Portal 2
THE CORE: RELOADED 1 - Intro
79 条留言
phiChen 8 月 26 日 上午 10:12 
Simply exploring works R.T. Frisk engaged in after unforgettable experiences in Suicide Blitz.. Well I'd say this whole Portal 2 map series lacks several essential details & polished layout design, disatisfying perfectionists that set pre-gaming anticipations based on the authors' L4D2 maps. Not intentionally underrating lol, just make your comparisons before trying.
Lumi Nation 2023 年 4 月 17 日 上午 11:00 
This is amazing
Lumi Nation 2023 年 4 月 17 日 上午 11:00 
???!!!
Malia 2021 年 7 月 10 日 下午 2:53 
Strange but great design.
RandomBookLover 2020 年 8 月 5 日 下午 6:38 
Ow my brain. But nicely done!
CosmicD  [作者] 2018 年 11 月 11 日 上午 6:40 
Quentin Marical 2018 年 11 月 11 日 上午 6:03 
Ok thanks!
CosmicD  [作者] 2018 年 11 月 11 日 上午 4:50 
yeah, just if you want to use it please credit me and where it comes from. I don't enforce that but it would be nice.
I recognize my babies anywhere :)
Quentin Marical 2018 年 11 月 11 日 上午 4:36 
The music is copyright free for make a video on YouTube?
cochetmichel49 2018 年 8 月 8 日 上午 5:25 
Extremely new concepts, nice visuals... Thanks for creating ! I'll try the complete serie !
Petutski 2017 年 12 月 6 日 上午 11:30 
Neat interesting zainy map. Thanks!
Kid A:mnesiac 2017 年 3 月 22 日 下午 7:44 
oh my god! This is amazing! 11/10
turDucken 2015 年 9 月 9 日 上午 4:04 
holy fukc
Gordelphus 2015 年 2 月 17 日 上午 9:11 
THANK YOU!!!!!

These are beautiful :D You are really talented!
CosmicD  [作者] 2015 年 2 月 16 日 下午 11:08 
Gordelphus 2015 年 2 月 16 日 下午 7:21 
Ooh, could you please put them in your dropbox? I really like the music you made :)
CosmicD  [作者] 2015 年 2 月 14 日 上午 2:02 
I don't really have them on soundcloud because all it is is just some custom composed one shots to build atmosphere, it's not really complete pieces of music. But if you really want I could put them in a zip and put them on my dropbox
Gordelphus 2015 年 2 月 13 日 下午 9:54 
This level is fantastic! The custom visuals, as well as the puzzle itself, were very nice. Please, where is your soundcloud? I like the original music you made for this level so much!
not-paradiser 2014 年 9 月 25 日 下午 9:38 
great level with perfect visual effects ! except the room of pure white is a bit too ugly.
Gawdzilla 2014 年 8 月 9 日 上午 4:15 
Did you ever put the custom music on soundcloud? Also, what is your soundcloud?
CDR F. Cadigan 2014 年 7 月 24 日 下午 7:58 
no not 10/10 its 900000000000000000000000000000000000000000000000000000000000000000000000000000000000/900000000000000000000000000000000000000000000000000000000000000000000000000000000000
CosmicD  [作者] 2014 年 7 月 20 日 上午 2:55 
I never really released this outside of the mod but I could throw it on my soundcloud for everyone to download i guess. I'll try to do that today.
Gawdzilla 2014 年 7 月 20 日 上午 2:37 
Where can I find the original music for this campaign? It's very nice.
AndrewRi 2014 年 7 月 15 日 下午 7:25 
AMAZING! 10/10! MY GOD! 10/10!
Petutski 2014 年 5 月 23 日 下午 3:23 
Very nice. Very unique!
Twenty Four 2013 年 12 月 8 日 上午 11:08 
truly a mind bender.
Garunas 2013 年 10 月 14 日 上午 6:59 
Metzger Ben | GER 2013 年 8 月 18 日 下午 10:43 
Pilchardo 2013 年 2 月 21 日 下午 2:29 
I liked it a lot. Very strange but in a good way. Nice use of linked portal doors.
GWD9000 2013 年 2 月 15 日 下午 5:04 
I found the float to the exit elevator glitchy - maybe take control of the player at this point and float them thru the necessary turns into the elevator rather than rely on the player to get there themselves - theres nothing more to do anyway, and an end cinematic such as this caps this level nicely. The button triggers a strange light purple fuzz, like a teleportion - not sure if that is intentional, but was disconcerting - I kept looking for room changes, but found only minor changes. I assume this was means of implementing the exit? Not sure if thats such a good idea.
Takar 2013 年 1 月 18 日 下午 1:32 
These test chambers are horrible. They are glitchy, and they are difficult to the point that completion doesn't bring a sense of acomplishment. And, if there is a story, like the tags imply, then it is either so horrible that the author removed it, or it is poorly exicuted. Fail all the ways around.
CosmicD  [作者] 2013 年 1 月 17 日 上午 4:08 
I think I've solved the white intro pieces problem. I forgot to include some essential meterials into the workshop file. also refined a bit of the floor brushwork in the pedestal room (some details were missing in one white strip).

