Team Fortress 2

Team Fortress 2

Amputator LOD's
46 条留言
(^^^) Xeno 2023 年 5 月 29 日 上午 9:06 
Add this for the community fix tag
john tarmac 2015 年 5 月 4 日 下午 1:23 
fix picture please
Jeffamphetamine 2014 年 8 月 15 日 下午 7:23 
me 2
guball 2013 年 10 月 23 日 上午 10:13 
i cant see the picture :(
CJJAR1X™ 2012 年 4 月 25 日 上午 9:08 
lol
Brainrot 2012 年 4 月 1 日 上午 9:26 
LINK TO DOWNLOAD NOW PLEASE
Rexic The King 2012 年 3 月 25 日 上午 12:23 
does it have a mod download for it until its put in game?
It's Koob 2012 年 2 月 26 日 上午 8:37 
My computer is already bamf enough to run it at full graphics plus 7 other games AND porn, but it's good to know people with lesser computers can enjoy the smoothness i feel every day. ;P
TheMagic8Ball 2012 年 2 月 23 日 下午 7:57 
like i said for the LOD adjustments for the cc, this would help with a lot of lag on laggy servers
keep it up
Zvratkosaj 2012 年 2 月 20 日 下午 11:02 
good
eeMcCutcheon 2012 年 2 月 20 日 上午 9:04 
post 3 comments in a row
76561198053446228 2012 年 2 月 20 日 上午 8:43 
LOD
IS FRICKEN AWESOME
76561198053446228 2012 年 2 月 20 日 上午 8:43 
COOL
76561198053446228 2012 年 2 月 20 日 上午 8:34 
boo yaaaaaaaaaaaaaaaaaaah
thats really silly
UberKiller 2012 年 2 月 19 日 下午 8:27 
@Mr Banarblez Thats what Prop Hunt is for silly!
ToadMan 2012 年 2 月 19 日 上午 4:27 
they should make a desguise kit for spy that can turn you into objects :)
emrfish 2012 年 2 月 19 日 上午 2:21 
everyone, skater is a model stealer, report his account for thievery
Depressed Sausage 2012 年 2 月 18 日 下午 8:10 
беру
CupcakeRaynebowJones 2012 年 2 月 18 日 下午 3:47 
Yes yes LODs are good
cplsnowden 2012 年 2 月 18 日 下午 12:05 
what
Wazkalia 2012 年 2 月 17 日 下午 1:17 
Nice!
Justice 2012 年 2 月 17 日 上午 11:54 
nm i though these were hd
Justice 2012 年 2 月 17 日 上午 11:53 
IT NEEEEDZ ETT
Justice 2012 年 2 月 17 日 上午 11:53 
DO THIS FOR THA STICKY JUMPER
Jean-Paul Software 2012 年 2 月 17 日 上午 6:10 
If the lack of LOD for the news models is what's making TF2 run increasingly like a dog, then it's a massive thumbs up
Life is sΩ strαnge! 2012 年 2 月 17 日 上午 6:07 
Nice job community, if only you got payed for it, oh wait you probably will.
Hark 2012 年 2 月 17 日 上午 4:08 
good job, i hope people can see the value of implementing these lod models rather than adding another 50 useless hats
ManOfPapeЯ 2012 年 2 月 16 日 下午 6:39 
How do you even get one of these?
Google Chrome 2012 年 2 月 16 日 下午 2:11 
damn, Valve is so busy with CSGO and other games at the moment, they really need the community to step up and do some of their work for them... keep up the good work!
ɪɴᴛᴇʀʟᴏᴘᴇʀ 2012 年 2 月 16 日 下午 12:47 
Is this kind of iniciative that will help the players to get less crashes in TF2 with a more optimized and smooth models running, specially for the old machines !
Tera_GX 2012 年 2 月 15 日 下午 10:36 
If it's distance-related, I like the idea. The item is relatively small and constantly in motion, so it'll be hard to notice.
"Bob" the Space Cadet 2012 年 2 月 15 日 下午 8:56 
Awesome!! Please keep doing what you're doing!
GARFIELD'S SKELETON 2012 年 2 月 15 日 下午 2:19 
Why the hell would anyone even rate this down?
Turmeric 2012 年 2 月 15 日 下午 1:59 
That's just my opinion on it, speaking for some people with higher standerds. Me, however, could care less about this and think you should continue working on LODs for more weapons and miscs, as TF2 has suggested.
Turmeric 2012 年 2 月 15 日 下午 1:57 
A good idea for people with lower-end computers. But sometimes the LOD change as distance becomes further is quite noticeable.. For instance, if you back away from a ragdolled Medic his bottom part of his coat from afar is literally sticking up in the air. As you move closer the coat instantly flaps back down to his back. It's a little weird seeing objects drastically change in shape and appearence as you step backwards.
Nefnoj 2012 年 2 月 14 日 下午 8:52 
"Apparently they help your computer run faster or something..."
Haha.
Skotos 2012 年 2 月 14 日 下午 12:22 
Glad to see people are optimizing their items! Good work!
zaglis 2012 年 2 月 14 日 上午 9:02 
4 stars? are you people retarded?
Nicolas  [作者] 2012 年 2 月 14 日 上午 4:46 
The higher the polycount on a model (number of faces) the more expensive it is for your computer to render in-game. LODs reduce this cost by decreasing the polycount as the player moves away from the object.

This is espesially noticable on games with a very aggresive LOD policy, where objects seem to pop into existence as you approach them, and disapper as you move away.
Bowfry Frenchtie 2012 年 2 月 14 日 上午 3:29 
What do LODs do?
Vartose 2012 年 2 月 14 日 上午 2:51 
brilliant, the game needs as much optimization as it can get
novabunny 2012 年 2 月 14 日 上午 2:43 
Epic!
Oku 2012 年 2 月 13 日 下午 11:21 
You should take a look at: http://173.230.130.208/LODUpdate/index.php
Your Amputator LOD model would make a great addition to their project.
Jesus_Man 2012 年 2 月 13 日 下午 10:07 
Nice to see that people are working on LODs. Thank you, and best of luck.
Chipley 2012 年 2 月 13 日 下午 7:04 
Awesome!
Kazzymodus 2012 年 2 月 13 日 下午 1:22 
I'll be the last person to complain about LODs.