安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
+SlotsToRemove=eInvSlot_PrimaryWeapon
and add the same for others slots:
+SlotsToRemove=eInvSlot_SecondaryWeapon
+SlotsToRemove=eInvSlot_Pistol
It works in LWOTC (yes, it has the same functionality but only works for primaries, this mods expands to secondaries and pistols, and saves you a lot of time.)
WotC is effectively a separate game from XCOM 2, only using the cutscene videos from the base game. You need to be playing WotC
Because when starting the game, it ask "XCOM 2" and "XCOM 2 WOTC".
No. See "Required DLC" in the right column of the web page?
Weapon upgrade remove is working fine.
But I don't see the [Remove] button in PCS.
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
What this game mod does do is make it so that you don't need a small hoard of backup weapon mods / PCSes in your inventory in order to swap your good ones around.
For example, say your best soldier is very injured and you want to move their +Aim PCS to another solder. In vanilla you need to swap a different PCS onto your wounded soldier in order to get the good one off of them. You need to maintain at least one unassigned PCS in your inventory so that you can do these swaps.
With this game mod, once you research the appropriate technologies then there's now a button to simply remove the assigned weapon mod / PCS so that you can give it to someone else. All of the low-value weapon mods and PCSes can be sold to the black market.
Do you have the breakthrough? Also:
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
War of the Chosen
NOT war of the chosen!
NOT WotC!
WotC is listed as a required dlc, so I would assume it works with it. If that was your question.
See that link I posted in December.
I'm pretty sure this mod worked with RPGO for me when I tried it. Have you tried the basics?
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
I discovered technology to change improvements. Even put this mod on [WOTC] Guaranteed Interchangeable Upgrades / PCS Addon. Modules are replaced with other modules without disappearing, but I cannot simply remove the improvement. I am using RPGO, maybe it has something to do with it?
You don't have the breakthrough?