安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2832382534
Hope it helps anyone!
someone call mlie
PS:作者好可爱。
中文:在更了,别催了233
I AM working on the 1.1 update!
However this takes time, as I have to review all codes in RimWorld (and the patches last week scratched my effort), figuring out how new elements work (I was AFK for a long time). An approx. schedule:
Code review - 1~2 weeks
RuntimeGC (beta) - 1~1.5 weeks
RuntimeGC - 0.5~1 week
Catch-a-breath period - indefinite
RimBank and RimSilo - indefinite, depends on how many codes to reconstruct
MuteGC, MuteCL, AntiAutoUnload and any other small gadgets may be updated somewhere during the span
For DLC users:
I do not own the new DLC right now, so I will first make sure everything works on base game. DLC code review will be commenced once RuntimeGC 1.1 is released, and compatibility patches will come up if necessary.
中文:
在更了,别催了233
@user19990313 I'm curious, is the update to 1.0 still being developed?