Space Engineers

Space Engineers

Discharge Core-Tech
113 条留言
ILLBEBACH 2021 年 3 月 10 日 下午 8:51 
This mod hasn't been updated in 3 1/2 years, so it's not completely finished. I ran into a few walls when trying to play in survival. Kreeg has turned his attention to other mods, so I don't think this will be getting an update.
Damien2000000 2021 年 3 月 8 日 上午 3:42 
also irelishpickles last i knew you can make the raw polyarized crystals into plates from the hades core to turn it into crystalite then you need either a ec or pc prototype assembly
Damien2000000 2021 年 3 月 8 日 上午 3:40 
dumb question but does anyone know how to get the ec power cell i cant seem to find it anywhere and ive looked for about 3 days straight i cant move on till i found it do i have to make it or?
any help will be greatly appriciated.
SkyBox 2021 年 3 月 1 日 下午 2:33 
I don't know if this is the right place to ask. but how do you turn raw polarized-crystylite into plate I can't seem figure it out.
Draos 2020 年 12 月 2 日 上午 10:08 
can this mod be added to a already existin save or does it need a new one to be fully functional (cause of additional ressources and such)
Mr.Monk 2020 年 11 月 23 日 上午 9:12 
would love to see how this preforms with weaponcore support
Chaos Uncensored 2020 年 7 月 22 日 上午 4:14 
Well with all the drama and thievery aside still love your mods, any chance this one is getting a weapon core update?
76561198040172855 2019 年 12 月 20 日 上午 11:39 
@Dorimanx, this is not about greed. I don't think you quite get it yet. You actually want to pass off all these mods as your own and get free ratings for it. What is even your endgame here? I understand that English is not your native tongue but honestly? You baffle me.

Do you actually think you're going to get anywhere now? Do you think that we're stupid? We remember you and we're not going to forget. Admittedly, I couldn't give a ♥♥♥♥ about stealing credit but your deceptive and patronizing attitude was just ♥♥♥♥♥♥♥ obnoxious.

Especially as it was obvious as to what your real intentions were. It still is.
Kreeg  [作者] 2019 年 12 月 20 日 上午 10:06 
I am the only person who understands the mess, I built in this mod.
I do not need nor wish "help" in touching my modded assets.

It's not about Greed, in fact.
It's 50% about having an exact way of handling my own personal assets created as I learned how to mod SE, and modeling.
And the other half, being divided into Ensuring my content isn't stolen - As people keep trying to do that, and that isn't in Reference to even you, Dori.

I have an entire paragraph section for a reason, on most of my mods.
As apparently the obvious had to be stated.

Now if I find my very specific assets, which I can notice, and detect quite well,
I will DCMA it, and I will find it.
Dorimanx 2019 年 12 月 20 日 上午 5:49 
you guys so greedy that even when someone offer to HELP to do what you dont care to do, you show me only greed, forget about my offer.
Kreeg  [作者] 2019 年 12 月 19 日 下午 8:08 
I am sadly aware of that.
I am also aware of them not actually stopping, but instead has kept doing it.
It's very annoying - I do appreciate the warning however about them.
76561198040172855 2019 年 12 月 19 日 下午 3:12 
Kreeg, Dorimanx recently tried to steal everybody's mods and he was ousted by the community. He took credit for their mods and told them to go ♥♥♥♥ themselves. Seriously, he's just trying again but nicely.

Don't fall for it.
Kreeg  [作者] 2019 年 12 月 13 日 下午 12:01 
Nothing function-wise is broken.
This ancient mod, is reliant on core systems that never changed.

If I wanted to update it, to my modern standards, I could.
It's just hellish in old methods, that it's a mess.
Dorimanx 2019 年 12 月 13 日 上午 3:24 
wow this mod look great!
Kreeg, i can help by restoring it to functionality by updating needed configurations and grouping all needed under + in Gmenu.

