GameMaker: Studio

GameMaker: Studio

Nuke-Nin
16 条留言
PuruPuru-Chan  [作者] 2017 年 11 月 10 日 上午 6:44 
update to version 1.2

+ added player's katana cooldown finish sprite
+ added yellow ninja's before attack sprite
+ added green ninja's before attack sprite
* increased zone5 enemy rate
* changed blue ninja counter
# fixed enemy's katana hitbox position while scrolling

~released on itch.io
https://purupuru-chan.itch.io/nuke-nin
DoomSlayer54 2014 年 4 月 4 日 下午 6:42 
great job!
PuruPuru-Chan  [作者] 2014 年 3 月 29 日 下午 6:01 
ありがたきしあわせ
ミノリ-MInori- 2014 年 3 月 29 日 上午 10:40 
DESURAでfreeで目立っとりますな!
disKO 2014 年 3 月 2 日 上午 9:21 
Love the updates!
PuruPuru-Chan  [作者] 2014 年 2 月 20 日 上午 1:00 
Update to version 1.1

+ Random seed
0001 to 9999, 0000 = Disable seed

- Fixed Blue Ninja does not disappear correctly when out of screen
Blue Ninja spawn is correctly from now on

* Blue Ninja does not throw Shuriken during nonstop effect
Keep on running

+ New Terrain type
flat and many enemys

* Reduced max terrain height
8 -> 7

* all sound files
wav to ogg

+ New BGM for day
Legendary Ninja BGM style

* Improved existing BGM
For night

+ Sprites for repelling Shuriken
Flash

Future update plan
+ Time trial
+ Key config
+ Joypad support
+ Scenery
BlacKnight2806 2014 年 1 月 11 日 上午 12:45 
...
disKO 2013 年 10 月 14 日 下午 4:09 
The Best Game.
I still play it sometimes.
PuruPuru-Chan  [作者] 2013 年 9 月 18 日 上午 5:59 
さよう
devi1de 2013 年 9 月 18 日 上午 5:56 
おおお 英語やん!
PuruPuru-Chan  [作者] 2013 年 1 月 7 日 上午 2:45 
thx :D
I am thinking about next game.
$_ 2013 年 1 月 6 日 下午 9:18 
I really like this game, i feel though it's hard to attack sometimes when you are above or below, and when you become level with enemy you've accidentally touched them, it's lovely, make more!!
PuruPuru-Chan  [作者] 2012 年 11 月 2 日 下午 3:37 
*Machine translation
@Intoxicatious
Yes.Penalty is nothing.However, as long as your Shuriken exists, the following Shuriken cannot be thrown. The number of the Shuriken which can be thrown at once is one.
@Keevor
To be sure, green Green Ninja is dangerous.
However, since there is a measure, it is doing in this way.
@Darkrain
thx :D
Intoxicatious 2012 年 11 月 2 日 下午 2:58 
Is there no penalty to spamming shurikens?
Eric 2012 年 10 月 28 日 下午 12:13 
One suggestion. make the players Katana bigger than the enemies. I usually found that the enemy would always win in Katana fights.
Darkrain 2012 年 10 月 28 日 上午 10:48 
This game is insanely hard for me!!!! Lol. Nice job! Very small res. Mobile?