Stellaris

Stellaris

Alien Suns: The Outer Rim
59 条留言
Kite Sergal (Ammonite616) 1 月 7 日 上午 5:12 
i tried contacting them on thier website. no luck. i might bite the bullet and post it soon.
Mythomaniac Gremlin 1 月 4 日 上午 1:07 
@Kite Sergal (Ammonite616) if you are still waiting for an answer I would contact the creator directly through their website
https://www.scwatsonart.com
TurgidJuiceTree 2024 年 12 月 14 日 上午 1:44 
@Kite Sergal please just post it, you will never hear from them.
Kite Sergal (Ammonite616) 2024 年 11 月 28 日 上午 4:26 
I have made animated versions of most of these portraits. Even made it so one of the races has clothing options (3rd one on the preview) just waiting on permission to post. If S.C. Watson is reading this; please contact me about this! have a nice day
aanikron 2022 年 12 月 7 日 上午 10:12 
I too would so love for these awesomely imaginative aliens to get the same animation treatment as the main mod. I love them, it's just that animation does so much more to bring them alive.
Grendain 2022 年 9 月 30 日 上午 9:45 
I hope for Update like Other Animated Alien Sun Mod
Mestre d'Avis 2022 年 9 月 28 日 下午 6:59 
Is this getting updated?
SEVEN GOON SESH 2021 年 4 月 17 日 下午 2:39 
:(
MrFunEGUY 2020 年 8 月 5 日 下午 12:50 
So first, I want to say that this version does still work fine for the most part, for people who want to use it. That said, I have updated this. I fixed some formatting issues that I'm fairly certain were limiting the amount of species names generated in game, and got rid of the "Flaming Bone Poeplan" species.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2188484116
Rubaedo 2020 年 4 月 26 日 下午 12:28 
We miss you babe. Hope you haven't forgotten us.
Procyon 2020 年 2 月 15 日 上午 4:16 
could you please add a squid or something like in war of the worlds
Little Tee 2019 年 12 月 1 日 上午 9:44 
No pressure. At all. Just wondered if you had any news?
Kheeran 2019 年 6 月 17 日 下午 9:03 
Please update these, would love to have them in my game again, thanks!
Crony 2019 年 5 月 12 日 下午 9:37 
Any chance for an animated update for this? The races really look nice.
Selcouth 2018 年 12 月 10 日 下午 5:13 
Cool, looking forward to it!
paulo 2018 年 12 月 10 日 上午 9:05 
Wonderful! and thanks for the good news.
|dvh| 2018 年 12 月 10 日 上午 8:21 
Awesome, thank you!
S.C.Watson  [作者] 2018 年 12 月 10 日 上午 8:03 
Animation is in the works. And, an update is pending.
paulo 2018 年 11 月 3 日 下午 4:35 
Indeed, it's a shame this portrait pack was not animated (yet).
Selcouth 2018 年 11 月 3 日 下午 4:10 
Any progress getting this one animated?
paulo 2018 年 9 月 28 日 上午 9:46 
Yeah, but I really, really HATE that damn warning! So I will still wait for the update.
Etherbird 2018 年 9 月 28 日 上午 9:33 
@paulo
you can easily use this on 2.1.3, the warning in the launcher just refers to the version number in a doc file. As the past few updates changed nothing about the portrait system, you can just ignore it, or "update" it yourself by simply changing the version number in said doc.
paulo 2018 年 9 月 8 日 下午 6:44 
Hello? please, update this mod (and Alien Suns) to the update 2.1.3 and beyond.

P.S: I am really boring, no?

paulo 2018 年 6 月 24 日 下午 7:33 
Please, update this mod for the 2.1.1.
𐩸 2018 年 5 月 23 日 上午 6:37 
I'm getting a lot of 'ship name is too long' from all of your alien suns mods that add namelists. These error messages end up taking up most of my error log now. Would it be possible to fix this? I am not sure if this bug has always been here or if it's because of the recent 2.1 update.
|dvh| 2018 年 4 月 28 日 上午 6:43 
Awesome, thank you for the info!
DPh Kraken 2018 年 4 月 27 日 下午 5:20 
+|dvh|
Not yet, but it is happening.
|dvh| 2018 年 4 月 25 日 上午 7:17 
Are these portraits animated like the main set?
Invicta 2018 年 2 月 26 日 下午 9:41 
can you please leave up a depreciated 1.9 ver for those of us not updating to 2.0, if its not to much of a bother.
UntrustedLife 2018 年 2 月 26 日 下午 7:26 
Do the namelists have support for colossus and such or did you just change version numbers not getting rid of unused sections/not adding the new ones slows down load times for namelists significantly in 2.0 from my experience with my own mods.
paulo 2018 年 2 月 22 日 下午 4:24 
Please, update your mods for 2.0.
alos 2017 年 12 月 26 日 上午 10:55 
@paulo
https://www.oreganoproductions.com/alien-suns-sketchbook
read up on "The Cake is Indeed a Lie"
paulo 2017 年 12 月 10 日 下午 12:07 
Eeeerrrr... your mods are not compatible with the update 1.9. 0 (Boulle).
Skullblossom 2017 年 11 月 6 日 下午 3:14 
These are all seriously cool.
S.C.Watson  [作者] 2017 年 11 月 2 日 下午 5:48 
Roll back from the beta.

