XCOM 2
WotC Samurai Class
441 条留言
Captain Friendly Fire 9 月 3 日 上午 6:52 
А ответов, почему нет базовой атаки при всех модах - так и не нашлось
Orange Shards 8 月 18 日 下午 10:20 
@david.kahil1 I added the tier 4 xcom ability like you said here but I can’t find it in the game is there supposed to have an underscore?
tittle51 8 月 5 日 下午 2:16 
So i cant getting any of these mods to work , am i just dumb like i dont see any difference in the game i did some classes mods none of them seem to be usable is there like files i need to mess with ?
blasterscope 6 月 20 日 下午 2:26 
also can i use this mod USE TRUE PRIMARY SECONDARIES [BETA] instead of Primary Secondaries get back to me soon?
blasterscope 6 月 20 日 下午 1:58 
question iam confused by the comments since i just found this class ahhh is this for just wotc or for long war i just want this for wotc no long war ?
Misterdino Prime 6 月 17 日 下午 3:04 
@david.kahil1 ,great, now i must know how to do it, btw will not be very useful make a lwoct samurai directly?
david.kahil1 5 月 14 日 下午 8:57 
This makes Samurai an LWOTC samurai with 8 ranks 3 abilities per rank (the samurai perk pack has blanks so sometimes you dont get a random) I moved the incredibly OP reaper to the last rank which is now MSGT. All changes are in XComClassData.ini. STORMRIDER AND STORMRIDER LOWTC ARE REQUIREMENTS. I added perk pack with some alteration from them, they replace the reaper in CSGT and add another random perk to MSGT. I also added intercept to MSGT. For the most part it gives 3 abilities per rank sometimes the random nature in the previous perk packs gives blanks, i guess that is by design, might take out those blanks but the class is so OP they should probably remain. KEEP ALL CHANGES BY UNDERDAWG AND MICHAELEXPERUIM.
david.kahil1 5 月 14 日 下午 8:50 
Add this after randomability decks in and before squaddie

+RandomAbilityDecks=(DeckName="Tier4XComAbilities", \\
Abilities=( (AbilityName="CombatFitness"), \\
(AbilityName="MZTeleport"), \\
(AbilityName="ShadowOps_Butcher"), \\
(AbilityName="MZLightningKnife", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon), \\
(AbilityName="ShadowOps_Mayhem_LW2"), \\
(AbilityName="ShadowOps_Lightfoot"), \\
))
david.kahil1 5 月 14 日 下午 8:26 
Replace CSGT with new code

; GSGT
+SoldierRanks=( AbilitySlots=( (AbilityType=(AbilityName="WhirlwindStrike", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="Battlelord")), \\
(RandomDeckName="Tier4XComAbilities") \\
), \\
aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_Will,StatAmount=0), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=1)) \\
)
david.kahil1 5 月 14 日 下午 8:25 
Add these lines of code after CSGT
; MSGT
+SoldierRanks=( AbilitySlots=( (AbilityType=(AbilityName="Reaper", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="IRI_Rider_MassIntercept", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(RandomDeckName="Tier4XComAbilities") \\
), \\
aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_Will,StatAmount=0), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_Strength,StatAmount=1)) \\
)
VelhoDemais 5 月 14 日 上午 4:45 
(Brasil, 2025). Funcionou muito bem aqui. A Classe é impressionante, lindo de ver a mecânica e plástica. Infelizmente precisa de nerf. Muito forte, exageradamente
SilentM7 4 月 23 日 下午 10:36 
at what point do you gt the class unlocked?
Muerkier 2 月 2 日 下午 7:42 
I have the same problem as RememberKlad ... the Samuraii class has no attack capability in the field. No attack icon, the alien head target icons are greyed out and when you click on the actual aliens nothing happens. He literally is a sitting duck out there for target practice. Yes I have all the required mods loaded as well.
Shezagorath 1 月 3 日 上午 10:15 
Worked perfectly for me but brokenly overpowered, chose not to keep it.
Black Stabbath 1 月 1 日 下午 12:19 
i'm missing the basic attack ability any help?
RememberKladathu4Ever 2024 年 12 月 28 日 下午 9:33 
[LWOTC] Samurai Focus Fix @Youdontknowmeatall
Youdontknowmeatall 2024 年 12 月 26 日 上午 3:59 
Hi Guys :)
I know there is no support anymore from the original Creator, but up to now, this Mod works fine for me up to the point that it does NOT create any additional FOCUS !!