If you agree, i can start working on it.
ILLBEBACH 2019 年 8 月 4 日 上午 11:10 
Eric_travers, this is a pretty old mod, and the survival elements don't work perfectly. I don't think that there is a way to convert the fragments at this time - I asked about a year ago and it doesn't look like the mod will be updated.
Qwertypot 2019 年 8 月 2 日 上午 8:15 
Two questions, first of all, the warp converter takes crystalite but will not convert them to raw warp fragments. Second, how do you convert the raw fragments to the useable variants? I cannot find a machine that accepts them.
lucky1 2019 年 7 月 18 日 上午 10:53 
are there any thrusters?
Kreeg  [作者] 2019 年 3 月 1 日 下午 9:40 
That basically is what one of the more modern mods did, in a sense.
TarmacSolid606 2019 年 3 月 1 日 下午 9:33 
maybe instead of repair, just entirely make a new one, idk much about modding, but i figure that might be easier, ofc like i said idk much, so i could be way off in stating that and should just return to my gremlin hidey hole
Kreeg  [作者] 2019 年 3 月 1 日 下午 7:58 
Yeah it's possible.
This has old glass, and is ancient as sin.
Eventually, I need to look back into this, to repair.

Was my first mod, it's hellish in organization.
OssomUmbra 2019 年 3 月 1 日 下午 7:26 
Ah, it's *this* one with the glitch
Just to reiterate, it's the Shockwave that i found the view glitch on
TarmacSolid606 2018 年 12 月 29 日 下午 10:51 
well, needless to say its being added to my auto add pile of mods :P
Kreeg  [作者] 2018 年 12 月 29 日 下午 7:50 
As it's my first branch, and ancient. lol
TarmacSolid606 2018 年 12 月 29 日 下午 7:35 
how did i not know about this branch of kreeg dakka
ILLBEBACH 2018 年 11 月 27 日 下午 7:29 
requiemfang, I believe there is a disconnect going from crystalite to other components, so you'll probably have to spawn in some components in creative mode in order to make everything in survival (mostly you'll be able to convert to raw components, but not to the actual ones)
Kreeg  [作者] 2018 年 11 月 25 日 下午 5:53 
It's been an age, but I believe just crystalite itself.
requiemfang 2018 年 11 月 25 日 下午 4:41 
okay I'm a bit lost, I've read some of the documentation but I see nothing in it where it says what resources you put into warp and fusion converters to get their respective resources.
TheEmperor 2018 年 10 月 7 日 上午 5:20 
will this mod ever get updated again?
ILLBEBACH 2018 年 8 月 22 日 上午 5:28 
Ok, thanks for the reply. I'll give it a try!
Kreeg  [作者] 2018 年 8 月 22 日 上午 12:04 
That's the block you want, basically. Crystalite into Energized: Off the top of my head, at that.
Then I think, it's another block or itself.
I made this ages ago.

https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/1102129144/1486613649676190120/?tscn=1519464310
This explains the tech tree, which showcases how to make things.

PC's side wasn't entirely ready.
EC's has a basic functionality; Others have done this in legit survival.
I haven't worked on this project in like a year.
And since it was my first, it has a literal ton of internal papers I'd need to sort, to get the exact bits.
ILLBEBACH 2018 年 8 月 21 日 下午 10:01 
The EC Converter is not showing up in my build menu. I searched "all blocks" and did not see it. The object with three crystals I believe is the EC Energizer, which converts crystalite into raw energized crystalite. I'm having the same issue as before, because the path dead-ends there. I can make raw energized crystalite, warp crystals and charged fusion shards, but none of these lead to any more components. I even spawned in every single EC/PC component in a container, and I still couldn't find a way to make EC or PC. Is there an EC Converter that I'm not aware of? Both the temporary upgrade building and the PC Polarizer wouldn't take any components. I was able to put conversion material in the finished part of the upgrade building, but conversion material seems to only yield raw crystalite, which I can easily get by converting stone.
The Nameless 2018 年 8 月 21 日 下午 7:35 
Yeah, it looks... Old. Maybe an update would help? Ah well. I think I'll try your Spinal Weapons now--my turrets are mainly coming from other mods.
Kreeg  [作者] 2018 年 8 月 21 日 下午 7:26 
Discharge was mainly Turrets during the original construction.
The Nameless 2018 年 8 月 21 日 下午 7:13 
This mod looks interesting. I only just now discovered it. I have your Inspired Weapons mod, but the EC weapons here look especially interesting; I use an energy shield mod so the fragility doesn't concern me. Right now I'm only using a Heavy Masser from IW so I think I'm going to disassemble that, replace IW with this, and see if I can find a good replacement spinal weapon from here.

