Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Remastered Enemy Resource (Fusion) 2017
44 kommentarer
Alarm 2. maj 2021 kl. 14:54 
Нету игр в стиме почему удалили Serious Sam Fusion 2017: The First Encounter
Serious Sam Fusion 2017: The Second
cadetpirx 19. nov. 2020 kl. 19:58 
Say,I was thinking of the BFE version of this mod. Can you(or have someone) do the BFE versions of the enemies in this mod?
Aleksey 29. juni 2018 kl. 3:45 
in classic companion theyy are working?
cdx84f1 17. juni 2018 kl. 13:58 
got a link to a clear quickguide or which files contains the model location_- or something like that? please
Spy's Cr3ed  [ophavsmand] 17. juni 2018 kl. 1:00 
Nope
cdx84f1 16. juni 2018 kl. 21:32 
hey creed.. is there any ingame menu to switch enemys.. like cwm?
Spy's Cr3ed  [ophavsmand] 7. maj 2018 kl. 21:02 
Thats getting offtopic

Alex The Wide 7. maj 2018 kl. 16:10 
oh, i get it now, god dam i feel stupid, thanks man, although, do you see yourself replacing every single weapon in godlike? jeez just too many
BlueCat 7. maj 2018 kl. 15:02 
Sooo, if you don't want to have the laser pistols, what's stopping you from replacing them?
Alex The Wide 7. maj 2018 kl. 14:54 
Here's the link https://imgur.com/a/LnrwCW4
Alex The Wide 7. maj 2018 kl. 14:39 
Lemme see if i can take a screenshot real quick, will comment with it soon

BlueCat 7. maj 2018 kl. 11:33 
Alex The Wide 7. maj 2018 kl. 10:04 
I don't have a problem subscribing to required weapons, i have a tiny little problem on them spawning without me having them active in CWM, but i guess that's because the map was made with that weapon spawn at that place even if you aren't replacing or attaching it to anything
Alex The Wide 7. maj 2018 kl. 10:02 
Yes though godlike has if i'm not mistaken the biggest variety of weapons that i've ever seen in fusion at least

Thats the thing, for example do you know the forgotten city campaign? it's amazing btw i love every piece of it, anyway when you start the first level you spawn and there's the laser pistols in front of you, even if they aren't being used in CWM, now imagine i have the desert eagle from killing floor 2 replacing the normal pistol while still having the laser pistols mod enabled in the workshop list of mods in the game, the laser pistols will still spawn
BlueCat 7. maj 2018 kl. 5:03 
I think you are exaggerating just a bit.

Firstly, not all campaighs have a million requirements like godlike. Most maps don't have that many required weapons so the ammo icons shouldn't block the ammo counter. It's not really a "common" issue. Secondly, if you don't like X map using Y weapon you can just replace it with CWM.

Also, subscibing to a requirement is a matter of 5 seconds. I'm not sure why it bothers you.
Alex The Wide 7. maj 2018 kl. 2:43 
Thats really nice to hear

what i meant was for example, the godlike campaign that is out there, there's weapons in the requirements that you need to enable them in order to play, they will spawn on the map even if you dont have them attached to any of your weapons, which sucks because you are forced to first of have required weapons enabled and then are forced to play with them, common issue is that the ammo icons get in front of the ammo count so i cant see how much ammo i got left, these weapon requirements should be removed, if you want to play with those guns you should get the resources standalone and attach/replace them the way you like

hope this explain better my opinion
BlueCat 6. maj 2018 kl. 14:33 
Well, what's wrong with a couple of new weapons?

