Stellaris

Stellaris

Ascension Traits
99 kommenttia
Fatal Inertia 27.6.2022 klo 16.06 
Thank u been waiting since 2019 lul
Zarathustra 27.6.2022 klo 15.57 
I have made an update to this mod
Ruhadre 1.6.2021 klo 21.12 
@Freedom-In-Moonlight - Argual, the mod author, posted this comment on his steam page...

"People have my permission to update the mods, provided they add me as co-creator."
Iron knight Fe 21.6.2020 klo 4.33 
if any one picks up this mod post a link please
CaptainKampfkeks 24.12.2019 klo 3.29 
@Freedom-In-Moonlight how's the progress? Could you drop a link to your mod if you're at that point?
Freedom-In-Moonlight 28.5.2019 klo 21.52 
Well apparently updating mods while feverish is bad.
I made a very simple mistake but it works now to go poke the original author for permission.
Freedom-In-Moonlight 25.5.2019 klo 12.19 
Ok quick update fixed the owner = error and updated the version number but as a complete novice and someone who was forced to quit for years due to brain damage I have no idea how or why none of the techs are showing up still testing that and trying to compare to current versions of the tech code if anyone has ideas?
Freedom-In-Moonlight 24.5.2019 klo 12.20 
Well crud guess I gotta try and update this myself I've never even made a mod for Stellaris but looks pretty straightforward.
Lets give it a go wish me luck y'all if I get it working I'll see if I can't upload it.
BlindManthicor 26.4.2019 klo 5.01 
Can you update pls ?
James Fire 23.3.2019 klo 20.29 
Considering thos was updated 9 months ago, I have no idea why you're trying to use it.
Wite 23.3.2019 klo 18.25 
Is there anyone else having two of the psionic traits provide nothing at all?
core_nxt 22.2.2019 klo 6.43 
will this be updated soon? because i really love this mod in my games.
Argual  [tekijä] 21.12.2018 klo 10.06 
Sorry im pretty busy at the moment, i did not work on mods for a while now. If someone wants to they have my permission to update the mod, provided they ask me and add me as co-creator.
James Fire 18.12.2018 klo 8.33 
Why would you say it's abandoned? Last June is long after 2.1.3
FROZEN BERRIES 18.12.2018 klo 5.44 
Updated last fucking June

I think it's safe to say this was abandoned. Any modders out there want to revive this for 2.2?
Kamulyan 7.12.2018 klo 21.58 
Plans to update for 2.2?
FiddleSticks96 20.11.2018 klo 22.41 
@Argual Whenever lines 78 and/or 89 are checked in your events file my game CTDs.

Line 78: any_pop = { owner = { has_policy_flag = cybermen_integration_full } }
Line 89: any_pop = { owner = { has_policy_flag = cybermen_integration_selective } }

Something to do about policy flags. My error log complains about script errors and "Invalid context switch[owner]" right before the whole thing implodes.
FiddleSticks96 20.11.2018 klo 22.35 
@dastormdragon I have also been having similar CTDs. The last that appears in the error log before a bunch of planet/pop IDs is a nearly identical line:

[00:27:15][trigger_impl.cpp:792]: Script Error: Invalid context switch[owner], file: events/asc_traits_upgrade.txt line: 89, Scope:

The line number is sometimes different. Only other one I remember is line 78.
Argual  [tekijä] 7.7.2018 klo 6.22 
Quote:

"This mod does NOT modify vanilla files."
Exelsiar 7.7.2018 klo 3.49 
@peter34 It doesn't modify any files.
Peter34 6.7.2018 klo 21.16 
So is this mod compatible with the Xenology mod? Or does it clash by editing some of the same files?
Fenrir 2.6.2018 klo 7.15 
Can you upgrade it for the last 2.1.0 Major Update plz ?
The Erubian Warlord 1.6.2018 klo 11.30 
need update
vamware 22.5.2018 klo 11.37 
need updating
DSD 9.5.2018 klo 13.28 
in your events file, the "owner = { has_policy_flag" bit appears to be causing my game to crash - error log shows "Script Error: Invalid context switch[owner]"
Exelsiar 28.4.2018 klo 17.55 
Thank yee ^_^
Argual  [tekijä] 28.4.2018 klo 15.54 
Only adds :)
Exelsiar 28.4.2018 klo 15.15 
Question, does this replace vanilla files, or just add to them? Thanks :3
Argual  [tekijä] 6.4.2018 klo 12.08 
Updated the mod, check description for info (news at bottom). Report bugs if u find some, i worked on this at little breaks so I was pretty tired and I found so many dumb mistakes before uploading :D Hope you enjoy, hope I didnt change assimilators too much, I just wanted to make this interesting for them while also not making them manage 2 trait tech trees.
Hunterfish | 3D > 2D 1.4.2018 klo 18.01 
After ages searching for a good trait mod that respects synths and jedis i can finally rest... ty for this mod. Looks awesome and seems to work after a little testing.
KaneDraco 1.4.2018 klo 13.40 
I'm not opposed to a new ascension perk. I kind of hate that I lost the 20% boost to production on machine worlds. Being able to mod my cyborg pops to make up for it, even at the cost of another ascension perk, would be good.
Argual  [tekijä] 31.3.2018 klo 14.52 
Thanks for the heads up. Maybe I let assimilators get the biological tier 1 too, and close it there. Or maybe I should add an ascension perk, and make that a requirement. I am open to ideas, and I'll try to figure something out in the meantime.
KaneDraco 31.3.2018 klo 4.53 
Hey, just wanted to let you know that in 2.0.2 Assimilators no longer get Machine Worlds as an option so they are unable to take full advantage of all traits. Thanks for the great mod.
Argual  [tekijä] 19.3.2018 klo 17.33 
No problem :) I actually appreciate you taking time to tell me you found the cause. Many people don't bother.
Words and Philosophy 19.3.2018 klo 15.27 
alright, sorry for bothering, I found the culprit. it was a mod that gave 99 trait picks, not this one. no worries!
Argual  [tekijä] 19.3.2018 klo 15.18 
I dont think so, It only adds techs (which are guaranteed to show up after ascension pick, but after you research it, should not affect)
Ex_One 19.3.2018 klo 14.20 
Ура Русский язык))
Words and Philosophy 19.3.2018 klo 12.07 
is it possible that this mod could be disabling new trait points being added via research? After the update, I can research either trait or robomodding techs, but I'm not getting any points.
Argual  [tekijä] 18.3.2018 klo 8.02 
oh okay :) ty
[KaMyHяKи] ☭ Kpoxa 18.3.2018 klo 5.46 
Hi, in the archive by reference was an extra file trait_ascension_traits_biological_l_english.yml delete it please
[KaMyHяKи] ☭ Kpoxa 16.3.2018 klo 15.50 
thx you too
Argual  [tekijä] 16.3.2018 klo 15.47 
Thanks, I included it
Dragon of Desire 1.3.2018 klo 14.53 
Alright! Should add (2.0) to the mod title then, or in the description! Thanks!
Argual  [tekijä] 1.3.2018 klo 14.22 
Its already updated
Dragon of Desire 28.2.2018 klo 23.28 
Eagerly await an update to 2.0, or does it work fine without?
ʕ•ᴥ•ʔ 24.2.2018 klo 20.42 
It's pretty tough to stay in the Psionic vein, given that they don't have many bonuses to specific resources. Maybe increase the flat Unity generation a bit and add a Happiness bonus? Leaving it with just the flat Unity and lowering the cost is also an option, although I think that might leave Psionic ascended empires at a disadvantage relative to the others
Argual  [tekijä] 24.2.2018 klo 6.54 
Glad you do! :)