I hope you all can see the intro now with full detail materials on the blocks instead of white. The "white room" with the cave johnson picture in it is no bug though.
Spooky 2013 年 1 月 15 日 上午 1:23 
excellent imaginative chamber, lovely details in design, looks and sounds and plays beautifully
em 2013 年 1 月 13 日 下午 3:18 
Great puzzle, I'm sure. I never completed it as it was meant to be done.

GLITCH: After receiving the AHPD, I placed a portal on the room's only portalable surface, and placed the second portal on the top of the portalable surface outside the room. I jumped through the first portal, into the water, and into the gravity device from there. I floated through the exit and finished the level.
BabyCharmander 2013 年 1 月 13 日 下午 1:48 
WOAH, that was really challenging, but really cool. Way crazy level design, but I liked it.
Ostrov 2013 年 1 月 13 日 上午 2:33 
Very interesting, but sometimes it's unclear what you have to do. Thank you very much.
iyooha 2013 年 1 月 12 日 下午 7:34 
Ok, finally I made it =) I think the most difficult point of this level is it looks to really hard to indicate the cube room. Anyway thank you for a good experience.
iyooha 2013 年 1 月 12 日 下午 6:43 
Well, it is a most difficult map I have ever played. Ok, what should I do just after getting a portal gun? There is no way to reach the exit.
Portalnerd 2013 年 1 月 12 日 下午 1:48 
The wake up was very well done, as well as the gravity shifts
J. Jungle Japeson 2013 年 1 月 12 日 下午 1:26 
That was fun!
claudius18 2013 年 1 月 11 日 上午 8:10 
so strange... really good job ;)
Bowsakirby 2013 年 1 月 10 日 下午 7:41 
Intro and outro was SUPERB!!! and the level ending *thunk* made me lol
Lt. Zipper 2013 年 1 月 10 日 下午 6:00 
Why an ash tray with no cigar??? WTF. That was uncalled for.
CosmicD  [作者] 2013 年 1 月 10 日 下午 12:37 
the white 'dreamy" room is normal. BTW i've updated the indicator on the second puzzle so it's a bit more clear now.
... 2013 年 1 月 9 日 下午 12:28 
The floor and walls in the room with the cave johnson painting are also white
... 2013 年 1 月 9 日 下午 12:27 
In the intro, all the textures are white for me, can i fix that?
h4r4ld 2013 年 1 月 9 日 上午 8:26 
Nice map, but i can agree with demshock. The indicator line made me searching for an other button too. Took me about 10min to find out there is none and just try the obvious.
demshock 2013 年 1 月 8 日 上午 9:37 
Yes, the line caused me searching for the mysterious other button, because usually the line means you have to open the door. In this case it useless. It's not a bad puzzle though. :) I make puzzles, too, but only in the easier editor.
CosmicD  [作者] 2013 年 1 月 8 日 上午 5:37 
Hmm, perhaps I should repaint the indicators to the diversity vent that pushes you to the door. I can now understand why this is puzzling. And the indicator needlessly points from the white wall to the door. If I redraw it it might be more "hintful" for players. ALthough I only have seen you complain. People should complain more so I can use that feedback to improve the signes and such :)
demshock 2013 年 1 月 8 日 上午 5:30 
Finally I made it. I thought it's something more difficult because I thought I shoudl open the exit door, too. I've desperately searched for another button to put the cube on. I shouldn't. :)