安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Exist a form to rebranch this class with 3 diferents ability trees
1° focus on the mark skill giving things like extra crit chance o more damage (like holo target skill work) and area buff
2° focus on pistol and covering his companion: basic stuff like faceoff o free pistol shot and something like you take a pistol shot against a enemy attacking your crew (1 time per turn)
3° focus more on a defensive mele take like bladestorm or a melee only parry
Two trees in wotc is so lineal
I'm using it with GTS-only trainable classes mod and it works, but the only way to get the class is to train a rookie in the GTS
- Can only be recruited via the GTS unless you have no Officer's at all.
I remember this working before, and I have the required mods.
as in not working at all it seems
I currently play using my mod list which contains in excess of 300 mods, no issues.
All about tweaking and finding out what you can use and can't :p the joys and no problem 👍🏾
In relation to the skulljack, I am not aware of that however I believe that may be a conflict or because this is a custom class. I will look into that in future in the event it is something of a larger issue with the class itself.
Thanks
Mr Koval's GTS-only trainable classes
i had the same problem ^^
As for GTS. Yes if you build it, it should add the class to the list of classes you can force train a rookie to :)
It is currently setup to work that if you have no officer's at all. The game should give you 1 following a random roll when a rookie is promoted. Alternatively, just leave whatever character you want to be an officer until you have the GTS and train them through the menu.
If I had a bit more time, I would probably make my own code so that the class expands optionally as an additional extension to a high tier character or simply that they can be promoted through different means.
Hope that makes sense. (Hopefully can improve something in future for it as I do not really want it to revert to vanilla where it could give you it like a normal class and you could end up with like 10 officers or something ludicrous).