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报告翻译问题






+OverwatchAbilities=EMG_SnapShotOverwatch
i put it between the two line, as you can see:
+OverwatchAbilities=SniperRifleOverwatch
+OverwatchAbilities=EMG_SnapShotOverwatch
+OverwatchAbilities=Overwatch
sorry to keep on bothering you and thank you for the time
because i just edit it but nothing happen ..
thank for the time
what can be done to add it ?
I found a thread that says that the values in the .ini are actually Unreal World Units, not tiles (even though it says "tiles"), but I didn't bother to look up the conversion.
I felt that a range of 14, which is the same range a basic GL has with normal grenades (10, +4 bonus) is good, but yea the cone I'm not sure of. I'll have to "test" it, which may be awhile since as I said before all my Sabeutours died XD
I'll try that and let you know how it feels.
Maybe it would be better as like a longer but more thin cone or something? Or make it much large but operate like Saturtation Fire (or the similiar shotgun abilites in LW2) that actually rolls to hit, which would fit as basically being a giant shotgun round.
I feel the -25 aim penalty is too steep, maybe a -20 would better. They certainly have less aim that a sharpshooter of the same rank, even if they arguably don't need such a high aim because they won't suffer squadsight penalties.
I suspect this will also occur with Saboteurs who roll Implacable.
Possibly dumb question - do they in fact get squadsight?