But anyways, I'm thinking about making a sequel where you actually fight the enemies, but that would need a lot of time, so for now i'll just sit in my to-do list.
Alex The Wide 6. maj 2018 kl. 14:20 
Thats like a showcase, and you are forced to use certain weapons if i'm not mistaken
BlueCat 6. maj 2018 kl. 14:05 
*Cough* Enemy Exibition *Cough*
Alex The Wide 6. maj 2018 kl. 12:31 
maybe all moders should come together and make a custom campaign using every single enemy, even if it's the original campaign but with all enemies and don't put any weapon requirements to play, should be able to play with the weapons we want
Spy's Cr3ed  [ophavsmand] 6. maj 2018 kl. 12:13 
Yeah it's sad it's so less used :c i wonder to do in future Remastered Enemies Resource 2
Alex The Wide 6. maj 2018 kl. 11:58 
you know whats sad? many enemies and so few campaigns that people put em in
BlueCat 8. apr. 2018 kl. 13:37 
The walker bio reptiloid should really shoot green reptiloid projectile.
Spy's Cr3ed  [ophavsmand] 10. nov. 2017 kl. 12:40 
Update #06 Bugfixes 02
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- All netricsa messages set to correct
- Tested on world (Devtest) with all enemies and solved all errors
Spy's Cr3ed  [ophavsmand] 9. nov. 2017 kl. 5:55 
Update #05 Bugfixes
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- Correct the netricsa enemies messages
Special thanks to : Riba4ok
Spy's Cr3ed  [ophavsmand] 8. nov. 2017 kl. 9:36 
Update #04 Major
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- Added Netricsa messages to every enemy!
- Balanced almost every weapon
- Coin rewards is changed, (you can see them on Netricsa messages)
Andreiki 5. nov. 2017 kl. 5:24 
No balanced this is very easy all enemies
Spy's Cr3ed  [ophavsmand] 28. okt. 2017 kl. 11:57 
.:V3 Major Bugfixes:.
*Resaved and optimized some of enemies
(Material, Model, .ep error/warnings)
Spy's Cr3ed  [ophavsmand] 26. juli 2017 kl. 0:54 
If peoples need it i will.. the diffence of them is im using totally new behavior than origins on SS2.And im not really sure somebody will want to sub Noam2000's pack only to use primitives or doggie. And another, in HD this pack didnt get any errors i spend much time to fix everything, but it seems in Fusion is diffrent and for now they cannot be fixed soo simple i remove them and maybe bring back to next update. :]
Mordecai and the Kobokerz 26. juli 2017 kl. 0:46 
@It's like christmas morning 1st maybe there might be problems he couldnt fix, 2nd Noam's SS2 Enemy Resources has a doggie and primitives

@Spy's Cr3ed i dont think that you sould bring back those SS2 enemies since Noam's SS2 Enemy Resources has them
Wiseguy 25. juli 2017 kl. 19:03 
why are you removing enemies?
Wiseguy 21. juli 2017 kl. 21:40 
im pretty sure he's just disabled chat on his profile, I never even talked to him and hes got me blocked.
Spy's Cr3ed  [ophavsmand] 21. juli 2017 kl. 13:01 
I think eveerythin' is fixed. If you find any bugs report at chat guys ^^
[-:-]Harbinger 21. juli 2017 kl. 12:22 
No.
Spy's Cr3ed  [ophavsmand] 21. juli 2017 kl. 12:17 
Lel thanks 4 info anyways... btw please unblock me i sorry for... what i done
[-:-]Harbinger 21. juli 2017 kl. 12:16 
Eh, whatever, as long as you get rid of them, not subbing anyways but its for those that do.
Spy's Cr3ed  [ophavsmand] 21. juli 2017 kl. 12:09 
Hmm, maybe when i save accidently its saved on folder
[-:-]Harbinger 21. juli 2017 kl. 12:05 
Okay, might be a bit harsh, but now that I am informed properly, Fusion Game files arent meant to be in there, delete it.
[-:-]Harbinger 21. juli 2017 kl. 12:01 
Why in the fuck you put in Fusion Game Files in the Gro? That'd fuck up everyone that subs to it!
Spy's Cr3ed  [ophavsmand] 21. juli 2017 kl. 11:14 
Hmm, i don't really know, but it's used content only from HD
Mordecai and the Kobokerz 21. juli 2017 kl. 11:12 
i think that i mean require games and a dlc
Spy's Cr3ed  [ophavsmand] 21. juli 2017 kl. 11:04 
You mean required mods ? No it doesn't need anything... all content is there
Mordecai and the Kobokerz 21. juli 2017 kl. 10:57 
Nice but do they need something for them to be used and if they do, can you add what does it need