Any suggestions?

PS part of the reason I use so little out of IW is that it adds so many things to the assembler menu, it gets confusing and hard to sort through. I have IT too, as you may recall, which suffers from the same issue. Unlike IW however, I am using several thruster systems from IT as well as gyros, so I'll be keeping that around for awhile at least. Lol
ILLBEBACH 2018 年 8 月 21 日 上午 8:25 
Ok, thank you. I'll give it a try!
Kreeg  [作者] 2018 年 8 月 19 日 下午 9:03 
EC is created via crystalite, in the EC Converter, it's like a massive object made of 3 crystals
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/1102129144/1486613649676190120/
I think covers the particulars
ILLBEBACH 2018 年 8 月 19 日 下午 8:08 
The mineral converters work like a charm, but many of the components require "polarized crystalite" or "energized crystalite," and I could only figure out how to get "raw polarized crystalite"/"raw energized crystalite." The last time I tried, I couldn't find anything that would convert them. I posted a comment about this on November 27th, 2017, but according to Steam the mod hasn't been updated since November 23rd, so I assume that will still be an issue. Let me know if I'm mistaken - this mod is really cool, so I'd love to use it if possible. Thank you for your quick responses, btw.
Kreeg  [作者] 2018 年 8 月 19 日 下午 12:43 
Technically it does work in survival.
I believe I added a mineral converter which is used in most of the EC stuff.
ILLBEBACH 2018 年 8 月 19 日 上午 11:47 
Are there any possibilities of an update to make this work in survival? I'd love to try it in a survival setting.
Kreeg  [作者] 2018 年 7 月 17 日 下午 2:50 
Should in theory.
Haven't tested in ages.
2muchgamez 2018 年 7 月 17 日 上午 9:58 
Does this mod still work?
Kreeg  [作者] 2018 年 5 月 19 日 下午 5:12 
Hmm.
Odd never did change anything to make that jump explode.

But outside the Jump drive, problematic problem, it should still be fully functional.
Ignisium 2018 年 5 月 19 日 下午 5:05 
Does this mod still works? I'm hosting games with friends and this mod looks amazing.
I tried it out a little while ago but the warp core thing crashed the game on jump
Kreeg  [作者] 2018 年 4 月 26 日 下午 4:54 
I still don't have the new laser script in a reliable state.
Which with 90% of ES based on energy or laser weapons, without a redesign
I'd essentially would just have PC's tree at best.

But yes eventually, I plot to finish or at least put this in a better state.
But my hopes are, to do so, with a better laser, so at least all present parts work as intended.
I did jump ahead when I made this, I've gotten a lot better in-between.
So likely will end-up remaking a lot anyway.
ILLBEBACH 2018 年 4 月 26 日 下午 2:31 
Any update in the works? I'm looking forward to when this is fully functional!
suicidal Cop 2018 年 3 月 23 日 上午 10:42 
looks cool:steamhappy:
Solace 2018 年 3 月 15 日 下午 8:00 
Aww... Ok, I guess. Still looking forward to it.
Kreeg  [作者] 2018 年 3 月 15 日 下午 7:49 
That'd likely need some scripting and work with Particles.
Neither of which I'm all that good at, or have anything set for outside of specific cases.
Solace 2018 年 3 月 15 日 下午 7:24 
Ooh, sounds very exciting. I cant wait till its ready to be used, I've been looking at alot of the models and they look delightful!

I guess until the colision and stuff works I'll use my classic carbon armor blocks. But, I hope this mod is made fully functional, it looks very promising.

On a side note, just another small request... if your working on energy weapons, is there any way you could make a plasma cannon that ahs a projectile looking more like lightning or fire than the conventional "streak of light" kinda blaster-looking design? I've been looking for a plasma weapon that fires a projectile that looks more like actual plasma (all wispy and stuff) but havent had much luck.
Kreeg  [作者] 2018 年 3 月 15 日 下午 6:47 
Yeah the armor is missing some blocks, and has odd collision.
Back when I made them, Proper collision was hit & miss to the point of insanity.

Some of the EC weapons use a variant of Cython's work to fire.
At present, in newer projects, been working with a much more complicated & interesting energy weapon script system.