Nothing is wrong under the hood here (again, you're the only experiencing this), and the mod is up to date for cepek, so.
♥ Rommel ♥ 2017 年 11 月 2 日 上午 1:16 
it is literally telling me this when I select one of your portraits "Traits have to be connected to Humanoids, Plantoids, etc its lists the other vanilla species portrait groups." It sounds like something is wrong under the hood; Its mostly due to the recent beta patch screwing up stuff. Because this happens everytime I try to use your mod.
S.C.Watson  [作者] 2017 年 10 月 31 日 下午 10:11 
There's got to be something else in play, since you are the only one that is experiencing this.

Run the game with only one of the mods active at a time - and make sure you don't have any other mods. None of my mods conflict with each other, so I can not fathom why you would be getting a conflict like that from just my mods.
♥ Rommel ♥ 2017 年 10 月 31 日 下午 7:03 
the only mods I am using is the Outer Rim and your Atmosphere mods that is it. :/
S.C.Watson  [作者] 2017 年 10 月 31 日 下午 6:34 
@ ♥ Rommel ♥ - Alien Suns & Alien Suns: Outer Rim do not modify, add, or change any traits whatsoever. I'm not sure what exactly would be causing your issue but my best guess is that you've got some sort of whackadoodle mod conflict going on somehow. D:
♥ Rommel ♥ 2017 年 10 月 31 日 下午 6:08 
Is there a reason why when I select one of the portraits in your mod, that I cannot select any traits? Its really odd, because with any of your portraits I try to use the trait menu is blank. But when I choose any other vanilla portrait I have traits appear.
S.C.Watson  [作者] 2017 年 10 月 30 日 上午 10:45 
At best, you'd end up with a biped of some sort, with a head and limbs in the same general locations, but at that point, I think the similarities would end.

Convergent evolution is interesting. It's best seen in the evolution of the eye, with multitudes of species evolving it independently, and in different ways.

Environment plays a huge role on driving evolution - for example; aquatic (swimming) species, like fish and mammals. You have a specific set of forms that work best in an aquatic environment with some variation. But it doesn't end there - diet, climate, and mate selection play huge, though not as obvious roles in evolution.

Check my original Alien Suns - you'll find the Kukeri, Nloam and Nomouku all follow bipedal body plans. :)

The Outer Rim is intentionally a bit wilder.
Lucidnonsense 2017 年 10 月 30 日 上午 10:14 
It would be interesting to see a species who "do to convergent evolution, ended up looking alot like humans"

In the same way that bats look like birds...most sci-fi that use that excuse fail to explore just how different something that developed very similar adaptations may look.
S.C.Watson  [作者] 2017 年 10 月 29 日 下午 12:14 
@ Scarecrow - Glad you like them! And thanks for the ideas :)

@ Pureon - Thanks! interesting that the Mekelanaek are seemingly as popular as they are :)
Scarecrow 2017 年 10 月 28 日 下午 6:51 
These mods are so awesome! I'm just going to throw some inspiration your way just in case you want some :) Tardigrades, coral, undead, spiders, sharks, canines, goblins, rock creatures.
Pureon 2017 年 10 月 28 日 上午 2:55 
Once again, fantastic aliens from S.C.Watson! Love the Mekelanek and all the others. Thanks :)
S.C.Watson  [作者] 2017 年 10 月 26 日 下午 7:38 
@Time Turner - no, I got that. I meant, what were you curious about regarding them? Their mask design was inspired by the Salish people up where I live (Pacific NW) - I thought it would be cool to take their basic aesthetic and "modernize" it some, hence the more techish feel to, but I also wanted to make it feel alien as well.
Lucidnonsense 2017 年 10 月 26 日 下午 2:34 
@S.C Watson The fourth race, the one with the red lights.
S.C.Watson  [作者] 2017 年 10 月 26 日 上午 10:11 
@jounk33 I'm noting if not overdoing it! :D

@Time Turner (igotthatreference.gif) - Glad you like it!
Re: Mekelanek ... how do you mean? >__>
Re: Macine Races - Yes! Fully intend on it - though I have to say PDX did do a good job with theirs recently. I was impressed.
Lucidnonsense 2017 年 10 月 26 日 上午 9:29 
Some very good stuff, a worthy addition to alien suns, 2 questions
1: what the heck is going on with the Mekelanek
2: any chance of seeing some machine races in the future?
jounk33 2017 年 10 月 26 日 上午 8:31 
Once more, a very ambitious work from S.C.Watson.