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kf1-2xx,kf2-3xx,theres a hugh deference in th kf2 editor:)
but as the author corrected me on already, I was incorrect and the maps arent made differently
they rebuilt the map instead of directly porting it
Its impossible to do a direct port to kf2 from kf1 because of the difference in the way the engines build the maps, KF1 uses unreal 3 which builds maps using a subtractive method and KF2 uses Unreal 4 which is additive.