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报告翻译问题






If you like this mod you should look into my T51 mod for power armor. Its enhanced power armor that adds fallout protection and has its own textures.
If you want to use boots and gloves with bionic arms and legs:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1231027888
If you want to you can use the code from this mode to make a reskinned version, or provide me with some textures.
I would like to make a clothing/armor mod at some point with diffrent uniforms - which your request would fit just fine, but I have no ETA on when I will start that project.
You can always go into outfit settings and tell them to not use gloves or boots at all. You can then force use non deadmans gear or wait untill you have enough for everyone and enable it again.
I know there are mods to remove deadmans but I dont think any for A18 yet.
Colonists should no longer spawn with power armor boots or gloves.
(note that i had no other mod active)
Normal power helmets cover: FullHead - Layer: Overhead
This mod does not change that.
The added boots protect: Feet - Layer OnSkin
The added gloves protect: Hands - Layer OnSkin