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I think Skimt can't do anything about it as i'm probably sure the grids are saved using a coordinate system and it make the vanilla turret use a corner as the value so that's why changing to the mod make them offset, for the other way around maybe stoping using the mod don't correct it on existing grid...
Well it's unfortunate but i've got other mods that break games so can't have everything...
I had this mod loaded below another one that also modifies the vanilla turrest :S
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=300508236
I can adjust the degrees that the gatling turret can rotate downwards to assure that it won't happen, but a better option is to simply not cover up the turret with the biggest blocks available, and use half-blocks instead, which looks better design-wise anyway.