安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Getting DeepCover and Phantom on 80% of my troops made me want to tear my hair out.
Keep up the good work <3
for those who don't know where to find it (Workshop>Content>268500>1146125999>Config)
It's sad that healing is almost always gremlins remotely, i liked the old ways. Gremlin Healing should be a powerful perk.
Besides, you really only need medkits on Specialists. Those Gremlin healing protocols make all the difference.
I thought that the way I would like it to work exists only for the heroes but not the normal soldiers. Can you tell me in which .ini I have to look? (Sorry, this was my last question. Promise!)
You can also list a few skills that normally aren't available through the AWC/TC roulette, such as Conceal, but I'd avoid skills that rely on specific weapons (most of the Gunslinger skills, for example).
Will I be able to define what perks a specific soldier class can get in the training center?
Lets say I want a Templar to have just skills from Rangers and PSi Soldiers in his XCOM Skill tree? Or that Sparks can get stuff like combat protocol?
Can I make lists for each soldier class from wich the XCOM Skill tree will choose from randomly?
thanks!