The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Curse of the Cursed
21 条留言
Aleryph 3 月 5 日 下午 5:44 
finally

curse of the FUCK YOU
GreenStar 2024 年 12 月 14 日 上午 3:21 
worst curse idea ever
V0rp 2023 年 4 月 21 日 下午 6:34 
skill issue
I ♥♥♥♥♥♥♥ Kill People For Fun 2022 年 10 月 5 日 下午 3:02 
actual awful implementation, at least the other curses dont set you up for death on low hp
Gibus 2022 年 9 月 14 日 下午 2:59 
ew
Infinity 2022 年 1 月 26 日 上午 10:44 
curse of the cursed:masochists dream land
Steel, my beloved 2021 年 6 月 29 日 下午 7:06 
Still works?
Ralsei 2021 年 6 月 5 日 上午 3:08 
yeah cool, but fuck that is torture dude :vlambeerEyes:
Ozcar4206969 2019 年 3 月 17 日 上午 4:43 
Very cool mod! One suggestion I have is drop a Sun card in the starting room of a room with this curse, it helps with mapping if used immediately but you could use it later to get back some hearts
Bleh 2019 年 1 月 30 日 上午 12:42 
It's a cool mod idea but... fuck that.
The Donald 2018 年 2 月 18 日 下午 8:49 
also it is horrible if you get this curse as the lost
The_furf_of_July 2017 年 11 月 28 日 下午 3:14 
I've noticed that there's not much variety in the starting set of drops... for example, I've gotten a chest with a dime and a penny, a soul heart and a mystery sack with a bettery and a moon card, the same exact combination, on several different runs. I think the way it's coded has the game spawn a specific, pre-filled chest and sack, rather than randomly generating them. It might be something you'd want to fix... or maybe you could use this as a way to implement my other idea... if you could program it to spawn a chest or sack that specifically contains a World card every time, it could solve the issue of mapping and dead ends. Let me know your thoughts or if I'm being helpful.
The_furf_of_July 2017 年 11 月 26 日 下午 10:54 
No luck... only other thought is to spawn the actual map items, or a crystal ball. Not the best so far, but it might be worth looking into
The_furf_of_July 2017 年 11 月 26 日 下午 10:50 
Hi! I love the mod, and wanted to give some feedback. The original challenge gave the player the full map, so the shortest route out of the floor could be planned. The thing that makes this feel a little unfair is the frequency of dead ends wasting health. Raather than just criticizing, I have a suggestion. I think it would make a lot of sense, giving the player a The World card in the starting room... that way they have basically full map, but only for the floor. I think it would do a lot to make the challenge more fun and fair... assuming it's possible. I'm looking into it as best I can
SirUmnei 2017 年 10 月 26 日 上午 10:11 
Perhaps it would be a wise idea to make half-hearts drop more often if you have this curse. After all, flight can't prevent the damage, making you basically lose a run if you're low on health. I love the idea, but it needs some sort of balance so you don't simply lose a run you have low health.
MattisticStatistic 2017 年 10 月 23 日 下午 1:40 
Oh. I see you just added that patch note...
...Okay, I take it back then. Though it does make a lot of floors extremely difficult. :/
Wofsauge  [作者] 2017 年 10 月 23 日 下午 1:22 
@mattstat716 : I patched this. Keeper is now no longer able to get this curse.
MattisticStatistic 2017 年 10 月 23 日 下午 1:10 
Keeper runs are pretty much impossible with this.
Booooo.
The Grif Reaper 2017 年 10 月 23 日 上午 11:39 
wasn't the challenge stupid enough? u had to make this harder?... Awesome
skinwalker gaming 2017 年 10 月 23 日 上午 11:21 
you're a psychopath
elpepe 2017 年 10 月 23 日 上午 11:05 
thanks for ruining keeper runs