ARK: Survival Evolved

ARK: Survival Evolved

[DISCONTINUED] Pack Giganotosaurus
226 条留言
Mr. Mman 2023 年 10 月 9 日 上午 10:57 
Ok Gabe I know you probably don't care about your spino and giga mod, and possibly don't use this account no more but is there any chance you can update both mods before ark is deleted or completely unused?
鸟之诗 2023 年 6 月 19 日 下午 8:42 
May I ask if the original version of the Southern Monster Dragon has been refreshed using this mod
Dumb(рак) 2022 年 12 月 23 日 上午 9:01 
no GMSummon is for tamed
WeeWooJ316 2022 年 1 月 8 日 上午 3:17 
"SpawnDino" is the command for spawning wild dinos. "Summon" is for tamed.
RTKBlade 2021 年 12 月 14 日 上午 12:00 
i mean the wild command not tamed
RTKBlade 2021 年 12 月 14 日 上午 12:00 
there is a way to add this to any map without the ini just use simple spawners then copy the wild spawn command "no spaces" "spawn dino"
Samurai Jack 2021 年 5 月 7 日 下午 6:23 
Perfect i'm on the island thank you
Gabe  [作者] 2021 年 5 月 7 日 下午 6:22 
I discontinued the mod, so I havent added to newer maps. I believe I only did The Island and Ragnarok. But if you know how to add it through INI settings, you can add to any map
Samurai Jack 2021 年 5 月 7 日 下午 2:34 
They dont spawn naturally ?
Z3r0 2019 年 12 月 31 日 上午 2:46 
Are their taming rates affected by server multipliers? My server is on 6x taming and a 210 vanilla Giga tames in about 30 minutes with kibble, same level of these smaller ones take almost 2 hours. Is that intended or how can I change that?
Kuro Yure 2019 年 4 月 28 日 下午 6:46 
hey, do the normal op giga still spawn ?
Gabe  [作者] 2019 年 2 月 16 日 下午 2:40 
yup
Ṻńīčøṝñ Ŵḯƶåřḍ 2019 年 2 月 16 日 下午 12:25 
So to clarify, the Standing Spino mod is using the pre-TLC model? Thanks for your help
Gabe  [作者] 2019 年 2 月 16 日 下午 12:18 
@Ṻńīčøṝñ Ŵḯƶåřḍ I made that already, although it suffered the same fate as my other mods. But you can find it by searching Standing Spino on the workshop. Or click in my other mods
Ṻńīčøṝñ Ŵḯƶåřḍ 2019 年 2 月 16 日 下午 12:01 
If you still have access to the pre-TLC Spino model, maybe you can create a separate mod with the older model because I, personally, think it would be really cool to have two variants of Spino in game. Just a suggestion and thanks for your consideration and effort you put into modding :)
Gabe  [作者] 2019 年 1 月 1 日 下午 4:47 
It is with great pain that I need to inform that all my mods have come to a halt. My drivers from my computer got corrupted and I lost all data from all the mods. Although, I want to thank you all for your downloads, upvotes, comments and any other sort of supports you guys have given me. I'm a dreamer, I started all of this without any knowledge in the area, but managed to achieved much more than I could think of. And thanks to everyone's unexpected kind support I decided to follow a path in this area, I hope to meet you guys again in the future, since I will make sure to try it, because again, I'm a dreamer xD Thank you, truly.
DeadMe 2018 年 11 月 25 日 上午 3:51 
i added mod to my server Hope map,but after i used spawn code for it,nothing happened
正在无限装逼的霸王龙 2018 年 11 月 11 日 下午 8:48 
Hp changed from 1900 to 1200.
正在无限装逼的霸王龙 2018 年 11 月 7 日 下午 8:52 
I think the ratio of Giga to Rex would be better. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1443476057
Badgor 2018 年 10 月 31 日 下午 7:07 
holly fuck i used a command in the game to spawn these and they spawned on mountains withthe same density of ants in an ant hill xD
there was like 50 per mountain
Gabe  [作者] 2018 年 10 月 20 日 上午 9:02 
@Monika they can spawn anywhere that you would like. All the zones for the game are in this site here: https://ark.gamepedia.com/Spawn_Entries

You can just copy the zone you want and replace the XXXXXXXXXXX with it. Don't delete the "_C".

