Crashday Redline Edition

Crashday Redline Edition

CrashDay Universal: Tiles
52 条留言
erycsson 2021 年 5 月 1 日 上午 8:02 
Cool das du das auf deutsch gemacht hast:smileyflag: preis schikimiki
dommi98 2020 年 4 月 7 日 上午 7:39 
Unfortunately I still struggle with track pictures in the game. I converted the pic to .tga and used the sdk to upload it. it is shown in steam workshop, but not inside the game...
Elephantkilla  [作者] 2020 年 3 月 25 日 上午 9:55 
Recommended set, as all tracks from crashday universal require special weather conditions.
captaincofresi 2020 年 3 月 25 日 上午 9:47 
Why is Ambience a required item for the Tiles? Since I just tested my track build with these tiles and it works fine without it.
captaincofresi 2020 年 3 月 23 日 下午 5:21 
Thanks, and about the Rivier tiles, won't a Flag respawn there anyway? (newbie question, I know ;-) ). Currently working on the Springfield Power Plant (The Simpsons) for Crashday, and wondering to add the river in the background or not.
Elephantkilla  [作者] 2020 年 3 月 23 日 上午 9:31 
This is done to increase recovery time. And the effect of immersion at the bottom of the river.
captaincofresi 2020 年 3 月 23 日 上午 9:22 
Great tile set! I see that there are tiles to prevent Flag Respawning. Now am I considering adding a river to the map, are the river tiles automatically excludes from Flag Respawn? Also noticed when falling into a river, you just fall endlessly, is this intentional to make respawning quicker?
dommi98 2020 年 2 月 20 日 上午 7:06 
Delete, End and Page down are not working. There is no more external camera available. C is changing car views. And that's it...
Elephantkilla  [作者] 2020 年 2 月 20 日 上午 1:25 
See control options in the game.
dommi98 2020 年 2 月 20 日 上午 12:52 
How do I switch to the free camera inside the game? The regular options are only related to the car you are driving.
Elephantkilla  [作者] 2019 年 12 月 31 日 上午 1:43 
При скачивании SDK в папке с игрой образуется sdk папка с различными инструментами. Внутри в каждой папке есть html файл - инструкция на английской языке, объясняющая как пользоваться bat конверторами.
MilesFox92 2019 年 12 月 30 日 下午 11:17 
Каким SDK нужно впихнуть превью на трассу? Та, что в стиме по идее только для самого аплоуда модов в воркшоп
Elephantkilla  [作者] 2019 年 12 月 29 日 上午 1:04 
You do not have to take screenshots of the map through the editor. Take a beautiful screenshot using the free camera in the game, and then convert it to .tga with any available editor. Then through sdk put it on the track.
dommi98 2019 年 12 月 28 日 下午 11:29 
Just bought the game recently and now using just your CDU mod files. Is there any way to save the tracks with pictures? The game is just crashing because of the amount of textures.
Đ𝕖𝕧𝕚𝕝⁶⁶⁶ ✟ 2019 年 10 月 29 日 上午 8:32 
Спасибо, пашет!
Elephantkilla  [作者] 2019 年 10 月 29 日 上午 1:33 
@๖ۜĐevil's ✟
Details will not work without localization: CrashDay Universal: Localization
Activate the required additional component.
Đ𝕖𝕧𝕚𝕝⁶⁶⁶ ✟ 2019 年 10 月 28 日 下午 3:33 
Error in localization engine!
Can't find localized string id: subcurve2.cfl.TrackPiece in file/section
'cdu_tiles'
(This messege was produced in:
file...\code\game\propcore\tools\locengine.cpp, line 398)
Elephantkilla  [作者] 2019 年 7 月 21 日 上午 10:27 
You can not use other custom editor tiles with this mod, otherwise you will have an error.
lukasz98 2019 年 7 月 21 日 上午 10:17 
Roads seem fine, but spawning any building causes unexpected exception and crash :(
Elephantkilla  [作者] 2018 年 7 月 8 日 下午 2:03 
Благодарю) Наслаждайтесь!
Red Carter 2018 年 7 月 8 日 上午 11:01 
Ясно,спасибо)
Моды у тебя зачётные)
Elephantkilla  [作者] 2018 年 7 月 8 日 上午 11:00 
не используй другие детали редактора из мастерской с этим дополнением
Red Carter 2018 年 7 月 8 日 上午 10:55 
Извини,я тупой,как понять "СОКРАТИТЕ КОЛИЧЕСТВО МОДОВ РЕДАКТОРА"?
kamikaze_82 2018 年 1 月 16 日 上午 10:11 
Alright man, I'll give this one a go and see what I can do with these.
Elephantkilla  [作者] 2018 年 1 月 16 日 上午 3:40 
Yes. And I will add that I did not see the tiles in the workshop better than these
kamikaze_82 2018 年 1 月 16 日 上午 2:22 
So I have to sacrifice all of the other tiles for this one? That's a bummer... Unless this one features all of the other ones or even better tiles.
Elephantkilla  [作者] 2018 年 1 月 16 日 上午 2:15 
Do not use this mod with other details
kamikaze_82 2018 年 1 月 15 日 下午 2:00 
So far this mod is what I have discovered that was the problem to my game crashing everytime I tried to get into the track editor.

