Stellaris
Colourable Elves of Stellaris Ships
97 Yorum
The Cyber Skunk 21 May @ 15:19 
All good! Take all the time you need lol
Trace Projectile  [yaratıcı] 21 May @ 14:05 
Oh I hadn't actually considered they'd do that and didn't see it in my test, well spotted! Will look at it when I get home.
The Cyber Skunk 21 May @ 12:06 
Hey, are there plans to bring this up to 4.0 with the new biological ships? This seems to be breaking the shipsets now, n putting them in bio section
Trace Projectile  [yaratıcı] 22 Eyl 2024 @ 10:13 
That is a good question I will hopefully look into, it should though since I looked and it just overwrites the gfx setup.
pitonasf 22 Eyl 2024 @ 9:02 
Hey, was wondering if this works for the latest versions? I know the main mod has recently been updated but due to this one's age, just wanted to see if it was worth even trying.
Xinotai 12 Ara 2022 @ 8:12 
it's nothing game-breaking so it's tolerable^^
thanks for trying though
Trace Projectile  [yaratıcı] 11 Ara 2022 @ 16:35 
Nah sorry, I don't think it's gonna work, just keeps giving me an error about mod descriptor missing directory path. I can't really tell if the launcher is having a bad week or the way mods have to be formatted changed recently but I'll have to put that on the backlog, sorry about denying you a modlist free of version warnings.
Trace Projectile  [yaratıcı] 7 Ara 2022 @ 14:54 
Welcome!
Now I feel obliged to, will do it if the launcher doesn't resist.
Xinotai 7 Ara 2022 @ 13:19 
greetings, first of all: mod works just fine, thank you for creating it^^
i just wanted to ask, if it's possible to do just a version bump, bc it's pretty much one of the last on my list with this little annoying yellow warning triangle
Trace Projectile  [yaratıcı] 7 Kas 2022 @ 0:53 
Should be, IIRC it's a tiny text while that just switches something from off to on. If they included the textures for colour to work anyway.
Lanna 7 Kas 2022 @ 0:12 
is this still compatible with the new juggernaut ship that just came out
Trace Projectile  [yaratıcı] 19 Şub 2022 @ 9:50 
It should be fine forever, unless something changes in the base game or Elves of Stellaris. You will need Elves of Stellaris though but if that is updated and NSC compatible then yep.
GoProne 19 Şub 2022 @ 9:43 
NSC compatibility? also updated or?
Trace Projectile  [yaratıcı] 27 Ara 2021 @ 13:29 
This mod should work fine though I admit to not testing it in current version. I haven't done the new texture I mentioned below yet though.
Bokune 22 Ara 2021 @ 4:09 
any chance Your coming back now that the aquatics are here
Trace Projectile  [yaratıcı] 7 Haz 2021 @ 14:28 
Ah that'll be the ringworld pieces having a different texture I guess, if I return to Stellaris I can do my own replacer texture for that and it'll be better. At least it's not too jarring, no sudden lines between them.
IcyKnightmare 7 Haz 2021 @ 14:18 
Bug: The empire color only applies to elven ring worlds that are under construction, but reverts to white upon completion. Here's a screenshot showing a ring that has 1 section building and 3 complete: https://imgur.com/7nLLbF1
Trace Projectile  [yaratıcı] 26 May 2021 @ 4:25 
It should work, it's not something that game updates can break, but it's also been a while so something could have changed in the Elves mod. Likely works though.
Col. Hathi 26 May 2021 @ 3:29 
Is this still up to date?
Trace Projectile  [yaratıcı] 5 Kas 2020 @ 10:34 
@LexiCon1996 The main mod is required for this, but this isn't required for the main mod.

I will however check the main mod about now. Maybe it has this feature built-in. Also if the graphical culture has changed at all I'll definitely need to update.

@-Norbert- I think this should be loaded after both in case NSC turns the colouring back off, though I used to use NSC without issue before we could even do load order. I can check that too.
-Norbert- 5 Kas 2020 @ 10:16 
If I run elves, this one and the NSC patch, does the order between the latter two matter?
Admiral Heart 5 Kas 2020 @ 9:08 
Is this mod still required for the main mod/updating or is this no longer needed?
Trace Projectile  [yaratıcı] 24 Ağu 2020 @ 1:59 
You're welcome! But this doesn't change the white metal, mainly the glowy bits.
w.girl27 24 Ağu 2020 @ 0:17 
thank you i wanted to use the elven ship set for my lovecraftian brethren moon worshiping civ but the white just didnt look right
Trace Projectile  [yaratıcı] 30 Haz 2020 @ 1:04 
I'm glad. it sometimes pops up :p
Cyrusfusion 29 Haz 2020 @ 19:26 
Scratch that. Got it working.
Cyrusfusion 29 Haz 2020 @ 19:22 
Hey. It says the mod is lacking a "Descriptor file." I've no clue what this is, but it's preventing me from turning it on.
Trace Projectile  [yaratıcı] 9 Haz 2020 @ 9:26 
This mod's fairly easy compared to the huge work being done on Elves of Stellaris, but I'm glad you appreciate my little addon for it.
The Mind Castle 9 Haz 2020 @ 8:09 
You are awesome :lunar2019coolpig: I wish I had the technical competence to help you, but all I can do is send you a huge virtual kiss for your amazing work! <3
Trace Projectile  [yaratıcı] 9 Haz 2020 @ 5:58 
Huh, actually it's fine now. I just had to set the old fix but for the split-off shipsets and it's actually working fine.
I might still need to do textures in future but the standard elf set will be fine.
Trace Projectile  [yaratıcı] 9 Haz 2020 @ 5:27 
Alright I know what's going on!
It seems they're doing a huge overhaul of their mod, expanding it into three separate shipsets. They've only published the textures so far, *but* that includes new elf textures that don't support flag colouration by default.

