Garry's Mod

Garry's Mod

Final Fantasy Dissidia 012 Ports - Cloud Strife Playermodel
43 条留言
Lord Tyler 2023 年 12 月 7 日 下午 3:02 
gandalf is a mong
MoonLight Ninja 2023 年 12 月 3 日 下午 9:22 
do you have any other disida models?
Richard Milhous Nixon 2021 年 4 月 30 日 上午 10:58 
Do you know if there's a ragdoll of this?
TheGandalf  [作者] 2021 年 1 月 31 日 上午 6:28 
I recently updated the model, but used a decompiled version as the original source is now gone. This might help with some addons and makes it compatible with outfitter, but the model isn't perfect even before this update.
PyroManiac12 2020 年 12 月 18 日 下午 11:11 
How do you get the attacks to work?
Divide 2020 年 5 月 13 日 下午 6:51 
is there a away that you can get sephiroth?
WingalBrave 2020 年 5 月 8 日 上午 9:49 
I'm not very familiar with Garry's Mod so I have no idea how to get the attacks to work. Can anyone assist me with this? I tried running the commands via the console but it gave me script errors so I assume I'm doing something wrong
mxrixh 2020 年 3 月 21 日 上午 9:07 
I would love to see something like this, but with Sephiroth.
ZAKU 2020 年 1 月 10 日 下午 1:45 
the weapons appear on his butt but this is still really cool
BRANDO DA 2019 年 11 月 29 日 下午 8:17 
u know what this is...A MASTER PIECE
KawaiiSenpai 2019 年 7 月 14 日 下午 6:01 
Some suggestions if you're taking them -

An upload of the buster sword with this run would be dope (Kind of like the Samurai Jack sword, how it has a block, but maybe add a fire ball attack for R?)

An upload of this PM but with normal movements haha
meicheor 2018 年 12 月 5 日 下午 12:53 
Oi, no prob bro.
TheGandalf  [作者] 2018 年 12 月 4 日 下午 6:24 
Hey fam. Thanks for all the feedback. I might port over some other models in similar fashion, but I do want to mention the source file for this model has been lost to the void. I won't be able to fix it well, but I can try to recreate the QC later on and fix some of it's problems I can see happening with a later fix.
meicheor 2018 年 11 月 9 日 上午 3:34 
What we need is a sephiroth port, or at least a weapon for cloud.
Soul of Cinder 2018 年 4 月 2 日 下午 1:31 
We really need more compatibility weapon-wise so this playermodel IS the playermodel of our dreams. Noclip is obv att_super_omnislash_charge, and I believe physgun and toolgun should be att_fire_1. I've messed around with this PM in PAC3, and I can say, some of these animations are really promising as arm-workings (besides crowbar), But this probably took alot of effort, so I won't ask for too much. I just wish it had more compatibility with other holdtypes. :steamhappy:
VividyVavidy 2018 年 2 月 20 日 下午 6:47 
You SHOULD make more my dude. As a straight man, I would suck a penis for a Laguna model.
Lodac77 2018 年 2 月 4 日 下午 12:41 
please make more! :steamhappy:
Lodac77 2018 年 2 月 3 日 上午 6:31 
thats so cool! he has his own custom movements! :steamhappy::steamhappy:
VividyVavidy 2018 年 1 月 30 日 下午 11:14 
This model kicks ass, major kudos my man
Nakkitsunami 2017 年 12 月 9 日 上午 2:09 
omg i love this! how you made this work?
Predator 2017 年 12 月 1 日 下午 9:42 
dude fucking amazing gg
Soul of Cinder 2017 年 9 月 22 日 上午 11:11 
@Justinlol
They're just animations, they're not attacks.
If a swep comes out that lets you, then that'd be fucking AWESOME.
Fahren 2017 年 9 月 21 日 下午 3:28 
So, how exactly do you attack with the commands (like climhazzard, omnislash, etc.) Where do I put them in or how do I activate them?
PocketPolish 2017 年 9 月 10 日 下午 3:16 
This is amazing! Absolutely phenomenal! This is definitely taking Playermodels to the next level! Please, do more Dissidia Models!? Plz plz plz!
TheGandalf  [作者] 2017 年 8 月 12 日 下午 1:08 
I have to check on that, Xpert.

