial?
Rhea.licious 2017 年 10 月 29 日 下午 7:46 
How does this work? I want to make clang-gun fighters now!
SirAndrewTheThird 2017 年 10 月 29 日 下午 6:39 
@SovietGiraffe, ART first made the abrasor (rotor gun) long ago. It never did much damage, until the multi-threaded physics update came out. After that, it did massive damage. TSU soon heard about it, and was able to both obtain it, and alongside ART, get its RPM to its theoretical maximum. Both groups now use abrasors as a low-tier superweapon, as much more powerful weapons exist. It is not of high value to either group, so its about time the abrasor is now out in the public. (probably already was, but noone noticed)
Dr. Distortion 2017 年 10 月 29 日 下午 3:55 
And I thought I was a Space Engineer..
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 10 月 29 日 下午 3:53 
its basically a rotor launcher, just optimized. not using them magic pistons
TOOT 2017 年 10 月 29 日 下午 3:44 
Hmm, seems awfully familiar to the stuff ART and TSU made...

Either way, great job, love the tank design!
Dr. Distortion 2017 年 10 月 29 日 下午 2:09 
Rotor guns???? Wow. Great job!
Bruce LeedleLeedleLeedleLee  [作者] 2017 年 10 月 29 日 下午 1:54 
had to fit recoil compensation thrusters and a automatic rotorlock
Rdav 2017 年 10 月 29 日 下午 1:26 
This is damn awesome, really good job on getting the rotor gun stable
Strelok 2017 年 10 月 29 日 下午 1:17 
Behold the power of Clang! The mighty lord!

Cool weapon dude