全面战争:幕府将军2

全面战争:幕府将军2

FoTS Artillery Unit Pack T1 - Full Version
265 条留言
Saya Takao 10 月 24 日 上午 12:07 
@Mona Tifa So still good for try or no?
Mona Tifa 10 月 21 日 下午 7:22 
Honestly, not the best mod, nerfed cannons way way too much. Can't shoot at anything without line of sight been blocked, when it does hit troops it does no where near the damage it should, with shells flying across the map and hitting nowhere near anything. So many instances should my Armstrong guns gets 10 kills total in a battle because it's line of sight is blocked trying to shoot... on flat grass terrian. Like what was this even tested.
xEmperorAndrew 7 月 3 日 下午 9:47 
Subscribed to mod and units show as being unlockable, but never actually show up in recruitment pool.
Ioseb 6 月 2 日 上午 12:01 
@Mrooshoo, fots extends all the way to 1877, so its not that anachronistic
Mrooshoo 5 月 29 日 下午 12:58 
@loseb iirc it didnt exist until the 1870s, though
Ioseb 5 月 28 日 下午 7:04 
really cool, though kinda wish you included the nordenfelt gun as a gatling gun alternative, it wasn't used in the boshin war historically but in the much expanded conflict as seen in the game it could have possibly been deployed
Mrooshoo 4 月 21 日 下午 12:04 
Are you cool if I use some stuff from this mod in my own artillery rework mod?
agentpurge 3 月 22 日 下午 11:04 
So buggy
💪💪 Flexcrum 💪💪 1 月 30 日 上午 2:57 
Mod has bugs but is really good regardless.

Sometimes guns (even original ones like armstrongs) cant unlimber properly so can't fire at all.
Sometimes crew are seemingly immune to melee attacks. I think you can route and capture them though.

It might just be me but I think the straighter trajectory makes artillery LOS being blocked more common. Good and bad - positioning is more important, gameplay is more skillful and you can sneak units around without them being blown up.


I love all the new artillery types, especially the horse artillery, the coehorn mortars and the fireworks guys. Love the garrisoned guns. Love the cannon balls bouncing, that is surprisingly impactful and impressive.

