Sid Meier's Civilization V

Sid Meier's Civilization V

Emigration
400 条留言
Justin 2024 年 6 月 17 日 下午 12:25 
could probably use an update but thanks for uploading
EndlessDepression 2023 年 7 月 1 日 上午 9:35 
@ChairmanDavey

There are plenty of comments pointing this out already, the back button is your friend....
ChairmanDavey 2023 年 6 月 28 日 上午 12:31 
I had to uninstall this mod because it prevented me from opening the production screen, which is a shame because I think the idea is really interesting.
Legodudelol9a 2022 年 3 月 27 日 下午 3:35 
Can someone explain to me how prosperity works?
HomiePhobie 2022 年 3 月 9 日 上午 10:34 
A diverse and tolerant culture isn't inherently good...
Fry McFly 2021 年 12 月 27 日 下午 5:49 
Oh! So the mod is not as good as you might think? Too bad! I like mods that make the game less static.
Can anyone else confirm these problems / bugs?
sarasosio 2021 年 11 月 19 日 上午 9:49 
For realism, this is a good idea -- especially for folks who like the Freedom ideology, as the concept of alien residents is central to a diverse and tolerant culture.

I've rarely had folks immigrating into my cities, even when my happiness is much greater than my nearest neighbors. Most of the time, my pops emigrate to my neighbors immediately after a growth event even when their happiness is only marginally greater than mine; therefore, the mechanic is nothing but a drain on my own Civ as I'm growing free pops for my competitors. It's a great incentive to keep my happiness as high as possible, but since half the world is a refugee camp for my (allegedly) neglected citizens, I've had to disable this mod.

There's no evidence of production playing any non-negligible role in attracting new pops, in any of my games (even when this is the only mod installed).
Funny Hunter 2021 年 9 月 1 日 下午 1:42 
Anyone tested this with Vox Populi?
TANQ78 2021 年 2 月 6 日 下午 8:13 
oh ok
Mk Z  [作者] 2021 年 2 月 2 日 下午 9:38 
TANK78 |HAM MAFIA|, iirc its an average material yield per capita (production, food, gold)
TANQ78 2021 年 2 月 2 日 下午 9:21 
How is productivity calculated?
ExtraChromosome 2020 年 3 月 24 日 上午 8:07 
will this come out for civ 6
Awdren 2020 年 3 月 3 日 下午 7:32 
Now all we need is Tourism.
Thirram 2020 年 1 月 2 日 下午 4:15 
Is it normal to have +20 prosperity on the first turn or is this a glitch?
MappaCrappa 2019 年 11 月 19 日 上午 7:54 
Hello, is it possible that this mod is incompatible with the cultural diffusion mod?
trevorjw333 2019 年 6 月 3 日 上午 11:18 
Loved this mod, bu now its preventing me from choosing production. How can I fix this?
Shogunst-nl 2018 年 12 月 22 日 上午 7:37 
this actually will backfire for having a happy city
EndlessDepression 2018 年 10 月 21 日 下午 5:47 
@pzee; It doesn't.

This is a really cool idea, I always love to add mods that give a depth of realism even if people want to make it political.

Unfortunately if ran simultaneously with the Vox Pop mod and other overhaul mods it renders city project menus unaccessible. You can't even click it. It took me a while to track the bug down to here.

To add to @Xenovista's comment: It should add unhappiness if the emigrants can't work tiles or in factory/specialty buildings or if they don't have access to education buildings.

