Portal 2
Scientific collaboration IX
10 条留言
Roxyyyy 2018 年 1 月 18 日 下午 2:16 
Not as interesting as the other maps
Kalinka 2017 年 7 月 13 日 下午 12:03 
This is a good map! I like it!:p2chell::p2cube::p2wheatley:
wildgoosespeeder 2014 年 7 月 9 日 下午 10:19 
Great one. Most people use BEEMOD stupidly. This was done within reason. I would disable rail oscillation. Just for added puzzle effect. ;)
Humair 2013 年 3 月 30 日 下午 9:39 
You should have marked the buttons so we had a better idea of what they did, namely the one that reversed the gravity beam. Wasted a lot of time on useless crap.
MrHuge 2012 年 11 月 3 日 下午 6:16 
Finished it. Not entirely sure if we did it the way it was intended. to get the first cube, i stood on the first button and my partner jumped, grabbed, threw the cube to safety and fell into the water.
NightEye 2012 年 10 月 15 日 上午 8:58 
Awesome map, simply awesome!
potemkinhr  [作者] 2012 年 10 月 5 日 上午 9:24 
Don't be. Just experiment with all elements in my puzzles, that's what they are for ;)
Vinny Stromboli 2012 年 10 月 5 日 上午 9:23 
Durrrr...... We were wondering what those buttons did..... I feel stupid now...
potemkinhr  [作者] 2012 年 10 月 5 日 上午 9:19 
So, erm, have you tried pressing the switch at the end of chamber 1? It opens the gate for the other player if he gets stuck. It works both ways.
Vinny Stromboli 2012 年 10 月 5 日 上午 9:16 
hmm. me and my partner got stuck on this, me in the spawn part, and my partner not, so we couldnt free me. my partner had no way of killing him/herself, so we were stuck. you, er, may want to fix this.