Cities: Skylines

Cities: Skylines

石子路
30 条留言
Romarus 2022 年 8 月 11 日 上午 3:28 
I know that this does not affect the game and you don't have to worry about it. But I'm a perfectionist and it annoys me =)
Romarus 2022 年 8 月 11 日 上午 3:27 
i just using this as 'planning road' because it is free of pat ingame :steamhappy:
SirRantsAlot 2020 年 5 月 13 日 上午 8:35 
Its probably not up to date anylonger? Pls let us know. Then i can delete it and save some RAM.
SirRantsAlot 2020 年 5 月 13 日 上午 8:34 
Curves have no cobblestone. They just look like concrete. Really ugly :(
MisterHamstring 2020 年 4 月 20 日 上午 6:07 
The crossings are strange, no decal there...
macluk 2019 年 5 月 1 日 上午 9:34 
That's interesting - I get tourists stuck on this road, circling between nearest crossroads - back and forth on this cobblestone, unable to leave the city (i assume they already done their shopping). Only changing road type lets them free to go.
Anyone experienced same problem (possibly with other road types too)?
GordonDry 2018 年 8 月 11 日 下午 1:40 
Portugal pattern, hmmm....

Could you make some ETT tram variants of this cobblestone road?
- One way road, one lane, only cars.
- One way road, one lane, with ETT tracks.
- One way road, two lanes, one ETT track.
- Two way road, two ETT tracks.
- Two way road, one ETT track only.

This would be so great.

Then just use these trams to complete the picture ;)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=636131576
or this
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=829102810
312093224 2018 年 5 月 7 日 上午 6:26 
找不到? 这条路哪可以找到?
Yaa 2018 年 4 月 19 日 下午 11:22 
三个石子路铺出来,瓷砖和路是错位的,瓷砖不能完全覆盖道路
HooHeeHaa  [作者] 2018 年 4 月 16 日 上午 12:42 
@thekingdomcoming Yeah unluckily youre right
themeatballhero 2018 年 4 月 15 日 下午 9:04 
oh gotcha was that props and such in your picture?
HooHeeHaa  [作者] 2018 年 4 月 15 日 下午 2:48 
@thekingdomcoming Well the road editor won't let me cover the junctions with cobblestone props so I cant solve it
szegi85 2018 年 4 月 14 日 下午 3:23 
I have problem with lights after dark
themeatballhero 2018 年 3 月 23 日 下午 11:41 
Having an issue where the intersections show up as vanilla two way intersections with cement sidewalks and asphalt pavement. Should I unsubscribe and resubscribe?
Bruce Banner® 2017 年 12 月 7 日 下午 9:56 
light is not up/on after dark?
finlay.mcleod 2017 年 11 月 30 日 上午 6:00 
Very nice, is there a plan to have it with tram Tracks in teh future?
Erke 2017 年 11 月 14 日 下午 7:55 
@HooHeeHaa Zoning really doesn't matter for me, I mostly use rico, and hand build my city anyways. But I can understand if you don't like to share what you've made so far...
HooHeeHaa  [作者] 2017 年 11 月 14 日 上午 3:58 
@Erke I mean the zoning of 4m streets won't stick to the road itself, instead it's as if it's an 8m road
Erke 2017 年 11 月 14 日 上午 3:50 
@HooHeeHaa So it turns out it is impossible lol?! You're so kind to inform back, I was sincerely wondering. Could you still upload it if you made it, I got this mod which you can
"force" or "disable" zoning for roads, I might work around it. I really thought the textures would cause the main problem. Fitting and so on.
HooHeeHaa  [作者] 2017 年 11 月 12 日 上午 5:57 
@Erke Sorry to tell you that i am not able to solve the zoning problem of 4m wide roads so...
Erke 2017 年 11 月 7 日 上午 8:40 
@HooHeeHaa Oh my! My hat is off for you sir.... I hope and I'm sure, many will find it useful too and I hope you enjoy creating it yourself. My most sincere thanks for your attention and kind response! Have a wonderful day...
HooHeeHaa  [作者] 2017 年 11 月 7 日 上午 3:21 
@Erke Not a problem, tonight I will be working on it
Erke 2017 年 11 月 7 日 上午 12:49 
You are talking about network extensions project yes? Yes I'm talking about the one cell example from there. They're a real life savour when you're trying to recreate a real city. Is it impossible to create cobblestone versions of those?
HooHeeHaa  [作者] 2017 年 11 月 6 日 下午 3:25 
@Erke that will be based on NEP 2
Erke 2017 年 11 月 6 日 下午 12:05 
Hello, thank you for sharing this, I love this road. Is there any chance that I can find a 4m wide (one cell wide) version of this in the workshop? It would be a dream come true...
hexx 2017 年 10 月 29 日 下午 5:48 
I love your roads. I keep making small alley ways with them. I do keep getting a bug where a bunch of cims build up in one block in front of a house or building. I can only solve this by changing the road. Maybe something is messing it up?
pkenny 2017 年 10 月 27 日 上午 1:04 
Server error?? Will not let me rate it up??
HooHeeHaa  [作者] 2017 年 10 月 21 日 上午 11:04 
@AmiPolizeiFunk Thanks for the advice, I reset it a bit and it's not that flat, but for the time being I am still not able to use two types of ground tiles for sidewalks and for the main road because of the flickering due to tile overlap. On the other hand there are seldom tiles so small as to cover perfectly the sidewalks.
VerK0 2017 年 10 月 21 日 上午 7:08 
Exactly what AmiPolizeiFunk said
AmiPolizeiFunk 2017 年 10 月 21 日 上午 6:28 
with no normal map, these look too big and too flat for streets. this pattern is generally found on sidewalks -- the stones on streets usually become more rounded