Killing Floor

Killing Floor

Zed Manager (ex. Custom Monster Balance, ScrnMonstersMut)
Viser 11–20 av 38 bidrag
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Oppdatering: 27. jan. 2014 @ 13.31

Updated TeslaHusk:
Significantly raised EMP damage (self-destruction)

Oppdatering: 26. jan. 2014 @ 0.25

v3.51:
- Fixed wrong reference to ScrnMonstersMut_T.utx

Oppdatering: 24. jan. 2014 @ 5.50

v3.50:
Added new specimen: Ghost

Oppdatering: 10. jan. 2014 @ 23.44

v3.04:
- Fixed Hard Pat... again :)

Oppdatering: 10. jan. 2014 @ 5.43

v3.03:
-Fixed HardPat

Oppdatering: 10. jan. 2014 @ 1.40

v3.02:
- Compatible with KF v1058
- Jasons don't turn around or dodge Husk projectiles while stunned

Oppdatering: 8. des. 2013 @ 4.11

v3.01

Oppdatering: 8. des. 2013 @ 1.35

Oppdatering: 27. aug. 2013 @ 3.09

v2.22
- Fixed a bug when Jason couldn't be stunned by the LAW or pipemobs
- Fixed Jason's stun animation bug (the same Scrake has)
- Added config options to lock voting on particular specimens

Oppdatering: 16. aug. 2013 @ 0.32

v2.20:
- Added support for Female FleshPound.
- Fixed a bug when messed up squads after many map switches