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报告翻译问题






MOD_CRITICAL_ERROR: [Mafoo] Yet Another Stone or Ice Grinder, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 6/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
<Blueprints>
<Blueprint>
<Id>
<TypeId>BlueprintDefinition</TypeId>
<SubtypeId>IceOreToIngot</SubtypeId>
</Id>
<DisplayName>Ice To Dust</DisplayName>
<Icon>Textures\GUI\Icons\ingot\gravel_ingot.dds</Icon>
<Prerequisites>
<Item Amount="1" TypeId="Ore" SubtypeId="Ice" />
</Prerequisites>
<Result Amount="0.1" TypeId="Ingot" SubtypeId="Stone" />
<BaseProductionTimeInSeconds>0.01</BaseProductionTimeInSeconds>
</Blueprint>
</Blueprints>
[/noparse]
<Blueprints>
<Blueprint>
<Id>
<TypeId>BlueprintDefinition</TypeId>
<SubtypeId>StoneOreToIngot</SubtypeId>
</Id>
<DisplayName>Stone To Dust</DisplayName>
<Icon>Textures\GUI\Icons\ingot\nickel_ingot.dds</Icon>
<Prerequisites>
<Item Amount="1" TypeId="Ore" SubtypeId="Stone" />
</Prerequisites>
<Result Amount="0.1" TypeId="Ingot" SubtypeId="Stone" />
<BaseProductionTimeInSeconds>0.01</BaseProductionTimeInSeconds>
</Blueprint>
</Blueprints>
For a bugfix you can either detail the fix in a issue request on github or make a pull request on github with the fix and i will be able to intergrate it
Would you consider increasing the inventory size? I know it makes it more OP but we use this type of mod to improve performance. If we have to make 10 of them to get excess materials gone quickly then it kind of defeats the purpose.
Zenduin
Added PCU of 75 to blocks and tweaked pair group to be correct
Could you use these models (or just the big one) as a "uranium centrifuge", like that great mod of old once gave us?
Personally i would like to be able to make a machine that you feed in stone and it updates the nearby voxel as a massive stone pile
Added basic construction models
Added to production Blocks, Large Blocks and Small Blocks Groups in 'G' Menu
Nice models!