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="XXXXXXXXXXXX_C",NPCSpawnEntries=((AnEntryName="GigaSpawner",EntryWeight=1000.0,NPCsToSpawnStrings=("Gigant_Character_BP_Pack_Gigant_C"))),NPCSpawnLimits=((NPCClassString="Gigant_Character_BP_Pack_Gigant_C",MaxPercentageOfDesiredNumToAllow=0.01)))
beep 2018 年 10 月 20 日 上午 8:17 
Will they spawn on Abberation?
beep 2018 年 10 月 20 日 上午 8:17 
I've had no luck with the legends mod ethier on ragnarok
Gabe  [作者] 2018 年 10 月 20 日 上午 7:54 
Also the numbers on "entry weights" and "Max Percentage of desired num to allow" can be altered as you like, so you can find that perfect ammount you would like. I havent mastered that either (Its not that straight forward) but when I do Ill post here as a good default number
Gabe  [作者] 2018 年 10 月 20 日 上午 7:52 
@King Wafflemonger You can stop the vanilla ones from spawning, so that they dont compete with the pack giga ones. You can use this to stop them, then all thats left is the small pack ones:

NPCReplacements=(FromClassName="Gigant_Character_BP_C",ToClassName="")

King Wafflemonger 2018 年 10 月 17 日 下午 12:00 
Oh no, I'm not getting spawns on Ragnarok either. I've tried the suggested codes to raise their rate and dino wiped multiple times. Tried the "Just for Monika" code too, LoL. It gave me gobs of normal Gigas all over the beaches. I blame Monika. :steamhappy:
beep 2018 年 10 月 14 日 下午 1:02 
Hehe~
Gabe  [作者] 2018 年 10 月 14 日 下午 12:56 
@Monika They should spawn where the vanilla gigas would spawn. If you want to boost their spawn, I wrote a tutorial in my adjustable to raise their rate. You can also add this command to add them to another spawner:

[code]ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach",NPCSpawnEntries=((AnEntryName="GigaSpawner",EntryWeight=1000.0,NPCsToSpawnStrings=("Gigant_Character_BP_Pack_Gigant_C"))),NPCSpawnLimits=((NPCClassString="Gigant_Character_BP_Pack_Gigant_C",MaxPercentageOfDesiredNumToAllow=0.01)))[/code]

There you go, just for you Monika... Just Monika... Just Monika
beep 2018 年 10 月 13 日 下午 9:41 
I cant find any spawns on ragnarok
Gabe  [作者] 2018 年 10 月 11 日 下午 2:01 
@royalogic They do drop hearts, in a 1/3 of the ratio (Because they spawn in packs of 3). Currently there is no way to increase that rate, but If i figure it out, i will add a way
royalogic 2018 年 10 月 10 日 下午 12:34 
do your gigas' drop hearts? If so how do I increase their drop rate?
正在无限装逼的霸王龙 2018 年 10 月 9 日 上午 7:25 
Hp 1200, no rage buff, Tame has blood buff.
Gabe  [作者] 2018 年 10 月 8 日 上午 7:17 
Yes, the default HP is around that number yes
正在无限装逼的霸王龙 2018 年 10 月 8 日 上午 3:31 
giga hp1800?
Gabe  [作者] 2018 年 10 月 7 日 上午 7:22 
Sorry I dont understand what you mean
正在无限装逼的霸王龙 2018 年 10 月 6 日 下午 10:06 
Ask about the properties of the Giga, and I 'll adjust them.
Gabe  [作者] 2018 年 9 月 24 日 下午 5:21 
Nice!! Im glad its working xD
McTickleBunz 2018 年 9 月 24 日 下午 4:32 
@Gabe I switched their spawns so they would be spawning around mountains. loaded into a new island save and it worked! Spotted atleast 4 Gigas. Thank you for your help!
McTickleBunz 2018 年 9 月 24 日 下午 4:09 
@Gabe Thank you so much for responding back so fast! I copied the copy and pasted the code into my .ini and loaded up a fresh Island save. i spawned in at south zone 2, looked to my left and got munched on by a level 162 giga lol
Gabe  [作者] 2018 年 9 月 24 日 下午 3:44 
http://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/1105478124/1488866813760400455/

