Left 4 Dead 2

Left 4 Dead 2

OBO: Rifle, M60 - M60E6 rebalance script
8 条留言
Jboy9786 2023 年 8 月 3 日 上午 4:22 
I got an Idea on the problem of the weapon dropping when the mag hits 0, check the M60 and Grenade launcher server fix
Raiden 2020 年 4 月 3 日 上午 11:27 
Hey man, what M60 skin is that one? I tried to find it but no luck.
Lankycide  [作者] 2018 年 7 月 12 日 上午 2:14 
@SΛRGΞ:
Why thank you! :D I poured my heart and soul into these, and while I think some tuning can still be done, it's vastly better than vanilla in my opinion. With my other scripts, it's nice to be able to use any weapon in the game instead of only the Tier 2s and up.
Bandit_02 2018 年 7 月 9 日 上午 11:05 
I've been reading the descriptions of the OBOW scripts, and so far I love what you're doing. Great work man.
Lankycide  [作者] 2018 年 6 月 26 日 下午 11:29 
If you can't resupply the M60, that means there's a good chance that the no-resupply function is attached to the gun itself. I just went through the entire script this mod uses and there doesn't seem to be anything involving the resupply stopper. Still, I won't actually be adding resupply functionality to this mod, since I intended the ammo to be a limited once-off like the original M60.
Anduron_Lazul 2018 年 6 月 26 日 下午 3:57 
So, if the ammunition is now the same as the Assault Rifle,

why can't we resupply at ammo piles/cans?
Lankycide  [作者] 2017 年 10 月 14 日 上午 2:30 
Yeah, that's because of my Gamemode. Total reserve ammunition data is stored in the gamemodes.txt file, not each weapon's .txt file. In my Gamemode, I set the total M60 reserve ammo from 0 to 500 to make the weapon more fun.
화밀 wMil 2017 年 10 月 13 日 下午 11:01 
btw while I was playing addon server before, server gave me 2 magazine of M60 and could reload it without dropping.