Cool idea OP, I wish I knew enough LUA scripting to help you out.
pzee 2018 年 9 月 28 日 上午 9:14 
I don't think this mod works with Vox Populi.
PinkRabbit 2018 年 6 月 26 日 上午 7:05 
Привет, я хочу перевести один мод на русский язык, но у меня кое что не получается, можете мне помочь, пожалуйста?
bigricky 2018 年 3 月 20 日 下午 6:18 
Xenovista, realism my butt!
Aghoric Visions 2018 年 1 月 17 日 下午 3:50 
They should generate unhappiness, for realism.
16BitPotato 2018 年 1 月 11 日 上午 9:37 
Sorry if someone asked this before, but is this playable/ balanced with Vox Populi?
chino2468 2017 年 10 月 22 日 下午 12:52 
It seems to kill off your Pantheon benefits...
Reggin 2017 年 9 月 8 日 下午 2:15 
Does this mode work with Vox Populi?
Logan Anarcho-Capitalist 2017 年 8 月 15 日 下午 5:39 
great thanks!
Mk Z  [作者] 2017 年 8 月 15 日 上午 8:30 
acrazyblackman, you can download earlier versions from civfanatics:
https://forums.civfanatics.com/threads/emigration.388983/
v4 should work with GnK and maybe even v5, i'm not sure though
Logan Anarcho-Capitalist 2017 年 8 月 14 日 下午 9:26 
is there a version that doesn't require BNW? #overpriced DLC
Don Julio 2017 年 7 月 28 日 上午 9:34 
This would be a cool mod, but I like to have sit downs with emigrants instead. Force that old BS religion out of them.
rpablo_a 2017 年 7 月 27 日 下午 3:31 
Can I build a Wall to keep the illegal aliens away?
Rat Inspector 2017 年 7 月 16 日 上午 9:44 
With the most recent update to Brave New World this mod no longer works; emigration function isn't present and it interrupts production script, not allowing player to choose production upon founding cities (which prevents advancing past the first turn)
Mk Z  [作者] 2017 年 7 月 6 日 上午 11:32 
avcs1003, when you resettle you dont look at unemployment but at job offers. Even if migration results in the rise of unemployment, it may be because of local people losing their jobs to immigrants. From gameplay point of view, special treatment of unemployed citizens is undesirable because they're controlled by the player and AIs don't know anything about the mod's mechanics.
lobo103 2017 年 7 月 1 日 下午 2:59 
Is unemployment taken into account? Unemployed citizens should be much more likely to emmigrate, at least internaly. Big cities can be very productive and still have several unemployed citizens. It would not make sense for migrants to resettle in such cities.
KeirLoire 2017 年 5 月 31 日 下午 2:02 
Can I fork this mod? it is not working with Vox Populi with JFD's (ExCE, RIP, CD, and CID) and I have been receiving errors like this per turn:
Runtime Error: ..\MODS\Emigration (v 6)\Lua\Emigration.lua:21: attempt to call global 'GetProsperity' (a nil value)

It seems it needs an overhaul because it is based on Vanilla Happiness. In Vox Populi, it uses a new happiness mechanics.
Serena Burns 2017 年 5 月 17 日 下午 5:45 
Should lower unhappiness. Always has in real history.
Han 2017 年 4 月 17 日 上午 9:08 
There should also be increase in racism and authoritarianist policies in the regions which receive immigration x')

Seriously, those ocmments
panda 2017 年 4 月 15 日 下午 7:06 
there should be a huge increase in crime if take in refugees just like in real life (europe is the r#pe and paedophile center of the world thanks to the refugees)
Waldo 2017 年 4 月 11 日 上午 9:16 
I think tempory unhappiness would be realistic. Not sure about occupied status unless they outnumber the state's citizens though. I don't see any where in history where this has occured without an increase in what the game would consider unhappiness.
Mk Z  [作者] 2017 年 4 月 5 日 下午 10:20 
Waldo, effect is - your civ can lose its religion. Other than that, nothing bad happens. What effects you think would be appropriate? Maybe temporary unhappiness? Or 'occupied' status for cities ridden with immigrants so you'd have to build a courthouse?
Waldo 2017 年 4 月 4 日 下午 2:00 
So is there no way to have negative effects from refugees like what is happening in the world now? I want this for a modern mod but not sure how to show the horrible effects it has on a society
Mk Z  [作者] 2017 年 3 月 5 日 下午 9:04 
moneymakernj, nope they all are nice people)
Genseric123 2017 年 3 月 5 日 下午 3:23 
can i build a wall and do they bring crime
Mk Z  [作者] 2017 年 2 月 15 日 上午 8:42 
zArkham4269, if that mod doesnt change city screen then yes
zArkham4269 2017 年 2 月 14 日 下午 1:43 
Is this compatible with gazebo's Community Balance Patch?
Jay 2016 年 12 月 18 日 下午 1:23 
this seems to be incompatible with Civ 4 Diplomacy Features v10; the prosperity number is replaced with the america icon.
Evil Paragon 2016 年 12 月 14 日 上午 7:02 
This is ridiculous, I have a stupidly high happiness level in the early game on an easy difficulty and all my guys keep emigrating to Polynesia. I can't make any more happiness buildings and I have one city with 3 luxuries, and they are still leaving me! I am running out of people!
enderandrew 2016 年 12 月 4 日 上午 11:37 
If you're using a version of Vox Populi that includes EUI then you will have to delete the UI folder from this mod.
mikeyb 2016 年 11 月 6 日 下午 5:00 
havent played it yet, but this is mad. add's another depth to the game
Reggin 2016 年 10 月 5 日 下午 6:10 
Is this mod compatible with CBP/Vox Populi
Tim_the_Texan  [作者] 2016 年 8 月 20 日 上午 9:25 
Actually Kdwag, an emigration is leaving your country and immigration is entering the country. So an emigration penalty slows people leaving your country. The only way to slow immigration (without intentially lowering your prosperity score) is to click prevent growth.