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报告翻译问题
There is an issue with lvl 2 roads for Empire in Altdorf (not sure about others). I've got lvl 2 minor city and lvl 2 road. UI shows "upgrade available" (little hammer) on the building icon, but there is no "building upgrade available" notification.
Tested for vanilla.
Looked through the tables, but got no real idea where is it coming from, the building_levels table seems right. May be some set table or something. Tell me where the issue was, pls, if you fix it.
Sorry for the delay guys but I'm currently hard working on another project and I had to find the time to update all my mods.
For the curious, I'm working on a rally game (PC on Steam first then PS5 port will follow if it meets some success):
https://www.youtube.com/watch?v=LoHGZSpIKII
You can't for example use a mod that gives you 150% home base movement and provincal roads mod.
the other road mod most famous didn't work to.
Public Workshop version will follow next week if everything is ok!
Thanks for your help Polyanos :)
The other building stats (growth, movement boost, trade income) do progress as stated in the description.
Thank you for your patience and kuddo to my patroners whose helped me to test the mods, you rules!
I added new flavour for the Dwarves, they will use their own tunnels instead of Skaven ones :P
Norsca and Ork have scout teams instead of roads now.
It should be compatible with already started campaign but you will have to destroy and rebuild the new road system (only apply to Dwarves, Norsca and Orks like factions).
- It will get rid of the annoying hammer when you already reached the max building level.
- I will add roads for the missing factions
Updated for The Queen & The Crone DLC patch.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1159967423