安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






i'll report back with my findings probably in a couple hours, if i don't forget it.
> i have no idea if it's actually doing something or not.
Just check the number of tiles on the planet you built the terraformer every 4 years.
edit 1.8.3 to 2.1.0
enjoy
Maybe to cut down it's OP-rating it make sense to add some limits? More energy/minerals for each next tile and limited amounts of tiles added? Say 4 for Terraformer I, 7 for T II and 10 for T III? Ofc T II & T III is unique tech. Or the much tiles already exist, the less can be added and the price is higher.
How about that idea?
Otherwise, I think this is a pretty cool mod, and a neat concept.