Error in PropsFX-Engine
The maximum of allowed textures
is reached!

MAX_CBM_TEXTURES = 1024
(this message was produced in:
..\code\game\propcore\cbmmanag.cpp, line 260)

It gives me that error.
krozbot 2018 年 1 月 5 日 上午 11:19 
dont know why
krozbot 2018 年 1 月 5 日 上午 11:19 
Uhhh.... the mod has missing tiles again.
krozbot 2018 年 1 月 3 日 下午 1:04 
thanks

Elephantkilla  [作者] 2018 年 1 月 3 日 下午 12:50 
thanks for report! i fix it
krozbot 2018 年 1 月 3 日 下午 12:42 
Hey, it's me again. This mod now causes my game to crash. i dont know why.
krozbot 2017 年 12 月 7 日 下午 1:06 
oh.
Elephantkilla  [作者] 2017 年 12 月 7 日 下午 12:53 
all my modes contain AI nodes. It depends on the type of map construction. For example, the road passing through jumping through houses and roads is not forceful to bots. A dense number of dynamic parts block the route and the route is not visible to the bots. The inscription "MULTIPLAYER ONLY" means that the possibilities of AI intelligence are powerless here. Therefore, I repeat that this game should be designed for multiplayer, because the capabilities of the intellect are limited.
krozbot 2017 年 12 月 7 日 下午 12:12 
Also, i have one last question: Can you add proper AI nodes to some of your levels? since multiplayer is basically dead at this point and all the servers that do exist are stock i was wondering if you could add proper AI nodes so that your tracks can appeal to the players who mostly play singleplayer (Like me) so you can get more downloads.
krozbot 2017 年 12 月 7 日 上午 10:24 
nevermind
Elephantkilla  [作者] 2017 年 12 月 7 日 上午 10:23 
Check that updates for the game are allowed and received.
krozbot 2017 年 12 月 7 日 上午 10:23 
oh
Elephantkilla  [作者] 2017 年 12 月 7 日 上午 10:21 
I fixed Keep It Real and Lake City tracks. What is the problem? I checked they are working.
krozbot 2017 年 12 月 7 日 上午 9:22 
Oh. But they are broken even with the requirements. Can you fix this problem? because before you updated the tracks they were fine but now they have missing tiles and i cant play them even with the required Localization and Dynamics mods as well as this one. I have EVERY Crashday Universal mod downloaded but i am not using Crashday Universal i am just using the tracks.
Elephantkilla  [作者] 2017 年 12 月 7 日 上午 1:46 
these maps have been updated
krozbot 2017 年 12 月 6 日 下午 3:02 
a few tiles for the Keep It Real and Lake City tracks and a few others that use this mod
krozbot 2017 年 12 月 6 日 下午 3:02 
I am not sure, but some do
Elephantkilla  [作者] 2017 年 12 月 6 日 下午 2:31 
Which ones?
krozbot 2017 年 12 月 6 日 上午 11:05 
Some tiles are missing, which prevent me from racing on certain tracks. Why i dont know, but can you fix this?
Držme se bratři 2017 年 8 月 23 日 上午 8:25 
thanks
Elephantkilla  [作者] 2017 年 8 月 23 日 上午 6:52 
Ok i fix it In the next update
Držme se bratři 2017 年 8 月 23 日 上午 5:26 
It cant let me show it, but i can write it to you.

.---------------------------------------------------------------------------------.
I Error! I
I---------------------------------------------------------------------------------I
I Error while loading a 3D model! I
I The model file could not be found: I
I I
I P3DFile = corkscrew2.p3d I
I (this message was produced in: I
I ...\code\game\propcore\object\polyobj.cpp, line 465 I
I______________________________________________I