安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






As soon as we can import assets I'll get this out and drop you a line in here...
Permission granted. Please go ahead. I am very exited to see it in Cities2!
Maybe name it the Peterson Bridge :)
https://i.imgur.com/TfZ4j9Q.png
This was the first CS asset I ever made. Please pardon me for some bugs here and there.
Now that I am out of cryo sleep, let me see if I can rework the model to make an update on this asset. I would love to make more assets as well. Stay tuned.
Thank you both.
Or maybe try this:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1557683889
The bridge should now work without problems with the DLC.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1557683889
@Weed Exterminator: I am aware of the deck LOD issue and was aiming for a lower LOD tri count. It isn't that noticeable once you have the deck on it - which I assume how everyone will use this asset. I will look into how to work out a balance between low LOD and details.
As for the exact dimension, the arch length is 62units, with radius of 100 units.
@Pan Prezes: You will need road anarchy mod.
@ REV0: Sorry, that is not going to happen any time soon since I am busy working on up-coming assets!
Great job !