You can use this command to spawn them in the beach, just as a test. Then you can come to this site and change it to another Island spawn: https://ark.gamepedia.com/Spawn_Entries



ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach",NPCSpawnEntries=((AnEntryName="GigaSpawner",EntryWeight=1000.0,NPCsToSpawnStrings=("Gigant_Character_BP_Pack_Gigant_C"))),NPCSpawnLimits=((NPCClassString="Gigant_Character_BP_Pack_Gigant_C",MaxPercentageOfDesiredNumToAllow=0.01)))
Gabe  [作者] 2018 年 9 月 24 日 下午 3:39 
@McTickleBunz I have a multiplayer server currently running that mod on the Island and Ragnarok, and both have the default spawn. Only thing I have is blocking the vanilla giga to spawn with the same code you have there NPCReplacements=(FromClassName="Gigant_Character_BP_C",ToClassName="")

Like I said, its multiplayer, but I dont see that influencing the spawn. It should still spawn in mountain tops on the island. What we can do to verify is to set them to another area spawn as well. I wrote a little tutorial here:
McTickleBunz 2018 年 9 月 24 日 下午 3:30 
Hey i have a question. So im in singleplayer using this mod and no pack gigas are not spawning in :steamsad: . I went to my .ini and pasted this NPCReplacements=(FromClassName="Gigant_Character_BP_C",ToClassName="") and done multiple wild dino wipes and yet they still remain elusive. Btw im playing on the island. I also tried going onto different maps to see if it was just the island but still no pack gigas:steamsad: . Sooooo how do i fix?
正在无限装逼的霸王龙 2018 年 9 月 23 日 上午 7:49 
According to reason, Tyrannosaurus Rex has world-class bite power and incredible body size and weight, and is then hit by Megatherium in Ark. Honestly, can you enhance the Tyrannosaurus Rex? Your Giga mod, ARK Aditions: Inominus Rex! Mod, Add Creatures 2: Wild Ark mod are far stronger than ark Rex
正在无限装逼的霸王龙 2018 年 9 月 23 日 上午 7:39 
In fact, I think overlord hp1100 attacks 85, South giant hp1100 attacks 40 bands 1 % per second bleed buff. This is the case.
kazdec45 2018 年 9 月 9 日 下午 3:40 
@SpamGaming Thank you for your expeditious and non animonistic reply to my simple and friendly question. I hope one day to grow up to be such a profficient ccmputer wizard prick like you! A simple answer woud have sufficed... In this case i found it out by myself. Next time try working on your manners.......
Gabe  [作者] 2018 年 8 月 30 日 下午 4:42 
Haha its alright, its also the first thing in my description to make it easier too
Spamap 2018 年 8 月 23 日 上午 8:17 
@kazdec45 Why do people not know this?? It's the long number in the URL of the mod page - A simple google search could tell you that... In this case it's 1105478124. Next time, find it yourself.
kazdec45 2018 年 8 月 13 日 下午 6:07 
What is the mod id? its for my server
Dark Star Raven 2018 年 8 月 5 日 下午 1:16 
nice, will probably add it here soon then
Gabe  [作者] 2018 年 8 月 5 日 上午 5:57 
@Dark Star Raven Yes, and I recently started working on it again for future updates