As for a normal playermodel, I haven't done rigging at all, I used the original bones from the game. To rig it up to the normal player model, I'd also have to remove the sword from his hand. I'll try and see if I have time to do it, but it probably won't happen very soon.

Thanks Thunder Emblem!
OhIt'sChris 2017 年 8 月 8 日 下午 1:55 
the ragdoll scared the crap out of me. the head just comes off of the body
Toasty∞ 2017 年 8 月 5 日 下午 2:59 
Really cool and original,but are there any chances it could be a normal playermodel?
Zebuun 2017 年 8 月 4 日 上午 8:50 
Well done, Best final fantasy player model on the workshop imo
TheGandalf  [作者] 2017 年 8 月 3 日 下午 11:00 
Thank you. The IK is purposefully like that, but I need to tweak it a bit, yeah. I also gotta check the Crouching too, never caught that.

As for the scaling, it's actually scaled by 50.0 since the model itself is tiny compared to the source engine. I could lower that number a bit no problem and get him up to size.
Rananara 2017 年 8 月 3 日 下午 6:45 
This actually has a lot of potential to lead into something interesting.

Feedback
-You might wanna scale down the model. Cloud is ginormous compared to almost all other models, it shouldn't be too hard to scale down the model (from my experience at least).

-Cloud doesn't stay crouched when he has the Crowbar taken out.

-It might be the IK rig doing it, but Cloud's feet enjoy sticking to the ground quite a lot: http://i.imgur.com/krxFRhA.png

I'm going to keep tabs on this and maybe pry it open to examine it myself. It's a unique playermodel.
TheGandalf  [作者] 2017 年 8 月 3 日 下午 4:59 
I'll have to take a look at it, I might have broke some stuff along the way in the new update. If you can take any screenshots in steam, or recordings or what not, try that and see if you can help me out that way.
Pedrones7777 2017 年 8 月 3 日 上午 8:47 
the animation of running behind and running foward is bugged
binugs 2017 年 8 月 2 日 下午 11:12 
the attacks dont work all its says is unknown command :l
TheGandalf  [作者] 2017 年 8 月 2 日 下午 9:23 
Alright, I updated the model to my most recent incarnation, and added compatibility with the crowbar.
Soul of Cinder 2017 年 8 月 1 日 下午 11:14 
It just bothers me, that's all. I PVP often, and it looks really cool. I'm a huge FF7 fan so I'd LOVE it if you made it compatible.
TheGandalf  [作者] 2017 年 8 月 1 日 下午 9:49 
You do realize decompiling a model, especially one like this, won't yield accurate results, right? That, and I already set it up to be used with the no-hands holdtype. If you need this for something or need it for a specific holdtype, just ask me/friend me.
Soul of Cinder 2017 年 7 月 30 日 下午 9:25 
Atleast make this compatible with the Crowbar.
All the animations for attacks aren't able to be used for the holdtype "primary attack".
TheGandalf  [作者] 2017 年 7 月 30 日 下午 3:09 
Probably not maybe who knows. I am planning on making my own animations for a sword-fighting mod soonish for the valve skeleton. It's my first time actually animating though, so hopefully I can do something.
Lord Krit 2017 年 7 月 29 日 下午 1:36 
planning any other custom anim characters?
TheGandalf  [作者] 2017 年 7 月 28 日 下午 8:21 
Probably one more maybe who knows? But I'm working on something else right now.
Pedrones7777 2017 年 7 月 28 日 下午 7:24 
ok so are you going to add other dissidia characters?
TheGandalf  [作者] 2017 年 7 月 28 日 下午 7:23 
Mostly due to the icon-change and the new coat of paint.
Pedrones7777 2017 年 7 月 28 日 下午 5:21 
why the reup?