It shows up the "Way of the Samurai" Icon when killing but it gains NO Focus !

I looked into the Files for myself, but found no reason except that in "XcomSamuraiClass" there are 2 lines:
SOUL_STEAL_ADD_CHARGES_PER_KILL=0.5f
SOUL_STEAL_ADD_TOTALCOUNT_PER_KILL=1f

and this "Soul Steal" is nomore else mentionend and my guess is thats what should trigger the Focus increase ??? Or am i wrong ?

Any tips ?
Wolffang 2024 年 11 月 30 日 下午 7:11 
Shinigami says that when you activate it you can melee attack and it won't end your turn. I activated and attacked but my turn ended anyways
Haless 2024 年 11 月 1 日 上午 7:24 
is this work with the new primary and secondary? Or need the older version ?
Gouf 2024 年 10 月 24 日 上午 6:07 
My soldier suddenly swapped from Katana to normal Sword after upgrade it, any solutions?
Hex: Rauschepauli 2024 年 10 月 17 日 下午 1:54 
i have the same issue. the main attack doe not work.
沧月流觞 2024 年 8 月 5 日 上午 8:37 
Ok so dont know if this is a me issue but mid campaign my samurais basic slash ability has disappeared. I dont know what caused it any insight would be appreciated. +1. 看起来没自带的有斩击技能
TTV.WKfrost wolf 2024 年 7 月 19 日 上午 7:38 
Ok so dont know if this is a me issue but mid campaign my samurais basic slash ability has disappeared. I dont know what caused it any insight would be appreciated.
LucasWildfire 2024 年 7 月 8 日 上午 4:45 
Hi. Does anyone have a problem with not being able to choose a different primary weapon than the original one? I can choose anything for the secondary slot, but there is nothing to choose from in the primary slot (except for locked firearms).
LightenedDark 2024 年 6 月 28 日 上午 11:44 
The author hasn't been replied for a few years and one required mod is depreciated but switching to the newer Primary Secondaries would be good
Christian 2024 年 3 月 29 日 下午 5:55 
Agree with @Atmus81 below. The class is nice and well made, but the crit chance and damage are bonkers. Which makes turns where you use Reaper just a streak of kills until you fail that crit chance. Fixed that, it would be a really great class.
Underdawg 2024 年 3 月 27 日 上午 9:11 
@Axe2029
I haven't tried this myself, but in the XComCommandersChoice.ini you can find ''sForceIncludeClasses ='' at the very bottom.
Maybe if you change it to
sForceIncludeClasses = Samurai
it will work?
Axe2029 2024 年 2 月 28 日 上午 1:14 
idk why but i have commanders choice and all the right mods (even the updated primary secondaries and the new promotion screen) and the samurai class just is non existent idk why that is
walt.bustamante 2024 年 2 月 27 日 下午 1:00 
i have this weird visual bug that shows a katana on the back that is never used on my samurai units but only when thet are on a mission, theyre fine on the avenger.

any idea why? it has no effect on gameplay but i'm curious why this happens.
Julio 2024 年 2 月 11 日 上午 8:30 
still not working for me
Benji 2024 年 1 月 10 日 下午 9:01 
Underdawg and mdoolan11 you are clearly doing god's work thanks!
Underdawg 2023 年 12 月 20 日 上午 1:26 
What I found to work for Shinigami Focus:

In Wotc Samurai Class mod, I went into XComClassData.ini and added:

(AbilityType=(AbilityName="SwordSlice_LW", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\

under the squaddie section as was previously suggested.

Then in XComGameData_SoldierSkills.ini, I added:

+FocusKillAbilities=SwordSlice_LW
+FocusKillAbilities=MusashiLightningStrikeT1
+FocusKillAbilities=MusashiLightningStrikeT2
+FocusKillAbilities=MusashiLightningStrikeT3
+FocusKillAbilities=Bladestorm

This gives me focus when I kill with fleche, quick slash, and bladestorm. I hope this works for other people.
Atmus81 2023 年 12 月 13 日 上午 11:46 
i see that shinigami focus is bugged. it grants its +to crit ability 4 times raising crit chance to 70% and crit damage to +9 or so
Atmus81 2023 年 12 月 13 日 上午 11:36 
For some reason, the samurai has ridiculous crit damage and has 70% chance to crit. i ran some test and regardless of what melee weapon i use, even a rookie samrai crits add +11 to damage. this guy just soloed a riftkeeper by hitting him twice for 24 damage each and then bladestorming him when riftkeeper tried to move
michaelexperuim 2023 年 12 月 10 日 下午 3:26 
LWOTC Compatability Fix from [LWOTC] Samuari Focus Fix that worked for me. There was no slash ability on my samurai, making that class useless.

