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报告翻译问题
[UIOptions_ContinentBonus]
m_strTitle="Bonus de continente"
m_strTabContinents="Bonus de continente"
m_strExitWithoutChangesBtn="Salir sin cambios"
[UISL_ChangeContinentsSelectDifficulty]
m_strChangeContinents="Cambia los bonus de continente disponibles"
[UIToggleContinents]
m_strNotEnoughBonusWarning="No hay suficientes bonus de continente en la lista, sigue poniendo antes de quitar esto."
m_strContinentPool="Bonus de continente activado"
m_strDisabledDesc="Bonus de continente desactivado"
Yes. All mods are compatible with achievements
If yes, it would be awesome. :D
weird its working for me
Can you confirm @-bg-?
Helped out in my current campaign where, for some reason, the same bonus appeared for two different continents
referring to RainingMetal 's comments it would be nice Your mod would recognize settings (via ini).
I'd also like to be able to disable unwanted bonuses (both - continent and faction orders).
Maybe (at least) You know - and are willing to share the info ;) - what I would have to change within ini-files to do this.
Keep up the great work.
is it due to the pool thingy that will make them appear as resistance orders ,?
or are you using some mod to make more continent bonuses ? those i got are complete crap :p
Yeah I've used rest mod too but we need one that spawns the blacksite and whatever else should be in that starting location(s) with you.
I use this mod for that, though the blacksite ends up far away:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=635253356