I'll have to think about where exactly I go from here. To keep this mod going it'll go from a tiny 'enable' switch to a full addon sort of mod.
The new shipsets aren't white like the elf ones either so to do them I'll need the time and effort and also increase file size. I think I'll do it though. Just thought I'd give info.

Aaaanyway, for now I've made my text stuff a little better and I'll be uploading some quick textures that'll give you at least some colour, and I'll do some deeper changes when Elves of Stellaris gets the big update!
Ov3rWolf3 9 Haz 2020 @ 1:13 
Yeah me too, really hope that you get time to figure it out, Elves of Stellaris is great, sick of everything being forced into a certain colour. No idea why they would set it up that way.
kurgan2 8 Haz 2020 @ 23:54 
Having the color problem also, the ships just have the white glow pattern.
Trace Projectile  [yaratıcı] 6 Haz 2020 @ 20:48 
Oh that's still a thing? Maybe the shipset was renamed. I'll take a look.
Scrublord 6 Haz 2020 @ 20:24 
Unfortunately doesn't work with the latest EoS version. Even when at the end of my load order when it should, conceivably, overwrite everything it has a problem with
Sadness
The Mind Castle 30 May 2020 @ 12:08 
Yay! <3
Trace Projectile  [yaratıcı] 26 May 2020 @ 4:33 
Hey nice. That was a bit of a stab in the dark so now I know. You're welcome.
Revelator_13 26 May 2020 @ 4:32 
Looks like that did the trick. Thanks.
Trace Projectile  [yaratıcı] 26 May 2020 @ 4:05 
Fun. I'll just remove that, the uploader was nagging me about not having a descriptor so I just copied my local one. I hope just deleting the line works.
My other mods have that line too but who knows with Stellaris.
Revelator_13 26 May 2020 @ 3:54 
The descriptor.mod has an invalid path in it.

path="C:/Users/Plant/Documents/Paradox Interactive/Stellaris/mod/Colourable_Ships_Patch_Elves_of_Stellaris"
Trace Projectile  [yaratıcı] 22 May 2020 @ 3:16 
Huh. I'll take a look at that when I can then. Maybe the shipsets were renamed or something.
Nyx (She/Her) 22 May 2020 @ 2:16 
I've actually enabled this and it doesn't work; the ships do not take on flag colors.
Trace Projectile  [yaratıcı] 19 May 2020 @ 9:09 
It'll never actually break, but probably yeah sure thing.
The Mind Castle 19 May 2020 @ 2:35 
Hello! Is there any hope to see this mod updated? Thank you! <3
Trace Projectile  [yaratıcı] 7 Eki 2019 @ 17:27 
I'm *probably* not going to support older versions. Perhaps like before 2.1 but not specific superior versions after it.

Feel free to remove/change the version line or just ignore it (never downgraded my game so unsure if that's a thing).
Årtifexian 7 Eki 2019 @ 15:01 
Moe Mod Compilation
Greetings, And thank you for the creation of this awesome mod! I love it and wish to keep playing with it. However I have a request. After the recent Megacorp update I feel as though the game went a poor direction design wise. Portrait sizes are to small and many other things. As such I am playing with version 2.1.3 before the update. If possible can I have access to the mod version that supports V 2.1.3? I have a “Moe Mod Compilation” That it is apart of that I wish to keep playing with. Thank you for your time and consideration! “ Mod Compilation link https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1526656277
Trace Projectile  [yaratıcı] 21 Tem 2019 @ 5:57 
You're welcome. And I agree, the two gals make content that rivals vanilla content.
사랑한데이 21 Tem 2019 @ 5:18 
Thank you so much. I love the looks of elven ships
Trace Projectile  [yaratıcı] 17 Haz 2019 @ 10:49 
Ohhh. Because you commented here I thought you meant for this specifically.

I did find this in a quick search, could be worth a try if patches are usually simple:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1763557213
Black Rabbit 17 Haz 2019 @ 10:46 
Oh no! I was just looking for the downscaled patch for the elves. Seems I can't find it.