Killing Floor

Killing Floor

Zed Manager (ex. Custom Monster Balance, ScrnMonstersMut)
Visar 11–20 av 38 poster
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Uppdatering: 27 jan, 2014 @ 13:31

Updated TeslaHusk:
Significantly raised EMP damage (self-destruction)

Uppdatering: 26 jan, 2014 @ 0:25

v3.51:
- Fixed wrong reference to ScrnMonstersMut_T.utx

Uppdatering: 24 jan, 2014 @ 5:50

v3.50:
Added new specimen: Ghost

Uppdatering: 10 jan, 2014 @ 23:44

v3.04:
- Fixed Hard Pat... again :)

Uppdatering: 10 jan, 2014 @ 5:43

v3.03:
-Fixed HardPat

Uppdatering: 10 jan, 2014 @ 1:40

v3.02:
- Compatible with KF v1058
- Jasons don't turn around or dodge Husk projectiles while stunned

Uppdatering: 8 dec, 2013 @ 4:11

v3.01

Uppdatering: 8 dec, 2013 @ 1:35

Uppdatering: 27 aug, 2013 @ 3:09

v2.22
- Fixed a bug when Jason couldn't be stunned by the LAW or pipemobs
- Fixed Jason's stun animation bug (the same Scrake has)
- Added config options to lock voting on particular specimens

Uppdatering: 16 aug, 2013 @ 0:32

v2.20:
- Added support for Female FleshPound.
- Fixed a bug when messed up squads after many map switches