Stellaris

Stellaris

Potraits Geth and Quarian
22 条留言
Werebat 2018 年 11 月 25 日 上午 6:55 
Any advice on where to learn basic modding so I can change the Geth to an organic species? I really want to use them as Meklars in my MOO2 games!
Entidade 2018 年 5 月 14 日 上午 10:16 
C = C would that not just make the ship names for the avian ships get renamed?
𐩸 2018 年 5 月 1 日 上午 10:14 
Also, would it be possible to change the graphical culture for both the species to avian_01 located in the species class file. This should make it so the ship names for 'Mammalian Ships' and 'Humanoid Ships' isn't replaced anymore and made to say 'QUARIAN Ships' and 'GETH Ships' as they currently does in the ship selection appearance menu.
𐩸 2018 年 5 月 1 日 上午 10:11 
No problem :)

(You also seem to have accidently spelled portaits as potraits in the species class file.)
Nemu  [作者] 2018 年 4 月 30 日 上午 10:34 
C = C thanks, didn't knew that :)
𐩸 2018 年 4 月 29 日 下午 3:00 
You should probably change the name of your species class name from '01_species_classes' to something else. The current name has a high chance of being used by another mod in the future because of its generic name and thus cause issues. What about 01_geth_and_quarian_species_classes or something?
Proton 2018 年 4 月 9 日 下午 1:53 
@ Nemui Thank you
Nemu  [作者] 2018 年 4 月 7 日 下午 11:49 
Proton 2018 年 3 月 30 日 上午 11:16 
Hey any chance of getting back a version with the old system where they were integrated in the existing classes?

Probably not I know :) but any chance that I get a link to that version? Just my foolish preference I know :)
Drakenhof 2018 年 3 月 20 日 下午 2:12 
Thanks a lot!
Nemu  [作者] 2018 年 3 月 20 日 上午 11:35 
@Drakenhof i watched in this issue and found out that it is actually an common bug with machine potraits. Please use the follwing mod. At least it worked for me.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1156522593&searchtext=machine+pops+not+growing
Drakenhof 2018 年 3 月 20 日 上午 7:14 
Something is wrong with the geth portraits. When I play a species with their portrait, the population doesn´t grow. I use the command "build pop" and spend the minerals, but the queue gets empty after a few turns without building any population.
Darrien 2018 年 3 月 15 日 下午 1:53 
Much appreciated
Nemu  [作者] 2018 年 3 月 15 日 上午 10:39 
@Darrien to get less conflicts with the mod i will change it that the potraits get their own tabs
Darrien 2018 年 3 月 14 日 下午 12:15 
@Nemui is it possible for you to make the Geth work without overwriting the vanilla species_classes file?
JACKOB 2018 年 3 月 3 日 上午 7:22 
plz, upgr 2.0.1
Marinho 2017 年 11 月 29 日 上午 11:06 
The Geth won't show up for me, did you overwrite any Vanilla files?
MangoCobra 2017 年 11 月 22 日 下午 11:24 
Perhaps.. But the Geth show up.
Nemu  [作者] 2017 年 11 月 22 日 上午 8:27 
Then i guess you have an conflicting mod :)
MangoCobra 2017 年 11 月 21 日 上午 9:24 
The Quarians don't seem to show up for some reason. :T
Nemu  [作者] 2017 年 11 月 14 日 下午 1:05 
Unfortunately it is not Ironman compatible
29YearOldDoomer 2017 年 11 月 14 日 上午 12:48 
Cool! Is it achievement compatible? :)