For anyone that wants this working in LWOTC: open this mod's xcomclassdata.ini, delete everything between "; squaddie"' and "; LCP", then paste this between them:
+SoldierRanks=( AbilitySlots=( (AbilityType=(AbilityName="Shinigami", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="WayOfTheSamurai", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="SwordSlice_LW", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)) \\
), \\
aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_Will,StatAmount=3), (StatType=eStat_CombatSims,StatAmount=1)) \\
)
This will give the "fleche" ability to the samurai. If you want the vanilla slash instead, replace "SwordSlice_LW" with "SwordSlice". You're welcome.
Mr.ArigatouSan 2023 年 12 月 8 日 下午 5:44 
This works with RPGO and its requisite mod, but not with LWOTC, even with the .ini fix posted
Firebringer4 2023 年 12 月 4 日 上午 12:22 
hello I was wondering if youd be willing to help as im trying to make a class of my own with a primary sword and pistol with abilities for both weapons, and I legitimately cant figure out why the sword abilities wont go to the sword despite being marked for the primary slot, and then the pistol slot wont allow me to shoot it even with the pistol standard shot ability in its list
Violentruler10 2023 年 9 月 6 日 下午 1:57 
My one complaint about this mod, is that Lightning Cleave from Musashi's Axes doesn't grant Shinigami Focus when it kills.
vlp021698 2023 年 9 月 5 日 下午 1:51 
Any plans to add GTS perks?
shining 2023 年 8 月 18 日 下午 10:16 
For melee options, try RPG Overhaul Specialization Samurai
benyamun 2023 年 4 月 19 日 下午 2:12 
Tried the solution from TheUltimateZapZap and CMa (from 20 April, 2022) and still can't get melee options for my Samurai class. Any help would be great - thanks!
Beologe 2023 年 3 月 12 日 下午 3:10 
Hmm maybe i'm too dumb... but the fix from The UltimateZapZap doesn't work for me :/
before i had lwotc I didn't need to do anything for the samurai to work >< need help i love this class x.x
Mustang0524 2023 年 3 月 6 日 上午 6:10 
Not getting all 3 skill trees in RPGO. Any idea how to remedey this?>
RustyDios 2023 年 2 月 15 日 上午 3:36 
for anyone having issues with this class not gaining focus in LWotC;
LW Samurai Focus Fix
yosophakingreal 2023 年 2 月 12 日 上午 10:26 
cant get this to work at all
The UltimateZapZap 2023 年 2 月 3 日 下午 12:10 
@Pete van de Pete yeah... i realized that after some time. Couldn't manage to fix the focus part sadly.
Noone 2023 年 1 月 27 日 上午 6:36 
@The UltimateZapZap this not working,shinigami still not working,focus doesnt gather
The UltimateZapZap 2023 年 1 月 8 日 下午 12:10 
For anyone that wants this working in LWOTC: open this mod's xcomclassdata.ini, delete everything between "; squaddie"' and "; LCP", then paste this between them:

+SoldierRanks=( AbilitySlots=( (AbilityType=(AbilityName="Shinigami", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="WayOfTheSamurai", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), \\
(AbilityType=(AbilityName="SwordSlice_LW", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)) \\
), \\
aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_Will,StatAmount=3), (StatType=eStat_CombatSims,StatAmount=1)) \\
)

This will give the "fleche" ability to the samurai. If you want the vanilla slash instead, replace "SwordSlice_LW" with "SwordSlice". You're welcome.
Yo Bro 2023 年 1 月 5 日 上午 11:44 
Am also having an issue with shinigami
!nv-SonoQuiDietro 2022 年 12 月 11 日 下午 3:22 
@uberjammer can't understand why i should ask on LWOTC discord. It's not a bug specific to LWOTC, Shinigami doesn't work in any of the game modes, therefore i believe this is the right place to ask. That being said, beeing unable to gain focus points prevents the samurai from using any of its active skills, making it a pretty boring class. It's not a matter of balancing, to me it's a matter of having fun.