Fire Pro Wrestling World

Fire Pro Wrestling World

Keiji Mutoh
6 条留言
View The Phenom 2017 年 9 月 17 日 上午 8:01 
Good thing that's how the standard match pacing is balanced. I've found edits adjusted for simming tend to play well if the player is willing to "work" the match to accomodate.
DJKM77  [作者] 2017 年 9 月 17 日 上午 4:52 
Yes my edits tend to wrestle more like they do in real life than a video game. They should wait until later in the match to go for big moves and you will probably only see each big move once or twice. Of course that's not how it always works out but that is what I aim for.
View The Phenom 2017 年 9 月 12 日 上午 8:44 
Got it, thanks.
DJKM77  [作者] 2017 年 9 月 12 日 上午 8:42 
This one is a port of my mid 90's New Japan pack. It is based off of FPR but the moves and logic are made to suit a certain time frame. The logic is also more adjusted to simming than playing.
View The Phenom 2017 年 9 月 12 日 上午 8:15 
Are these custom edits, or ports from FPR similar to Phil Parent and Heroine Syndrome?
sonny615 2017 年 9 月 12 日 上午 5:11 
MOAR 90Z NUJPN PLZ!
(Thank you!)