Strongly recommend it, even with the bugs.
The firework samurai make a traditional units only playthrough very viable and they're fun to use.
The horse artillery allow light, fast but decently equipped armies.
Trajectory and shell dynamic changes make arty more fun to use etc
Prussian Wolf 2024 年 7 月 23 日 上午 12:51 
The mistake of calling artillery the "Queen of the Battlefield" in the description, makes absolutely no difference to the mod, but ♥♥♥♥♥♥♥ if it doesn't irk me.
Lemonist 2024 年 2 月 14 日 下午 10:43 
The 4 Inch mortars are fixed and their range is so short that they cant be spawned in range of most siege maps, making them worthless for their niche. I'd suggest tweaking them to increase the range or make them mobile.
Penguin Of Doom 2024 年 2 月 2 日 下午 7:45 
this mod is insanely glitchy. breaks siege AI if they have reinforcements with these arty pieces and they often are invincible and will kill any unit sent to attack them in melee
IyakaHen 2023 年 12 月 5 日 下午 9:44 
this is still work?
PhantomLord 2023 年 11 月 6 日 下午 8:33 
my game wont work without this mod, it crashes on campaign start without it, please help i cant start a new campaign without this mod
amazinghottguy 2023 年 9 月 29 日 下午 5:30 
I just wanna say this: I captured a Wooden Cannon Garrison after my enemy sallied out during a siege. Now I got ♥♥♥♥♥♥ cannons that has 0 upkeep :steamhappy:
Bodat 2023 年 5 月 23 日 上午 8:35 
Pretty sure Artillery is the king of battle, as its usually fixed or slow moving?
Starluck360 2022 年 10 月 15 日 下午 9:33 
RIP canister shot best ♥♥♥♥ for old model cannon
returrn fire 2022 年 7 月 8 日 下午 3:19 
is it compatible with master of strategy Fots ?
returrn fire 2022 年 7 月 8 日 下午 3:18 
What technoloy i am supposed to research to unlock the canons ?!
Pizzaguy 2022 年 7 月 3 日 下午 12:43 
in fact, I actually managed to capture one during a siege and can now use it on the campaign map, but it has no upkeep costs
Pizzaguy 2022 年 6 月 23 日 下午 3:49 
I love this mod, curious if there is any reason why 20 pounder fort cannons are not usable for the feild
西瓜冰a 2022 年 6 月 20 日 上午 6:11 
ba ga
chryssjanzonio 2022 年 2 月 9 日 下午 9:35 
crash on start cant play
吉川春代 2021 年 11 月 25 日 上午 4:33 
Hello, can I translate it into Chinese?
Kuro 2021 年 8 月 14 日 上午 3:00 
hmm this mod is broking my UI.. cant see unit names etc.. do i need some submode for this?
Lucibal 2021 年 4 月 11 日 上午 3:47 
in half of naval bombardment game crashes ( 100% spike on graphic card usage in 3d section)
axossk 2020 年 12 月 20 日 上午 5:25 
With your permission, I'd like to use the 6lb template in my own mod.
aalleluiaa 2020 年 12 月 8 日 上午 3:14 
Is this compatible with Master of Strategy?
PalaiogosTheGreat 2020 年 12 月 2 日 下午 12:22 
For some strange reason, the 3 in Ordnance rifle is really inaccurate. Like, it keeps overshooting
Kevin_wish 2020 年 10 月 8 日 下午 11:38 
@Torres It does fire at a arc although a very shallow arc, mortar do have pretty appropriate arc.
LyNX_019 2020 年 10 月 3 日 上午 10:52 
Hi can i translate your mod into chinese for players in hk and tw?
Torres 2020 年 9 月 3 日 下午 9:17 
do howitzers fire in an arc? I mean part of my hate for the armstrong/parrot guns is that they cannons and cannot siege a fortress or at least bombard it to lower the enemy troops so you can launch a mass assault
svlla 2020 年 5 月 24 日 上午 11:13 
rocket launcher guys are OP, maybe too much ammo?
Skullkrusher 2020 年 5 月 7 日 上午 11:26 
Really nice mod, but for some reason it breaks naval bombardment. The tracer flare is shot appropriately, but no bombardment ever comes.
Chemiekeule 2020 年 5 月 5 日 下午 3:38 
The names of the units are not shown in the game (German version), the field for the name is just blank. Would you mind to adress this?
ᚹᛀᚱᛟᛗᛖᚤᚻᚺᛪ 2019 年 12 月 11 日 下午 3:04 
doesn't work
嘿嘿嘿 2019 年 9 月 28 日 上午 2:11 
怎么玩的
BroccoliChad 2019 年 3 月 31 日 下午 2:51 
Will Dragon war battle pack work on this?
exiom123 2019 年 3 月 5 日 上午 7:39 
soo perhaps info where i can find these units since i got the mod instaled and i cant seem to find them in recruit menu
Mr. X 2019 年 2 月 22 日 上午 3:24 
will this work with darthmod steam version?
SpazzHimself 2018 年 8 月 26 日 下午 5:24 
Artillery is the King of battle!
Haze22 2018 年 8 月 6 日 上午 1:55 
Can i modify the mod to throw out garrisoned artillery (annoying as hell because my artillery can't reach it) and increase range of mortars (as in current state they are pathetic in sieges)
Horatio Herbert Kitchner 2018 年 7 月 31 日 下午 10:00 
12pdr Howitzer makes a musket sound?
Gustav Kuriga 2018 年 4 月 25 日 下午 9:40 
@armbarchris you can deploy outside the castle during a siege, and because it's a garrison unit you automatically get it back even if it's destroyed, so it doesn't matter if you lose it so long as it deals mass casualties on the enemy, which is what field guns are best at.
armbarchris 2018 年 4 月 19 日 下午 4:50 
Couple of questions and comments:
First, I have accidentially captured several garrison artillery units. Once captured these units can be moved around the map like normal units, but they don't require upkeep and I can't disband them. Is this intentional, and can it be fixed?

Second, as far as I am aware field guns are basically worthless during defensive seiges. What is the purpose of the 20lbs guns as a garrison unit?

Third, would it be possible to add a late-game mortar unit? Possible one that is mobile and/or has fun ammunition types?

Really great mod otherwise, I always thought the jump from wooden cannons to Parrots was dumb. Thank you for your hard work!
supersilkysteve 2018 年 4 月 11 日 上午 9:34 
Arty is the King of battle. Infantry is the Queen of battle. it makes sense cause arty is pretty much in a fixed local and if it can move, it does so only slightly. where as the infantry is highly mobile
BIG Teez'tch 2018 年 2 月 8 日 下午 9:04 
artillery is the "king of battle" infantry is the queen of battle
l0rf 2018 年 2 月 1 日 上午 6:52 
@Nikolay Mortars are notoriously difficult to use. The cannoneer needs to cut the wick at just the right length. Too long and it impacts in the ground where it could get extinguished and not explode, or cut it too short and explode harmlessly overhead. That is an unfortunate but very realistic feature with these mortars. Nothing you can do about it. At least I think you mean that.
Nikolay 2018 年 1 月 21 日 下午 7:54 
Guys why the fire shell explosive in the air right on the top of the enemies. It barely killed anyone.
Ungrateful66 2017 年 6 月 25 日 上午 2:35 
is it commpatible with radious