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I tend to think than that's the case, do your mod do something else besides that? am i missing something?
I also took out the restriction for version numbers. Use at your own risk, as I haven't bothered testing it thoroughly. I don't think it'll have many issues, other than mods no longer being available or them not being updated. It will activate old and outdated mods if you do this.
I could look at updating it over the weekend.
I haven't tested it on 0.18 btw, I was thinking of trying to remove the HugsLib dependency so it might just keep working without needing any updates. But I'll take a look.
MOD-E to my knowledge doens't allow this and launches the save game directly and it really is a problem when trying to solve mod conflict. So I hope you will keep this mod maintained for future version.