安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
When (or rather if) I come back to this mod, I'll consider your suggestion.
I'm currently working on multiple mods and don't have time for personnal requests, sorry." but I'm not even really requesting it. I just thought it might be a good enough idea you might decide you like it enough to add it to your personal agenda of your own accord. Not for old me. I just really like this game.
It might take weeks before I can mod again, sorry.
I guess that in vanilla fights, where there are only a couple monsters, being able to cast source spells only once is fine.
But with my mods (adding hundreds of monsters), you'll need to cast it multiple times, thus the creation of this mod and its usefullness.
Will look into it around tuesday, can't before.
1. Vacuum Aura: Costs 1 Source, and 2 AP.
2. Summon Inner Demon: Costs 1 Source, and 1 AP.
3. Totems of the Necromancer: Costs 3 Source, and 2 AP.
Otherwise, great mod; I've been waiting for something like this! =D
Can you create a version that gives Bless a one point cost, so it can be used with "Free Bless" (Which removes the need for Source when blessing)
This spell lets you cast Source Spells, without requiring source.
In order to keep the game balanced, it was modified : it now increases AP Usage by 2 (instead of 0 in Vanilla), so use it tactically.
It's also the only Source Spell requiring AP in this mod (like in Vanilla), to keep battles balanced.
In detail :
Let's take a character without Glass Canon : he gains 4 Action Points (AP) per turn and has 3 base Source Points (SP).
Apotheosis lasts 2 turns + your actual turn, meaning a total of 12 AP + 3 SP.
After casting Apotheosis (2 AP + 3 SP), a multi-classed character could cast for example :
- Vanilla : Master of Sparks (1 AP) + Deploy Mass Traps (3 AP) + Summon Fire Slug (1 AP) + Epidemic of Fire (3 AP) + Mass Sabotage (2 AP), for a total of 12 AP and 3 SP.
- Modded : Master of Sparks (2 AP) + Deploy Mass Traps (2 AP) + Summon Fire Slug (2 AP) + Epidemic of Fire (2 AP) + Mass Sabotage (2 AP), for a total of 12 AP and 3 SP.
I'm still in Act 2 and didn't know this spell existed.
Going to edit it, so it fits in this mod.
I guess that in vanilla fights, where there are only a couple monsters, being able to cast source spells only once is fine.
But with my mods (adding hundreds of monsters), you'll need to cast it multiple times, thus the creation of this mod and its usefullness.
No dude, theres no point casting it mid fight at all... when you unlock source vampirism, you can use it on the dead bodies after the fight ends and stack them to start every fight at full source points...