Source Filmmaker

Source Filmmaker

Ocean Sims
56 条留言
Mglogo/Jordanisgreat 2024 年 10 月 11 日 下午 1:25 
The animation for this breaks upon reloading a session. It works fine on spawn, but as soon as you reload the session the animation is broken and wont work.
Xtreme_Shoot 2023 年 7 月 19 日 上午 11:50 
So cute. <3
bill 2023 年 6 月 28 日 上午 5:26 
can i port his gmod port to sfm?
Anomi  [作者] 2023 年 6 月 26 日 下午 11:02 
sure
MRcedaguy 2023 年 6 月 20 日 上午 8:23 
can i port this to gmod?
Komi 2022 年 6 月 1 日 下午 6:57 
This model without fail will break your session if your not careful, Scaling it in any manner causes your session to be unstable and sometimes just having it in your session sometimes will just straight up break it. Shame as its the best water model out there. :/
bill 2022 年 5 月 8 日 下午 1:02 
IDK
Reach 2021 年 5 月 29 日 下午 8:07 
@zerrek the dog

Look at the sequences for it, you'll find it there.
Zerrek The Dog 2021 年 1 月 22 日 下午 12:27 
You say import the animation, is there an animation available or is it something you have to make yourself?
Balls24 2020 年 7 月 9 日 下午 3:15 
mate, The water sometimes disappears at some camera angles or when i come close to it. Whats up with that?
Atlas 2019 年 6 月 3 日 上午 1:40 
cheers
Anomi  [作者] 2019 年 6 月 2 日 上午 9:42 
yeah, just stretch the curve out for the vertexanim bone
Atlas 2019 年 6 月 2 日 上午 1:20 
is there a way to slow down the animation?
Ludwig, Shadow Protogen 2019 年 2 月 10 日 下午 6:57 
It kept crashing the sfm application
cortek 2018 年 10 月 30 日 下午 6:13 
thank you for this :)
Anomi  [作者] 2018 年 4 月 15 日 下午 4:02 
more animation means more data per vertex; one new frame of animation is equal to essentially the position of every single vertex on the model. The size and constraints add up fast
PickledSosig 2018 年 4 月 15 日 下午 3:56 
Maybe instead of making a perfect loop you could just extend the animation for like... a really long time.
Lagorific θΔ 2018 年 3 月 26 日 上午 7:19 
back again with the oCEAN MAN-
yaasho 2018 年 3 月 25 日 下午 9:42 
hi there

so after a day of coming back into my file, the oceans don't appear to be moving. I tried reloading the sequence. The animation shows up, just nothing happens. In the console though, I am getting errors like this:

Error: Material "models/colum/ocean/ocean" : proxy "invis" not found!
No such variable "$yellow" for material "models/colum/ocean/ocean"

Error: Material "models/colum/ocean/ocean" : proxy "YellowLevel" unable to initialize!
No such variable "$yellow" for material "models/colum/ocean/ocean"

Error: Material "models/colum/ocean/ocean" : proxy "Multiply" unable to initialize!


would you happen to know the root cause of this?
Shunn3d Shadow 2017 年 12 月 27 日 下午 3:39 
Toon Water... why do I have to be reminded of that late Midway racing game, "L.A. Rush" I swear the ocean water here looked just like that
Leet 2017 年 12 月 4 日 上午 12:47 
:steamhappy:
Dicoguy 2017 年 11 月 1 日 下午 7:43 
ah silly me thank you
Anomi  [作者] 2017 年 11 月 1 日 下午 7:07 
you gotta animate it via sequence or manually via the vertex anim bone
Dicoguy 2017 年 11 月 1 日 下午 6:55 
doesnt appear to be playing, as in when I spawn it and start the timeline it doesnt move
Anomi  [作者] 2017 年 10 月 29 日 下午 1:30 
yes, blender source tools. You can find it very easy via google (valve dev wiki)
Capt Fuzzy 2017 年 10 月 29 日 下午 1:22 
When he says 'BST' I believe he is referring to Blender Source Tools...
SherlockShepard 2017 年 10 月 29 日 上午 1:15 
Can you please explain what BST you used is?
A Commodore 64® 2017 年 10 月 23 日 下午 6:41 
pretty helpgul. good job.
Dinoboy555 2017 年 10 月 7 日 上午 4:03 
causes sfm to ctd for me. unsure why
big man 2017 年 10 月 3 日 下午 5:33 
Ocean man! Take me by the hand!
Xoriak 2017 年 10 月 1 日 上午 2:53 
@Ms. Fortune You read my mind
Lagorific θΔ 2017 年 9 月 30 日 下午 5:11 
ocean man
take me by the hand
take me to the land
Film-Shot 2017 年 9 月 30 日 下午 3:06 
cool right when I was in the market for an ocean scene for an animation im makin. just in time, thanks
Anomi  [作者] 2017 年 9 月 30 日 上午 10:23 
add scale control to roottransform, via right clicking the animationset and going to utilities
iwabty 2017 年 9 月 30 日 上午 8:23 
is there a way to make it bigger, its tiny
Con 2017 年 9 月 30 日 上午 8:12 
even with the brightest colors the ocean tone is way too dark, any way to fix this?
Autism Gaming bruh momento 2017 年 9 月 30 日 上午 1:09 
its so small
Catter 2017 年 9 月 29 日 下午 6:17 
YES
MrXBX 2017 年 9 月 28 日 下午 10:08 
Awesome work, I'll definitly be using this
BlueFlameMoltres 2017 年 9 月 28 日 下午 8:34 
THANK YOU!
Evil ass eyeball 2017 年 9 月 28 日 下午 5:08 
decent
Albino 2017 年 9 月 28 日 下午 3:26 
ABOUT TIME!
Jay T. Dawgzone 2017 年 9 月 28 日 下午 1:05 
Very useful!
PixelEgor 2017 年 9 月 28 日 上午 9:49 
Jotaro?
FLARP 2017 年 9 月 28 日 上午 9:39 
very cool. might have to try add my own sims to sfm some time
Sam-I-Ain't 2017 年 9 月 28 日 上午 8:47 
O C E A N M A N
Hucket Bat 2017 年 9 月 28 日 上午 8:31 
Dankie baie.
Warfaremachine 2017 年 9 月 28 日 上午 8:22 
i was researching about car crashes with that method, this one is really useful! thanks!
Infinite9 2017 年 9 月 28 日 上午 7:36 
Nice
Frisk 2017 年 9 月 28 日 上午 6:13 
WOAH! FINALLY A GOOD ONE! :D