Age of Empires II (2013)

Age of Empires II (2013)

[IA] Persian Architecture for Independent Mod
30 条留言
76561198911629917 2020 年 8 月 23 日 上午 1:36 
wall isn't good, must update the wall please
ecl-inc 2019 年 1 月 8 日 上午 8:13 
Maybe someone could combine the feudal set of this, with the Imperial-Age Set from the Persian Buildings by Omarr_gg.

Seeing as how the Imperial-Age-versions (especially the Town Center) looks very Mughal-ish.
The feudal and Castle Age look perfect though.
Gaming Zone ⦽ campi6277 2018 年 10 月 21 日 下午 1:31 
Very cool and accurate! I love it!
♛𝓑𝒖𝒇𝒇𝒂𝒍𝒐 2018 年 1 月 11 日 上午 10:20 
Cool
BlueDragon 2017 年 12 月 30 日 下午 1:33 
I am confused...what is "IA"? Is that different from just the normal, original AOE's? I have tried looking for an explanation link but can't find one. Do the IA mods work with the original AOE or do I need to modify it somehow in order to be able to enjoy all these great reskins? Thanks!
TheGameBoxes 2017 年 12 月 4 日 下午 5:46 
Cool, thank you for your work.:steamhappy::steamhappy:
Joey 2017 年 11 月 27 日 上午 4:48 
焕然一新
西门依北丶 2017 年 11 月 25 日 上午 12:18 
GODD:wololo:
JON ADAD 2017 年 11 月 23 日 上午 8:00 
GOOD:steamhappy:
Katchin 2017 年 11 月 19 日 下午 8:12 
hello
is it working with EDITOR ?
thanks
Infiltration_Unit 2017 年 11 月 12 日 下午 7:22 
Its so annoying, what could possibly be interfering with it? The other IA mods work but this one and the vikings one doesn't unless I specifically select the modded database in a single player game, it just doesnt work in multiplayer unless I host and select the modded database in the game settings.
Redkirby  [作者] 2017 年 11 月 12 日 上午 6:55 
@ TheIdiot : Finally done, check the link on the description !
TheIdiot 2017 年 11 月 10 日 下午 6:02 
Thanks, glad to hear you respond so quickly!
Redkirby  [作者] 2017 年 11 月 10 日 下午 4:50 
I've just finished my Celt mod, so now I will put the mod you and others asked for, as a Non-IA version (but tomorrow ... ;) )
TheIdiot 2017 年 11 月 10 日 下午 4:30 
Again, sorry to be the one asking, but could we get a non-IA version of this for the Middle Eastern build set?
Saint_Michaels_ 2017 年 11 月 2 日 下午 9:07 
@ Infiltr8ion_Unit - I'm really not sure why. RedKirby's mods are structured correctly and everything works fine as intended on my end. If IA is placed as low on the priority list as possible and the IA Mods are placed aboved the IA Dataset Mod, as you said, it should be working correctly...

My only guess is maybe another Dataset mod might be interfering with IA. Besides that, I really do not know.
Infiltration_Unit 2017 年 10 月 30 日 上午 5:10 
How come this mod only works if I have the IA dataset selected in multiplayer but the other mods (for example the Korean one) work even if I just use the "expansions" dataset? I have the IA dataset subscribed and placed below these mods in the priority list. I am having the same problem with the Viking architecture mod. What am I doing inccorectly?
John League Legends 2017 年 10 月 26 日 上午 2:20 
Its nice but largely inaccurate historically, Persian buildings were much more colourful and mostly a brownish as a base colour.
Mara Bradford the Eevee 2017 年 10 月 24 日 下午 12:08 
I guess it makes sense to use this for Persians, since they were practically next door to India
Redkirby  [作者] 2017 年 10 月 22 日 上午 2:26 
Yes, Yakko took his inspiration from Rise of Nations (For Castle and Imperial Age), and also made the Feudal Age.
Hezekieh 2017 年 10 月 21 日 下午 7:47 
The base sprites for Imperial were originally taken from Rise of Nations, no? The earlier ages are well done also. The only critique I have is the tower on the barracks looks out of place, the Imperial TC is a bit over the top (the dome looks bigger than the whole building), and the University building isn't recognisable as one.
Arcanios 2017 年 10 月 21 日 上午 7:32 
@Redkirby Hmm..Maybe you will find some time for the walls; they are really terrible compared to your Mod :)
勞動神鷹 2017 年 10 月 20 日 下午 8:29 
@Redkirby Thanks!
Redkirby  [作者] 2017 年 10 月 20 日 下午 12:17 
@左手不方便 : Go here => http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=936319483
I change my original Spanish set to make it work for Portuguese.

@Stannis Baratheon : Walls aren't my priority right now, I'm working on a IA Celt set for now on :)
Arcanios 2017 年 10 月 20 日 上午 10:21 
Really Nice! Thank you very much!
But could you please change two other things? The Walls are still the old. Maybe you have an idea about new persian walls? And I think the Houses are really too big in relation to the other buildings. It would be great, if you can fix those two things :)
勞動神鷹 2017 年 10 月 20 日 上午 5:01 
Hooray!!! Waiting for Byzantine, Portuguse and Inca!!!
[MG]Lion 2017 年 10 月 19 日 下午 10:39 
Nice! :steamhappy:
ManuelitoBulnesGaming41 2017 年 10 月 19 日 下午 9:01 
Thank you! I was waiting for another mod for Independent Architecture
Mediocre Emperor 2017 年 10 月 19 日 下午 8:30 
Excellent!
Dynamo128 2017 年 10 月 19 日 下午 4:14 
Thanks :D Finally some love for persians